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commonMain.com.composables.icons.lucide.Spline.kt Maven / Gradle / Ivy
package com.composables.icons.lucide
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.PathFillType
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.StrokeJoin
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.path
import androidx.compose.ui.unit.dp
public val Lucide.Spline: ImageVector
get() {
if (_Spline != null) {
return _Spline!!
}
_Spline = ImageVector.Builder(
name = "Spline",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).apply {
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(21f, 5f)
arcTo(2f, 2f, 0f, isMoreThanHalf = false, isPositiveArc = true, 19f, 7f)
arcTo(2f, 2f, 0f, isMoreThanHalf = false, isPositiveArc = true, 17f, 5f)
arcTo(2f, 2f, 0f, isMoreThanHalf = false, isPositiveArc = true, 21f, 5f)
close()
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(7f, 19f)
arcTo(2f, 2f, 0f, isMoreThanHalf = false, isPositiveArc = true, 5f, 21f)
arcTo(2f, 2f, 0f, isMoreThanHalf = false, isPositiveArc = true, 3f, 19f)
arcTo(2f, 2f, 0f, isMoreThanHalf = false, isPositiveArc = true, 7f, 19f)
close()
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(5f, 17f)
arcTo(12f, 12f, 0f, isMoreThanHalf = false, isPositiveArc = true, 17f, 5f)
}
}.build()
return _Spline!!
}
private var _Spline: ImageVector? = null