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commonMain.com.composables.icons.lucide.Sunset.kt Maven / Gradle / Ivy
package com.composables.icons.lucide
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.PathFillType
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.StrokeJoin
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.path
import androidx.compose.ui.unit.dp
public val Lucide.Sunset: ImageVector
get() {
if (_Sunset != null) {
return _Sunset!!
}
_Sunset = ImageVector.Builder(
name = "Sunset",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).apply {
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(12f, 10f)
verticalLineTo(2f)
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(4.93f, 10.93f)
lineToRelative(1.41f, 1.41f)
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(2f, 18f)
horizontalLineToRelative(2f)
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(20f, 18f)
horizontalLineToRelative(2f)
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(19.07f, 10.93f)
lineToRelative(-1.41f, 1.41f)
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(22f, 22f)
horizontalLineTo(2f)
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(16f, 6f)
lineToRelative(-4f, 4f)
lineToRelative(-4f, -4f)
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(16f, 18f)
arcToRelative(4f, 4f, 0f, isMoreThanHalf = false, isPositiveArc = false, -8f, 0f)
}
}.build()
return _Sunset!!
}
private var _Sunset: ImageVector? = null