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Simple, reliable, interoperable. A better RPC.
// Copyright 2022-2023 The Connect Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.connectrpc
import okio.Buffer
import okio.BufferedSource
const val CODEC_NAME_PROTO = "proto"
const val CODEC_NAME_JSON = "json"
@Deprecated("replaced with CODEC_NAME_PROTO", ReplaceWith("CODEC_NAME_PROTO"))
@Suppress("ktlint:standard:property-naming")
const val codecNameProto = CODEC_NAME_PROTO
@Deprecated("replaced with CODEC_NAME_JSON", ReplaceWith("CODEC_NAME_JSON"))
@Suppress("ktlint:standard:property-naming")
const val codecNameJSON = CODEC_NAME_JSON
/**
* Defines a type that is capable of encoding and decoding messages using a specific format.
*/
interface Codec {
// TODO: remove this method or unify somehow with SerializationStrategy.serializationName?
/**
* @return The name of the codec's format (e.g., "json", "proto"). Usually consumed
* in the form of adding the `content-type` header via "application/{name}".
*/
fun encodingName(): String
/**
* Serializes the input message into the codec's format.
*
* @param message Typed input message.
*
* @return Serialized data that can be transmitted.
*/
fun serialize(message: E): Buffer
/**
* Deterministic serialization of the input message.
*
* @param message Typed input message.
*
* @return Deterministic serialization of the data.
*/
fun deterministicSerialize(message: E): Buffer
/**
* Deserializes data in the codec's format into a typed message.
*
* @param source The source data to deserialize.
*
* @return The typed output message.
*/
fun deserialize(source: BufferedSource): E
}
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