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A directed graph model for conversational UIs.
/*
* The MIT License
*
* Copyright 2016 Synclab Consulting LLC.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.conversationkit.model;
import java.util.List;
/**
* A conversation node is a vertex on the directed conversation graph containing
* a statement or question for the bot to present to the user. Each node has
* zero or more outbound edges and zero or more inbound edges. The conversation
* traverses the graph between nodes in by analyzing the state and choosing
* the first matching edge at each vertex.
* @author pdtyreus
* @param an implementation of IConversationState to store the state of the
* conversation for the current user
*/
public interface IConversationNode extends IConversationSnippet{
/**
* Returns a list of outbound edges from the current node. One matching
* edge may be chosen to continue the conversation to the next node.
* @return outbound edges
*/
public Iterable> getEdges();
/**
* Adds an edge to the list of possible outbound edges.
* @param edge edge to add
*/
public void addEdge(IConversationEdge edge);
/**
* Returns the unique identifier for this node.
* @return the node id
*/
public int getId();
}
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