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/************************************************************************
* Copyright (c) Crater Dog Technologies(TM). All Rights Reserved. *
************************************************************************
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. *
* *
* This code is free software; you can redistribute it and/or modify it *
* under the terms of The MIT License (MIT), as published by the Open *
* Source Initiative. (See http://opensource.org/licenses/MIT) *
************************************************************************/
package craterdog.collections.primitives;
import java.lang.reflect.Array;
import java.util.AbstractCollection;
import java.util.Collection;
import java.util.Comparator;
import java.util.Iterator;
import java.util.ListIterator;
import org.apache.commons.lang3.RandomUtils;
/**
* This class provides an implementation of the randomized binary search tree (RBST). The approach
* was defined by CONRADO MART ́INEZ And SALVADOR ROURA in their paper published in Journal of
* the ACM, Vol. 45, No. 2, March 1998, pp. 288–323. It implements a standard binary search tree
* but uses random choices to keep the tree statically balanced after each insertion or deletion.
* All nodes in the tree have an equal probability of being the root node. This implementation is
* configurable such that it allows the programmer to specify whether or not duplicate entities are
* allowed in the tree. Since this is a binary tree it implements an ordered collection.
*
*
* @author Derk Norton
* @param The type of the elements in the tree.
*/
public final class RandomizedTree extends AbstractCollection implements Cloneable {
private boolean duplicatesAllowed;
private Comparator super E> comparator;
private TreeNode root;
// index values used with subtree arrays containing the left and right subtrees
static private final int LEFT = 0;
static private final int RIGHT = 1;
/**
* This default constructor creates an instance of a tree that does not allow duplicate
* elements and uses the default comparison mechanism.
*/
public RandomizedTree() {
this(false, null);
}
/**
* This constructor creates an instance of a tree that uses the default comparison
* mechanism and allows the caller to specify whether duplicates are allowed.
*
* @param duplicatesAllowed Whether or not duplicate elements are allowed in the tree.
*/
public RandomizedTree(boolean duplicatesAllowed) {
this(duplicatesAllowed, null);
}
/**
* This constructor creates an instance of a tree that does not allow duplicate elements
* and uses the specified comparator for ordering the elements in the tree.
*
* @param comparator The comparator to be used to order the elements in the tree.
*/
public RandomizedTree(Comparator super E> comparator) {
this(false, comparator);
}
/**
* This constructor creates an instance of a tree that uses the specified comparator
* for ordering the elements in the tree and allows the caller to specify whether
* duplicates are allowed.
*
* @param duplicatesAllowed Whether or not duplicate elements are allowed in the tree.
* @param comparator The comparator to be used to order the elements in the tree.
*/
public RandomizedTree(boolean duplicatesAllowed, Comparator super E> comparator) {
super();
this.duplicatesAllowed = duplicatesAllowed;
this.comparator = comparator;
this.root = null;
}
/**
* This constructor creates an instance of a tree that does not allow duplicate
* elements and uses the default comparison mechanism. The specified elements
* are used to seed the tree.
*
* @param elements The elements that should be used to seed the tree.
*/
public RandomizedTree(Collection extends E> elements) {
this(elements, false, null);
}
/**
* This constructor creates an instance of a tree that uses the default comparison
* mechanism and allows the caller to specify whether duplicates are allowed. The
* specified elements are used to seed the tree.
*
* @param elements The elements that should be used to seed the tree.
* @param duplicatesAllowed Whether or not duplicate elements are allowed in the tree.
*/
public RandomizedTree(Collection extends E> elements, boolean duplicatesAllowed) {
this(elements, duplicatesAllowed, null);
}
/**
* This constructor creates an instance of a tree that does not allow duplicate elements
* and uses the specified comparator for ordering the elements in the tree. The specified
* elements are used to seed the tree.
*
* @param elements The elements that should be used to seed the tree.
* @param comparator The comparator to be used to order the elements in the tree.
*/
public RandomizedTree(Collection extends E> elements, Comparator super E> comparator) {
this(elements, false, comparator);
}
/**
* This constructor creates an instance of a tree that uses the specified comparator
* for ordering the elements in the tree and allows the caller to specify whether
* duplicates are allowed. The specified elements are used to seed the tree.
*
* @param elements The elements that should be used to seed the tree.
* @param duplicatesAllowed Whether or not duplicate elements are allowed in the tree.
* @param comparator The comparator to be used to order the elements in the tree.
*/
public RandomizedTree(Collection extends E> elements, boolean duplicatesAllowed, Comparator super E> comparator) {
this(duplicatesAllowed, comparator);
for (E element : elements) {
add(element);
}
}
@Override
public int size() {
if (root == null) return 0;
return root.size;
}
@Override
public boolean contains(Object element) {
@SuppressWarnings("unchecked")
int index = indexOf((E) element);
boolean result = index > -1;
return result;
}
/**
* This method returns the element with the specified index.
*
* @param index The index of the element to be returned.
* @return The element at the specified index.
*/
public E get(int index) {
// starting at the root, search for the node with the specified index
TreeNode node = findNode(root, index);
return node.element;
}
/**
* This method returns the index of the specified element or -1 if the element
* does not exist in the collection.
*
* @param element The element to be searched for.
* @return The index of the element or -1 if it was not found.
*/
public int indexOf(E element) {
// check for empty tree
if (root == null) return -1;
// startng at the root, work our way down comparing each node
TreeNode currentTree = root;
int index = currentTree.getLeftSubtreeSize();
while (true) {
int comparison = compareElements(element, currentTree.element);
if (comparison == 0) {
// found it
return index;
} else if (comparison < 0) {
// travel down the left subtree
currentTree = currentTree.left;
if (currentTree == null) break; // its not in the tree
index -= 1 + currentTree.getRightSubtreeSize();
} else {
// travel down the right subtree
currentTree = currentTree.right;
if (currentTree == null) break; // its not in the tree
index += 1 + currentTree.getLeftSubtreeSize();
}
}
// didn't find it
return -1;
}
@Override
public boolean add(E newElement) {
// record the current size of the tree
int sizeBefore = size();
// starting at the root, look for a place to insert the new node
root = insertNode(root, newElement); // slight chance the root will change to the new node
// see if the size of the tree changed to determine if an element was actually added
int sizeAfter = size();
boolean wasAdded = sizeAfter > sizeBefore;
return wasAdded;
}
@Override
public boolean remove(Object oldElement) {
@SuppressWarnings("unchecked")
E element = (E) oldElement;
// record the current size of the tree
int sizeBefore = size();
// starting at the root, look for the element to be deleted
root = deleteNode(root, element);
// see if the size of the tree changed to determine if an element was actually removed
int sizeAfter = size();
boolean wasRemoved = sizeAfter < sizeBefore;
return wasRemoved;
}
@Override
public void clear() {
root = null;
}
@Override
public boolean removeAll(Collection> collection) {
boolean modified = false;
for (Object object : collection) {
modified = remove(object);
}
return modified;
}
@Override
public boolean retainAll(Collection> collection) {
boolean modified = false;
for (E element : this) {
if (!collection.contains(element))
modified = remove(element);
}
return modified;
}
@Override
public ListIterator iterator() {
return new TreeIterator();
}
/**
* This method returns an iterator for the collection which is currently pointing
* at the slot right before the first element.
*
* @return A list iterator pointing at the slot before the first element.
*/
public ListIterator listIterator() {
return new TreeIterator();
}
/**
* This method returns an iterator for the collection which is currently pointing
* at the slot right before the specified index.
*
* @param index The index before the next element in the collection to be returned by the iterator.
* @return A list iterator pointing at the slot before the element referenced by the specified index.
*/
public ListIterator listIterator(int index) {
return new TreeIterator(index);
}
/**
* This method returns the comparator that is used to order the elements in this collection.
*
* @return The comparator that is used to order the elements in this collection.
*/
public Comparator super E> comparator() {
return comparator;
}
@Override
// NOTE: Only ordered collections whose elements are in the same order will be equal.
public boolean equals(Object object) {
if (object == this) return true;
if (!(object instanceof Collection)) return false;
Collection> that = (Collection>) object;
if (this.size() != that.size()) return false;
Iterator e1 = this.iterator();
Iterator> e2 = that.iterator();
while(e1.hasNext()) {
E element1 = e1.next();
Object element2 = e2.next();
if (!(element1 == null ? element2 == null : element1.equals(element2))) return false;
}
return true;
}
@Override
// NOTE: Only ordered collections whose elements are in the same order will have equal hash codes.
public int hashCode() {
int hashCode = 1;
for (E element : this)
hashCode = 31 * hashCode + (element == null ? 0 : element.hashCode());
return hashCode;
}
@Override
public Object clone() {
try {
@SuppressWarnings("unchecked")
RandomizedTree copy = (RandomizedTree) super.clone();
copy.duplicatesAllowed = this.duplicatesAllowed;
copy.comparator = this.comparator;
copy.root = null;
for (E element : this) {
copy.add(element);
}
return copy;
} catch (CloneNotSupportedException e) {
// this shouldn't happen, since we are Cloneable
throw new InternalError();
}
}
/*
* Compare the specified elements using the comparator for the tree if one
* exists, or using the compareTo() method if not.
*/
private int compareElements(E firstElement, E secondElement) {
int comparison;
if (comparator != null) {
comparison = comparator.compare(firstElement, secondElement);
} else {
@SuppressWarnings("unchecked")
Comparable comparable = (Comparable) firstElement; // may throw ClassCastException
comparison = comparable.compareTo(secondElement);
}
return comparison;
}
/*
Recursively search the tree to find the node at the specified
index. The nodes in the tree are indexed using the standard
Java list indexing [0..size).
*/
private TreeNode findNode(TreeNode tree, int index) {
int leftSubtreeSize = tree.getLeftSubtreeSize();
if (index < leftSubtreeSize) {
// recursively search the left subtree
return findNode(tree.left, index);
} else if (index > leftSubtreeSize) {
// recursively search the right subtree
return findNode(tree.right, index - leftSubtreeSize - 1);
} else {
// the current node has the specified index
return tree;
}
}
/*
* Insert the new element into a random place in the tree but preserving
* ordering of the elements. If the specified element is already in the
* tree and duplicates are allowed, another copy of the element will be
* added. Otherwise, the request is ignored.
*/
private TreeNode insertNode(TreeNode tree, E newElement) {
TreeNode newNode = new TreeNode(newElement);
// if the tree is null, then the new element is the tree
if (tree == null) return newNode;
int random = RandomUtils.nextInt(0, tree.size);
int delta = Math.abs(tree.getRightSubtreeSize() - tree.getLeftSubtreeSize());
if (random < delta) {
// the tree is out of balance so push the current root down
tree = pushNodeDown(tree);
}
// randomly insert the new node here with a probability of 1 / treeSize
// NOTE: if duplicates are not allowed, any duplicate will be removed
// by the splitTree() method.
/*
if (random == 0) {
// split the current tree into two subtrees and make them the children of the new node
TreeNode[] subtrees = splitTree(tree, newElement);
newNode.setLeftSubtree(subtrees[LEFT]);
newNode.setRightSubtree(subtrees[RIGHT]);
return newNode;
}
*/
// recursively look for a place to insert the new node
int comparison = compareElements(newElement, tree.element);
if (comparison == 0 && !duplicatesAllowed) {
// when duplicates are not allowed we need to push a matching node
// further down in the tree to maintain random ordering
tree = pushNodeDown(tree);
} else if (comparison < 0) {
// the value is less than the tree value
// insert the new node somewhere in the left subtree
tree.setLeftSubtree(insertNode(tree.left, newElement));
} else {
// the value is greater than OR EQUAL TO the tree value
// insert the new node somewhere in the right subtree
tree.setRightSubtree(insertNode(tree.right, newElement));
}
// return the new root (there is a small chance it may be the new node)
return tree;
}
/*
* Split the specified tree into two separate trees. The first contains all
* elements from the tree that are comparatively less than the specified
* value, and the second contains all elements that are comparatively greater
* than the specified value. If the specified value is in the tree and
* duplicates are not allowed, it will be removed.
private TreeNode[] splitTree(TreeNode tree, E value) {
@SuppressWarnings("unchecked")
TreeNode[] subtrees = (TreeNode[]) Array.newInstance(root.getClass(), 2);
// handle when currentTree is null
if (tree == null) return subtrees;
int comparison = compareElements(value, tree.element);
if (comparison == 0 && !duplicatesAllowed) {
// when duplicates are not allowed we need to remove the matching
// node and split its children.
subtrees[LEFT] = tree.left;
subtrees[RIGHT] = tree.right;
} else if (comparison < 0) {
// the value is less than the tree value
// recursively split between the tree and its left subtree
subtrees[RIGHT] = tree;
TreeNode[] leftSubtrees = splitTree(tree.left, value);
subtrees[LEFT] = leftSubtrees[LEFT];
tree.setLeftSubtree(leftSubtrees[RIGHT]);
} else {
// the value is greater than OR EQUAL TO the tree value
// recursively split between the tree and its right subtree
subtrees[LEFT] = tree;
TreeNode[] rightSubtrees = splitTree(tree.right, value);
subtrees[RIGHT] = rightSubtrees[RIGHT];
tree.setRightSubtree(rightSubtrees[LEFT]);
}
return subtrees;
}
*/
/*
* Push the root node for the specified tree further down into the tree
* a random amount. This is used to make sure that nodes done purculate
* up to the root and stay there.
*/
private TreeNode pushNodeDown(TreeNode tree) {
// calculate the total number of nodes in the tree
int leftSubtreeSize = tree.getLeftSubtreeSize();
int rightSubtreeSize = tree.getRightSubtreeSize();
int totalSize = leftSubtreeSize + rightSubtreeSize + 1;
// randomly select the new position of the root node
int random = RandomUtils.nextInt(0, totalSize);
if (random < leftSubtreeSize) {
// recursively rotate node right
// with a probability of leftSubtreeSize / totalSize
TreeNode newTree = tree.left;
tree.setLeftSubtree(newTree.right);
newTree.setRightSubtree(pushNodeDown(tree));
return newTree;
} else if (random < leftSubtreeSize + rightSubtreeSize) {
// recursively rotate node left
// with a probability of rightSubtreeSize / totalSize
TreeNode newTree = tree.right;
tree.setRightSubtree(newTree.left);
newTree.setLeftSubtree(pushNodeDown(tree));
return newTree;
} else {
// leave node where it is
// with a probability of 1 / totalSize
return tree;
}
}
/*
* Recursively search the tree for the specified element. If it exists remove
* it from the tree by randomly joining its subtrees. Otherwise do nothing.
*/
private TreeNode deleteNode(TreeNode tree, E oldElement) {
// handle the case when the current tree is null
if (tree == null) return null;
TreeNode leftSubtree = tree.left;
TreeNode rightSubtree = tree.right;
// search for the element to be deleted
int comparison = compareElements(oldElement, tree.element);
if (comparison == 0) {
// found the element, remove it by joining its two children
tree = joinSubtrees(leftSubtree, rightSubtree);
} else if (comparison < 0) {
// recursively search for it in the left subtree
tree.setLeftSubtree(deleteNode(leftSubtree, oldElement));
} else {
// recursively search for it in the right subtree
tree.setRightSubtree(deleteNode(rightSubtree, oldElement));
}
// return the new root
return tree;
}
/*
* Join two random subtrees into a single random binary search tree. The joins
* are done recursively based on the weighted probability of each side of the
* subtrees.
*/
private TreeNode joinSubtrees(TreeNode leftSubtree, TreeNode rightSubtree) {
// handle when the subtrees are null
if (leftSubtree == null) return rightSubtree;
if (rightSubtree == null) return leftSubtree;
// calculate the total number of child nodes in the two subtrees
int leftSubtreeSize = leftSubtree.size;
int rightSubtreeSize = rightSubtree.size;
int totalSize = leftSubtreeSize + rightSubtreeSize;
// randomly select the new root of the joined subtrees
int random = RandomUtils.nextInt(0, totalSize);
if (random < leftSubtreeSize) { // with a probability of leftSubtreeSize / totalSize
// join the right branch of the left subtree with the right subtree
leftSubtree.setRightSubtree(joinSubtrees(leftSubtree.right, rightSubtree));
return leftSubtree;
} else { // with a probability of rightSubtreeSize / totalSize
// join the left subtree with the left branch of the right subtree
rightSubtree.setLeftSubtree(joinSubtrees(leftSubtree, rightSubtree.left));
return rightSubtree;
}
}
private final class TreeIterator implements ListIterator {
final int size;
final TreeNode[] nodes;
int index;
@SuppressWarnings("unchecked")
private TreeIterator() {
if (root != null) {
this.size = root.size;
this.nodes = (TreeNode[]) Array.newInstance(root.getClass(), size);
} else {
this.size = 0;
this.nodes = null;
}
this.index = 0;
}
@SuppressWarnings("unchecked")
private TreeIterator(int index) {
if (root != null) {
this.size = root.size;
this.nodes = (TreeNode[]) Array.newInstance(root.getClass(), size);
} else {
this.size = 0;
this.nodes = null;
}
this.index = index;
}
@Override
public boolean hasNext() {
return index < size;
}
@Override
public int nextIndex() {
return index;
}
@Override
public E next() {
TreeNode nextNode = nodes[index];
if (nextNode == null) {
nextNode = findNode(root, index);
nodes[index] = nextNode;
}
index++;
return nextNode.element;
}
@Override
public boolean hasPrevious() {
return index > 0;
}
@Override
public int previousIndex() {
return index - 1;
}
@Override
public E previous() {
index--;
TreeNode previousNode = nodes[index];
if (previousNode == null) {
previousNode = findNode(root, index);
nodes[index] = previousNode;
}
return previousNode.element;
}
@Override
public void add(E element) {
throw new UnsupportedOperationException("Inserting an element in a specific position in an ordered collection is not allowed.");
}
@Override
public void remove() {
throw new UnsupportedOperationException("Removing an element from a specific position in an ordered collection is not allowed.");
}
@Override
public void set(E element) {
throw new UnsupportedOperationException("Setting the value of an element at a specific position in an ordered collection is not allowed.");
}
}
private class TreeNode {
E element;
int size;
TreeNode left;
TreeNode right;
TreeNode(E element) {
this.element = element;
size = 1;
}
int getLeftSubtreeSize() {
if (left == null) return 0;
return left.size;
}
void setLeftSubtree(TreeNode newLeftSubtree) {
left = newLeftSubtree;
resize();
}
int getRightSubtreeSize() {
if (right == null) return 0;
return right.size;
}
void setRightSubtree(TreeNode newRightSubtree) {
right = newRightSubtree;
resize();
}
void resize() {
size = 1;
if (left != null) size += left.size;
if (right != null) size += right.size;
}
}
}