discord4j.gateway.DiscordWebSocketHandler Maven / Gradle / Ivy
/*
* This file is part of Discord4J.
*
* Discord4J is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Discord4J is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Discord4J. If not, see .
*/
package discord4j.gateway;
import discord4j.common.close.CloseException;
import discord4j.common.close.CloseHandlerAdapter;
import discord4j.common.close.CloseStatus;
import io.netty.buffer.ByteBuf;
import io.netty.handler.codec.http.websocketx.CloseWebSocketFrame;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import io.netty.handler.codec.http.websocketx.WebSocketFrame;
import reactor.core.publisher.Flux;
import reactor.core.publisher.FluxSink;
import reactor.core.publisher.Mono;
import reactor.core.publisher.MonoProcessor;
import reactor.netty.NettyPipeline;
import reactor.netty.http.websocket.WebsocketInbound;
import reactor.netty.http.websocket.WebsocketOutbound;
import reactor.util.Logger;
import reactor.util.Loggers;
import java.util.concurrent.atomic.AtomicReference;
import java.util.logging.Level;
/**
* Represents a WebSocket handler specialized for Discord gateway operations.
*
* Includes a zlib-based decompressor and dedicated handling of closing events that normally occur during Discord
* gateway lifecycle.
*
* This handler uses a {@link FluxSink} of {@link ByteBuf} to push inbound payloads and a {@link Flux} of
* {@link ByteBuf} to pull outbound payloads.
*
* The handler also provides two methods to control the lifecycle and proper cleanup, like {@link #close()} and
* {@link #error(Throwable)} which perform operations on the current session. It is necessary to use these methods in
* order to signal closure or errors and cleanly complete the session.
*/
public class DiscordWebSocketHandler {
private final FluxSink inbound;
private final Flux outbound;
private final MonoProcessor closeTrigger;
private final MonoProcessor completionNotifier = MonoProcessor.create();
private final ZlibDecompressor decompressor = new ZlibDecompressor();
private final Logger log;
private final int shardIndex;
/**
* Create a new handler with the given data pipelines.
*
* @param inbound the {@link FluxSink} of {@link ByteBuf} to process inbound payloads
* @param outbound the {@link Flux} of {@link ByteBuf} to process outbound payloads
* @param closeTrigger a {@link MonoProcessor} that triggers the closing of this session
* @param shardIndex the shard index of this connection, for tracing
*/
public DiscordWebSocketHandler(FluxSink inbound, Flux outbound,
MonoProcessor closeTrigger, int shardIndex) {
this.inbound = inbound;
this.outbound = outbound;
this.closeTrigger = closeTrigger;
this.shardIndex = shardIndex;
this.log = shardLogger("");
}
public Mono handle(WebsocketInbound in, WebsocketOutbound out) {
AtomicReference reason = new AtomicReference<>();
in.withConnection(connection -> connection.addHandlerLast(HANDLER, new CloseHandlerAdapter(reason, log)));
Mono completionFuture = completionNotifier
.log(shardLogger(".zip"), Level.FINEST, false);
Mono closeFuture = closeTrigger
.map(status -> new CloseWebSocketFrame(status.getCode(), status.getReason()));
Mono outboundEvents = out.options(NettyPipeline.SendOptions::flushOnEach)
.sendObject(Flux.merge(closeFuture, outbound.map(TextWebSocketFrame::new)))
.then()
.log(shardLogger(".zip.out"), Level.FINEST, false);
Mono inboundEvents = in.aggregateFrames()
.receiveFrames()
.map(WebSocketFrame::content)
.compose(decompressor::completeMessages)
.doOnNext(inbound::next)
.doOnError(this::error)
.then(Mono.defer(() -> {
shardLogger(".inbound").info("Receiver completed on shard {}", shardIndex);
CloseStatus closeStatus = reason.get();
if (closeStatus != null && !closeTrigger.isTerminated()) {
shardLogger(".inbound").info("Forwarding close reason: {}", closeStatus);
return Mono.error(new CloseException(closeStatus));
}
return Mono.empty();
}))
.log(shardLogger(".zip.in"), Level.FINEST, false);
return Mono.zip(completionFuture, outboundEvents, inboundEvents)
.doOnError(t -> log.debug("WebSocket session threw an error: {}", t.toString()))
.then();
}
/**
* Initiates a close sequence that will terminate this session. It will notify all exchanges and the session
* completion {@link reactor.core.publisher.Mono} in
* {@link #handle(reactor.netty.http.websocket.WebsocketInbound, reactor.netty.http.websocket.WebsocketOutbound)}
* through a complete signal, dropping all future signals.
*/
public void close() {
log.info("Triggering close sequence");
closeTrigger.onNext(CloseStatus.NORMAL_CLOSE);
completionNotifier.onComplete();
}
/**
* Initiates a close sequence with the given error. It will terminate this session with an error signal on the
* {@link #handle(reactor.netty.http.websocket.WebsocketInbound, reactor.netty.http.websocket.WebsocketOutbound)}
* method, while completing both exchanges through normal complete signals.
*
* The error can then be channeled downstream and acted upon accordingly.
*
* @param error the cause for this session termination
*/
public void error(Throwable error) {
log.warn("Triggering error sequence ({})", error.toString());
if (!completionNotifier.isTerminated()) {
if (error instanceof CloseException) {
completionNotifier.onError(error);
} else {
completionNotifier.onError(new CloseException(new CloseStatus(1006, error.toString()), error));
}
}
}
private Logger shardLogger(String gateway) {
return Loggers.getLogger("discord4j.gateway" + gateway + "." + shardIndex);
}
private static final String HANDLER = "client.last.closeHandler";
}