commonMain.com.divpundir.mavlink.definitions.common.AttitudeTarget.kt Maven / Gradle / Ivy
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A modern MAVLink library for the JVM written in Kotlin.
The newest version!
package com.divpundir.mavlink.definitions.common
import com.divpundir.mavlink.api.GeneratedMavField
import com.divpundir.mavlink.api.GeneratedMavMessage
import com.divpundir.mavlink.api.MavBitmaskValue
import com.divpundir.mavlink.api.MavMessage
import com.divpundir.mavlink.serialization.MavDataDecoder
import com.divpundir.mavlink.serialization.MavDataEncoder
import com.divpundir.mavlink.serialization.encodeBitmaskValue
import com.divpundir.mavlink.serialization.encodeFloat
import com.divpundir.mavlink.serialization.encodeFloatArray
import com.divpundir.mavlink.serialization.encodeUInt32
import com.divpundir.mavlink.serialization.safeDecodeBitmaskValue
import com.divpundir.mavlink.serialization.safeDecodeFloat
import com.divpundir.mavlink.serialization.safeDecodeFloatArray
import com.divpundir.mavlink.serialization.safeDecodeUInt32
import com.divpundir.mavlink.serialization.truncateZeros
import kotlin.Byte
import kotlin.ByteArray
import kotlin.Float
import kotlin.Int
import kotlin.UInt
import kotlin.Unit
import kotlin.collections.List
/**
* Reports the current commanded attitude of the vehicle as specified by the autopilot. This should
* match the commands sent in a SET_ATTITUDE_TARGET message if the vehicle is being controlled this
* way.
*
* @param timeBootMs Timestamp (time since system boot).
* units = ms
* @param typeMask Bitmap to indicate which dimensions should be ignored by the vehicle.
* @param q Attitude quaternion (w, x, y, z order, zero-rotation is 1, 0, 0, 0)
* @param bodyRollRate Body roll rate
* units = rad/s
* @param bodyPitchRate Body pitch rate
* units = rad/s
* @param bodyYawRate Body yaw rate
* units = rad/s
* @param thrust Collective thrust, normalized to 0 .. 1 (-1 .. 1 for vehicles capable of reverse
* trust)
*/
@GeneratedMavMessage(
id = 83u,
crcExtra = 22,
)
public data class AttitudeTarget(
/**
* Timestamp (time since system boot).
* units = ms
*/
@GeneratedMavField(type = "uint32_t")
public val timeBootMs: UInt = 0u,
/**
* Bitmap to indicate which dimensions should be ignored by the vehicle.
*/
@GeneratedMavField(type = "uint8_t")
public val typeMask: MavBitmaskValue = MavBitmaskValue.fromValue(0u),
/**
* Attitude quaternion (w, x, y, z order, zero-rotation is 1, 0, 0, 0)
*/
@GeneratedMavField(type = "float[4]")
public val q: List = emptyList(),
/**
* Body roll rate
* units = rad/s
*/
@GeneratedMavField(type = "float")
public val bodyRollRate: Float = 0F,
/**
* Body pitch rate
* units = rad/s
*/
@GeneratedMavField(type = "float")
public val bodyPitchRate: Float = 0F,
/**
* Body yaw rate
* units = rad/s
*/
@GeneratedMavField(type = "float")
public val bodyYawRate: Float = 0F,
/**
* Collective thrust, normalized to 0 .. 1 (-1 .. 1 for vehicles capable of reverse trust)
*/
@GeneratedMavField(type = "float")
public val thrust: Float = 0F,
) : MavMessage {
override val instanceCompanion: MavMessage.MavCompanion = Companion
override fun serializeV1(): ByteArray {
val encoder = MavDataEncoder(SIZE_V1)
encoder.encodeUInt32(timeBootMs)
encoder.encodeFloatArray(q, 16)
encoder.encodeFloat(bodyRollRate)
encoder.encodeFloat(bodyPitchRate)
encoder.encodeFloat(bodyYawRate)
encoder.encodeFloat(thrust)
encoder.encodeBitmaskValue(typeMask.value, 1)
return encoder.bytes
}
override fun serializeV2(): ByteArray {
val encoder = MavDataEncoder(SIZE_V2)
encoder.encodeUInt32(timeBootMs)
encoder.encodeFloatArray(q, 16)
encoder.encodeFloat(bodyRollRate)
encoder.encodeFloat(bodyPitchRate)
encoder.encodeFloat(bodyYawRate)
encoder.encodeFloat(thrust)
encoder.encodeBitmaskValue(typeMask.value, 1)
return encoder.bytes.truncateZeros()
}
public companion object : MavMessage.MavCompanion {
private const val SIZE_V1: Int = 37
private const val SIZE_V2: Int = 37
override val id: UInt = 83u
override val crcExtra: Byte = 22
override fun deserialize(bytes: ByteArray): AttitudeTarget {
val decoder = MavDataDecoder(bytes)
val timeBootMs = decoder.safeDecodeUInt32()
val q = decoder.safeDecodeFloatArray(16)
val bodyRollRate = decoder.safeDecodeFloat()
val bodyPitchRate = decoder.safeDecodeFloat()
val bodyYawRate = decoder.safeDecodeFloat()
val thrust = decoder.safeDecodeFloat()
val typeMask = decoder.safeDecodeBitmaskValue(1).let { value ->
val flags = AttitudeTargetTypemask.getFlagsFromValue(value)
if (flags.isNotEmpty()) MavBitmaskValue.of(flags) else MavBitmaskValue.fromValue(value)
}
return AttitudeTarget(
timeBootMs = timeBootMs,
typeMask = typeMask,
q = q,
bodyRollRate = bodyRollRate,
bodyPitchRate = bodyPitchRate,
bodyYawRate = bodyYawRate,
thrust = thrust,
)
}
public operator fun invoke(builderAction: Builder.() -> Unit): AttitudeTarget =
Builder().apply(builderAction).build()
}
public class Builder {
public var timeBootMs: UInt = 0u
public var typeMask: MavBitmaskValue = MavBitmaskValue.fromValue(0u)
public var q: List = emptyList()
public var bodyRollRate: Float = 0F
public var bodyPitchRate: Float = 0F
public var bodyYawRate: Float = 0F
public var thrust: Float = 0F
public fun build(): AttitudeTarget = AttitudeTarget(
timeBootMs = timeBootMs,
typeMask = typeMask,
q = q,
bodyRollRate = bodyRollRate,
bodyPitchRate = bodyPitchRate,
bodyYawRate = bodyYawRate,
thrust = thrust,
)
}
}