dorkbox.util.collections.ObjectMap Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of Utilities Show documentation
Show all versions of Utilities Show documentation
Utilities for use within Java projects
/*******************************************************************************
* Copyright 2011 LibGDX.
* Mario Zechner
* Nathan Sweet
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package dorkbox.util.collections;
import java.util.Iterator;
import java.util.NoSuchElementException;
import dorkbox.util.MathUtil;
import dorkbox.util.RandomUtil;
/** An unordered map. This implementation is a cuckoo hash map using 3 hashes, random walking, and a small stash for problematic
* keys. Null keys are not allowed. Null values are allowed. No allocation is done except when growing the table size.
*
* This map performs very fast get, containsKey, and remove (typically O(1), worst case O(log(n))). Put may be a bit slower,
* depending on hash collisions. Load factors greater than 0.91 greatly increase the chances the map will have to rehash to the
* next higher POT size.
*
* Iteration can be very slow for a map with a large capacity. {@link #clear(int)} and {@link #shrink(int)} can be used to reduce
* the capacity. {@link OrderedMap} provides much faster iteration.
* @author Nathan Sweet */
public class ObjectMap implements Iterable> {
private static final int PRIME1 = 0xbe1f14b1;
private static final int PRIME2 = 0xb4b82e39;
private static final int PRIME3 = 0xced1c241;
public int size;
K[] keyTable;
V[] valueTable;
int capacity, stashSize;
private float loadFactor;
private int hashShift, mask, threshold;
private int stashCapacity;
private int pushIterations;
private Entries entries1, entries2;
private Values values1, values2;
private Keys keys1, keys2;
/** Creates a new map with an initial capacity of 51 and a load factor of 0.8. */
public ObjectMap () {
this(51, 0.8f);
}
/** Creates a new map with a load factor of 0.8.
* @param initialCapacity If not a power of two, it is increased to the next nearest power of two. */
public ObjectMap (int initialCapacity) {
this(initialCapacity, 0.8f);
}
/** Creates a new map with the specified initial capacity and load factor. This map will hold initialCapacity items before
* growing the backing table.
* @param initialCapacity If not a power of two, it is increased to the next nearest power of two. */
public ObjectMap (int initialCapacity, float loadFactor) {
if (initialCapacity < 0) throw new IllegalArgumentException("initialCapacity must be >= 0: " + initialCapacity);
initialCapacity = MathUtil.nextPowerOfTwo((int)Math.ceil(initialCapacity / loadFactor));
if (initialCapacity > 1 << 30) throw new IllegalArgumentException("initialCapacity is too large: " + initialCapacity);
capacity = initialCapacity;
if (loadFactor <= 0) throw new IllegalArgumentException("loadFactor must be > 0: " + loadFactor);
this.loadFactor = loadFactor;
threshold = (int)(capacity * loadFactor);
mask = capacity - 1;
hashShift = 31 - Integer.numberOfTrailingZeros(capacity);
stashCapacity = Math.max(3, (int)Math.ceil(Math.log(capacity)) * 2);
pushIterations = Math.max(Math.min(capacity, 8), (int)Math.sqrt(capacity) / 8);
keyTable = (K[])new Object[capacity + stashCapacity];
valueTable = (V[])new Object[keyTable.length];
}
/** Creates a new map identical to the specified map. */
public ObjectMap (ObjectMap extends K, ? extends V> map) {
this((int)Math.floor(map.capacity * map.loadFactor), map.loadFactor);
stashSize = map.stashSize;
System.arraycopy(map.keyTable, 0, keyTable, 0, map.keyTable.length);
System.arraycopy(map.valueTable, 0, valueTable, 0, map.valueTable.length);
size = map.size;
}
/** Returns the old value associated with the specified key, or null. */
public V put (K key, V value) {
if (key == null) throw new IllegalArgumentException("key cannot be null.");
K[] keyTable = this.keyTable;
// Check for existing keys.
int hashCode = key.hashCode();
int index1 = hashCode & mask;
K key1 = keyTable[index1];
if (key.equals(key1)) {
V oldValue = valueTable[index1];
valueTable[index1] = value;
return oldValue;
}
int index2 = hash2(hashCode);
K key2 = keyTable[index2];
if (key.equals(key2)) {
V oldValue = valueTable[index2];
valueTable[index2] = value;
return oldValue;
}
int index3 = hash3(hashCode);
K key3 = keyTable[index3];
if (key.equals(key3)) {
V oldValue = valueTable[index3];
valueTable[index3] = value;
return oldValue;
}
// Update key in the stash.
for (int i = capacity, n = i + stashSize; i < n; i++) {
if (key.equals(keyTable[i])) {
V oldValue = valueTable[i];
valueTable[i] = value;
return oldValue;
}
}
// Check for empty buckets.
if (key1 == null) {
keyTable[index1] = key;
valueTable[index1] = value;
if (size++ >= threshold) resize(capacity << 1);
return null;
}
if (key2 == null) {
keyTable[index2] = key;
valueTable[index2] = value;
if (size++ >= threshold) resize(capacity << 1);
return null;
}
if (key3 == null) {
keyTable[index3] = key;
valueTable[index3] = value;
if (size++ >= threshold) resize(capacity << 1);
return null;
}
push(key, value, index1, key1, index2, key2, index3, key3);
return null;
}
public void putAll (ObjectMap extends K, ? extends V> map) {
ensureCapacity(map.size);
for (Entry extends K, ? extends V> entry : map)
put(entry.key, entry.value);
}
/** Skips checks for existing keys. */
private void putResize (K key, V value) {
// Check for empty buckets.
int hashCode = key.hashCode();
int index1 = hashCode & mask;
K key1 = keyTable[index1];
if (key1 == null) {
keyTable[index1] = key;
valueTable[index1] = value;
if (size++ >= threshold) resize(capacity << 1);
return;
}
int index2 = hash2(hashCode);
K key2 = keyTable[index2];
if (key2 == null) {
keyTable[index2] = key;
valueTable[index2] = value;
if (size++ >= threshold) resize(capacity << 1);
return;
}
int index3 = hash3(hashCode);
K key3 = keyTable[index3];
if (key3 == null) {
keyTable[index3] = key;
valueTable[index3] = value;
if (size++ >= threshold) resize(capacity << 1);
return;
}
push(key, value, index1, key1, index2, key2, index3, key3);
}
private void push (K insertKey, V insertValue, int index1, K key1, int index2, K key2, int index3, K key3) {
K[] keyTable = this.keyTable;
V[] valueTable = this.valueTable;
int mask = this.mask;
// Push keys until an empty bucket is found.
K evictedKey;
V evictedValue;
int i = 0, pushIterations = this.pushIterations;
do {
// Replace the key and value for one of the hashes.
switch (RandomUtil.int_(2)) {
case 0:
evictedKey = key1;
evictedValue = valueTable[index1];
keyTable[index1] = insertKey;
valueTable[index1] = insertValue;
break;
case 1:
evictedKey = key2;
evictedValue = valueTable[index2];
keyTable[index2] = insertKey;
valueTable[index2] = insertValue;
break;
default:
evictedKey = key3;
evictedValue = valueTable[index3];
keyTable[index3] = insertKey;
valueTable[index3] = insertValue;
break;
}
// If the evicted key hashes to an empty bucket, put it there and stop.
int hashCode = evictedKey.hashCode();
index1 = hashCode & mask;
key1 = keyTable[index1];
if (key1 == null) {
keyTable[index1] = evictedKey;
valueTable[index1] = evictedValue;
if (size++ >= threshold) resize(capacity << 1);
return;
}
index2 = hash2(hashCode);
key2 = keyTable[index2];
if (key2 == null) {
keyTable[index2] = evictedKey;
valueTable[index2] = evictedValue;
if (size++ >= threshold) resize(capacity << 1);
return;
}
index3 = hash3(hashCode);
key3 = keyTable[index3];
if (key3 == null) {
keyTable[index3] = evictedKey;
valueTable[index3] = evictedValue;
if (size++ >= threshold) resize(capacity << 1);
return;
}
if (++i == pushIterations) break;
insertKey = evictedKey;
insertValue = evictedValue;
} while (true);
putStash(evictedKey, evictedValue);
}
private void putStash (K key, V value) {
if (stashSize == stashCapacity) {
// Too many pushes occurred and the stash is full, increase the table size.
resize(capacity << 1);
putResize(key, value);
return;
}
// Store key in the stash.
int index = capacity + stashSize;
keyTable[index] = key;
valueTable[index] = value;
stashSize++;
size++;
}
/** Returns the value for the specified key, or null if the key is not in the map. */
public V get (K key) {
int hashCode = key.hashCode();
int index = hashCode & mask;
if (!key.equals(keyTable[index])) {
index = hash2(hashCode);
if (!key.equals(keyTable[index])) {
index = hash3(hashCode);
if (!key.equals(keyTable[index])) return getStash(key, null);
}
}
return valueTable[index];
}
/** Returns the value for the specified key, or the default value if the key is not in the map. */
public V get (K key, V defaultValue) {
int hashCode = key.hashCode();
int index = hashCode & mask;
if (!key.equals(keyTable[index])) {
index = hash2(hashCode);
if (!key.equals(keyTable[index])) {
index = hash3(hashCode);
if (!key.equals(keyTable[index])) return getStash(key, defaultValue);
}
}
return valueTable[index];
}
private V getStash (K key, V defaultValue) {
K[] keyTable = this.keyTable;
for (int i = capacity, n = i + stashSize; i < n; i++)
if (key.equals(keyTable[i])) return valueTable[i];
return defaultValue;
}
/** Returns the value associated with the key, or null. */
public V remove (K key) {
int hashCode = key.hashCode();
int index = hashCode & mask;
if (key.equals(keyTable[index])) {
keyTable[index] = null;
V oldValue = valueTable[index];
valueTable[index] = null;
size--;
return oldValue;
}
index = hash2(hashCode);
if (key.equals(keyTable[index])) {
keyTable[index] = null;
V oldValue = valueTable[index];
valueTable[index] = null;
size--;
return oldValue;
}
index = hash3(hashCode);
if (key.equals(keyTable[index])) {
keyTable[index] = null;
V oldValue = valueTable[index];
valueTable[index] = null;
size--;
return oldValue;
}
return removeStash(key);
}
V removeStash (K key) {
K[] keyTable = this.keyTable;
for (int i = capacity, n = i + stashSize; i < n; i++) {
if (key.equals(keyTable[i])) {
V oldValue = valueTable[i];
removeStashIndex(i);
size--;
return oldValue;
}
}
return null;
}
void removeStashIndex (int index) {
// If the removed location was not last, move the last tuple to the removed location.
stashSize--;
int lastIndex = capacity + stashSize;
if (index < lastIndex) {
keyTable[index] = keyTable[lastIndex];
valueTable[index] = valueTable[lastIndex];
keyTable[lastIndex] = null;
valueTable[lastIndex] = null;
} else {
keyTable[index] = null;
valueTable[index] = null;
}
}
/** Returns true if the map is empty. */
public boolean isEmpty () {
return size == 0;
}
/** Reduces the size of the backing arrays to be the specified capacity or less. If the capacity is already less, nothing is
* done. If the map contains more items than the specified capacity, the next highest power of two capacity is used instead. */
public void shrink (int maximumCapacity) {
if (maximumCapacity < 0) throw new IllegalArgumentException("maximumCapacity must be >= 0: " + maximumCapacity);
if (size > maximumCapacity) maximumCapacity = size;
if (capacity <= maximumCapacity) return;
maximumCapacity = MathUtil.nextPowerOfTwo(maximumCapacity);
resize(maximumCapacity);
}
/** Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger. The reduction
* is done by allocating new arrays, though for large arrays this can be faster than clearing the existing array. */
public void clear (int maximumCapacity) {
if (capacity <= maximumCapacity) {
clear();
return;
}
size = 0;
resize(maximumCapacity);
}
/** Clears the map, leaving the backing arrays at the current capacity. When the capacity is high and the population is low,
* iteration can be unnecessarily slow. {@link #clear(int)} can be used to reduce the capacity. */
public void clear () {
if (size == 0) return;
K[] keyTable = this.keyTable;
V[] valueTable = this.valueTable;
for (int i = capacity + stashSize; i-- > 0;) {
keyTable[i] = null;
valueTable[i] = null;
}
size = 0;
stashSize = 0;
}
/** Returns true if the specified value is in the map. Note this traverses the entire map and compares every value, which may
* be an expensive operation.
* @param identity If true, uses == to compare the specified value with values in the map. If false, uses
* {@link #equals(Object)}. */
public boolean containsValue (Object value, boolean identity) {
V[] valueTable = this.valueTable;
if (value == null) {
K[] keyTable = this.keyTable;
for (int i = capacity + stashSize; i-- > 0;)
if (keyTable[i] != null && valueTable[i] == null) return true;
} else if (identity) {
for (int i = capacity + stashSize; i-- > 0;)
if (valueTable[i] == value) return true;
} else {
for (int i = capacity + stashSize; i-- > 0;)
if (value.equals(valueTable[i])) return true;
}
return false;
}
public boolean containsKey (K key) {
int hashCode = key.hashCode();
int index = hashCode & mask;
if (!key.equals(keyTable[index])) {
index = hash2(hashCode);
if (!key.equals(keyTable[index])) {
index = hash3(hashCode);
if (!key.equals(keyTable[index])) return containsKeyStash(key);
}
}
return true;
}
private boolean containsKeyStash (K key) {
K[] keyTable = this.keyTable;
for (int i = capacity, n = i + stashSize; i < n; i++)
if (key.equals(keyTable[i])) return true;
return false;
}
/** Returns the key for the specified value, or null if it is not in the map. Note this traverses the entire map and compares
* every value, which may be an expensive operation.
* @param identity If true, uses == to compare the specified value with values in the map. If false, uses
* {@link #equals(Object)}. */
public K findKey (Object value, boolean identity) {
V[] valueTable = this.valueTable;
if (value == null) {
K[] keyTable = this.keyTable;
for (int i = capacity + stashSize; i-- > 0;)
if (keyTable[i] != null && valueTable[i] == null) return keyTable[i];
} else if (identity) {
for (int i = capacity + stashSize; i-- > 0;)
if (valueTable[i] == value) return keyTable[i];
} else {
for (int i = capacity + stashSize; i-- > 0;)
if (value.equals(valueTable[i])) return keyTable[i];
}
return null;
}
/** Increases the size of the backing array to accommodate the specified number of additional items. Useful before adding many
* items to avoid multiple backing array resizes. */
public void ensureCapacity (int additionalCapacity) {
if (additionalCapacity < 0) throw new IllegalArgumentException("additionalCapacity must be >= 0: " + additionalCapacity);
int sizeNeeded = size + additionalCapacity;
if (sizeNeeded >= threshold) resize(MathUtil.nextPowerOfTwo((int)Math.ceil(sizeNeeded / loadFactor)));
}
private void resize (int newSize) {
int oldEndIndex = capacity + stashSize;
capacity = newSize;
threshold = (int)(newSize * loadFactor);
mask = newSize - 1;
hashShift = 31 - Integer.numberOfTrailingZeros(newSize);
stashCapacity = Math.max(3, (int)Math.ceil(Math.log(newSize)) * 2);
pushIterations = Math.max(Math.min(newSize, 8), (int)Math.sqrt(newSize) / 8);
K[] oldKeyTable = keyTable;
V[] oldValueTable = valueTable;
keyTable = (K[])new Object[newSize + stashCapacity];
valueTable = (V[])new Object[newSize + stashCapacity];
int oldSize = size;
size = 0;
stashSize = 0;
if (oldSize > 0) {
for (int i = 0; i < oldEndIndex; i++) {
K key = oldKeyTable[i];
if (key != null) putResize(key, oldValueTable[i]);
}
}
}
private int hash2 (int h) {
h *= PRIME2;
return (h ^ h >>> hashShift) & mask;
}
private int hash3 (int h) {
h *= PRIME3;
return (h ^ h >>> hashShift) & mask;
}
public int hashCode () {
int h = 0;
K[] keyTable = this.keyTable;
V[] valueTable = this.valueTable;
for (int i = 0, n = capacity + stashSize; i < n; i++) {
K key = keyTable[i];
if (key != null) {
h += key.hashCode() * 31;
V value = valueTable[i];
if (value != null) {
h += value.hashCode();
}
}
}
return h;
}
public boolean equals (Object obj) {
if (obj == this) return true;
if (!(obj instanceof ObjectMap)) return false;
ObjectMap other = (ObjectMap)obj;
if (other.size != size) return false;
K[] keyTable = this.keyTable;
V[] valueTable = this.valueTable;
for (int i = 0, n = capacity + stashSize; i < n; i++) {
K key = keyTable[i];
if (key != null) {
V value = valueTable[i];
if (value == null) {
if (!other.containsKey(key) || other.get(key) != null) return false;
} else {
if (!value.equals(other.get(key))) return false;
}
}
}
return true;
}
public String toString (String separator) {
return toString(separator, false);
}
public String toString () {
return toString(", ", true);
}
private String toString (String separator, boolean braces) {
if (size == 0) return braces ? "{}" : "";
StringBuilder buffer = new StringBuilder(32);
if (braces) buffer.append('{');
K[] keyTable = this.keyTable;
V[] valueTable = this.valueTable;
int i = keyTable.length;
while (i-- > 0) {
K key = keyTable[i];
if (key == null) continue;
buffer.append(key);
buffer.append('=');
buffer.append(valueTable[i]);
break;
}
while (i-- > 0) {
K key = keyTable[i];
if (key == null) continue;
buffer.append(separator);
buffer.append(key);
buffer.append('=');
buffer.append(valueTable[i]);
}
if (braces) buffer.append('}');
return buffer.toString();
}
public Entries iterator () {
return entries();
}
/** Returns an iterator for the entries in the map. Remove is supported. Note that the same iterator instance is returned each
* time this method is called. Use the {@link Entries} constructor for nested or multithreaded iteration. */
public Entries entries () {
if (entries1 == null) {
entries1 = new Entries(this);
entries2 = new Entries(this);
}
if (!entries1.valid) {
entries1.reset();
entries1.valid = true;
entries2.valid = false;
return entries1;
}
entries2.reset();
entries2.valid = true;
entries1.valid = false;
return entries2;
}
/** Returns an iterator for the values in the map. Remove is supported. Note that the same iterator instance is returned each
* time this method is called. Use the {@link Values} constructor for nested or multithreaded iteration. */
public Values values () {
if (values1 == null) {
values1 = new Values(this);
values2 = new Values(this);
}
if (!values1.valid) {
values1.reset();
values1.valid = true;
values2.valid = false;
return values1;
}
values2.reset();
values2.valid = true;
values1.valid = false;
return values2;
}
/** Returns an iterator for the keys in the map. Remove is supported. Note that the same iterator instance is returned each
* time this method is called. Use the {@link Keys} constructor for nested or multithreaded iteration. */
public Keys keys () {
if (keys1 == null) {
keys1 = new Keys(this);
keys2 = new Keys(this);
}
if (!keys1.valid) {
keys1.reset();
keys1.valid = true;
keys2.valid = false;
return keys1;
}
keys2.reset();
keys2.valid = true;
keys1.valid = false;
return keys2;
}
static public class Entry {
public K key;
public V value;
public String toString () {
return key + "=" + value;
}
}
static private abstract class MapIterator implements Iterable, Iterator {
public boolean hasNext;
final ObjectMap map;
int nextIndex, currentIndex;
boolean valid = true;
public MapIterator (ObjectMap map) {
this.map = map;
reset();
}
public void reset () {
currentIndex = -1;
nextIndex = -1;
findNextIndex();
}
void findNextIndex () {
hasNext = false;
K[] keyTable = map.keyTable;
for (int n = map.capacity + map.stashSize; ++nextIndex < n;) {
if (keyTable[nextIndex] != null) {
hasNext = true;
break;
}
}
}
public void remove () {
if (currentIndex < 0) throw new IllegalStateException("next must be called before remove.");
if (currentIndex >= map.capacity) {
map.removeStashIndex(currentIndex);
nextIndex = currentIndex - 1;
findNextIndex();
} else {
map.keyTable[currentIndex] = null;
map.valueTable[currentIndex] = null;
}
currentIndex = -1;
map.size--;
}
}
static public class Entries extends MapIterator> {
Entry entry = new Entry();
public Entries (ObjectMap map) {
super(map);
}
/** Note the same entry instance is returned each time this method is called. */
public Entry next () {
if (!hasNext) throw new NoSuchElementException();
if (!valid) throw new RuntimeException("#iterator() cannot be used nested.");
K[] keyTable = map.keyTable;
entry.key = keyTable[nextIndex];
entry.value = map.valueTable[nextIndex];
currentIndex = nextIndex;
findNextIndex();
return entry;
}
public boolean hasNext () {
if (!valid) throw new RuntimeException("#iterator() cannot be used nested.");
return hasNext;
}
public Entries iterator () {
return this;
}
}
static public class Values extends MapIterator
© 2015 - 2025 Weber Informatics LLC | Privacy Policy