
dorkbox.util.FastThreadLocal.kt Maven / Gradle / Ivy
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* Copyright 2023 dorkbox, llc
*
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*
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/*
* Copyright © 2012-2014 Lightweight Java Game Library Project
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package dorkbox.util
/**
* Fast `ThreadLocal` implementation, adapted from the
* [LibStruct](https://github.com/riven8192/LibStruct/blob/master/src/net/indiespot/struct/runtime/FastThreadLocal.java) library.
*
*
* This implementation replaces the `ThreadLocalMap` lookup in [ThreadLocal] with a simple array access. The big advantage of this method is
* that thread-local accesses are identified as invariant by the JVM, which enables significant code-motion optimizations.
*
*
* The underlying array contains a slot for each thread that uses the [FastThreadLocal] instance. The slot is indexed by [Thread.getId]. The
* array grows if necessary when the [.set] method is called.
*
*
* It is assumed that usages of this class will be read heavy, so any contention/false-sharing issues caused by the [.set] method are ignored.
*
* @param the thread-local value type
*
* @author Riven
* @see java.lang.ThreadLocal
*/
abstract class FastThreadLocal {
/** Creates a thread local variable. */
@Suppress("UNCHECKED_CAST")
private var threadIDMap = arrayOfNulls(1) as Array
/**
* Returns the current thread's "initial value" for this thread-local variable.
*/
abstract fun initialValue(): T
/**
* Sets the current thread's copy of this thread-local variable to the specified value.
*
* @param value the value to be stored in the current thread's copy of this thread-local.
*
* @see ThreadLocal.set
*/
fun set(value: T?) {
val id = Thread.currentThread().id.toInt()
synchronized(this) {
val len = threadIDMap.size
if (len <= id) {
threadIDMap = threadIDMap.copyOf(id + 1)
}
threadIDMap[id] = value
}
}
/**
* Returns the value in the current thread's copy of this thread-local variable.
*
* @see ThreadLocal.get
*/
fun get(): T {
val id = Thread.currentThread().id.toInt()
val threadIDMap: Array = threadIDMap // It's OK if the array is resized after this access, will just use the old array.
var value = if (threadIDMap.size <= id) null else threadIDMap[id]
if (value == null) {
value = initialValue()
set(value)
}
return value!!
}
/**
* Removes the current thread's value for this thread-local variable.
*
* @see ThreadLocal.remove
*/
fun remove() {
set(null)
}
}
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