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JavaFX utilities (controls)
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package com.dua3.fx.controls;
import javafx.scene.Node;
import javafx.scene.control.Control;
import javafx.scene.control.Skin;
import javafx.scene.layout.Pane;
/**
* Base class for simple custom controls composed of different child controls.
* @param the container generic parameter
*/
public class CustomControl extends Control {
protected final C container;
/**
* Constructor.
* @param container the container holding the child controls
*/
protected CustomControl(C container) {
this.container = container;
}
@Override
protected double computePrefWidth(double height) {
return container.prefWidth(height);
}
@Override
protected double computePrefHeight(double width) {
return container.prefHeight(width);
}
@Override
protected double computeMinWidth(double height) {
return container.minWidth(height);
}
@Override
protected double computeMinHeight(double width) {
return container.minHeight(width);
}
@Override
protected double computeMaxWidth(double height) {
return container.maxWidth(height);
}
@Override
protected double computeMaxHeight(double width) {
return container.maxHeight(width);
}
@Override
protected Skin> createDefaultSkin() {
return new Skin>() {
@Override
public CustomControl getSkinnable() {
return CustomControl.this;
}
@Override
public Node getNode() {
return container;
}
@Override
public void dispose() {
}
};
}
}