com.dua3.utility.fx.controls.InputDialog Maven / Gradle / Ivy
// Copyright 2019 Axel Howind
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.dua3.utility.fx.controls;
import javafx.scene.control.ButtonType;
import javafx.scene.control.Dialog;
import org.jspecify.annotations.Nullable;
import java.util.Map;
/**
* A Dialog for inputting values.
*
* The dialog consists of labels and input controls laid out in a grid.
*/
public class InputDialog extends Dialog<@Nullable Map> {
/**
* Constructs a new InputDialog instance.
*
* This constructor sets up the result converter for the dialog. When the dialog
* is closed, this converter determines the result based on the button pressed.
* If the OK button is pressed, it retrieves the input values captured in the
* dialog pane. Otherwise, it returns null.
*/
public InputDialog() {
setResultConverter(btn -> {
if (btn != ButtonType.OK) {
return null;
}
return ((InputPane) getDialogPane()).get();
});
}
}
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