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J2V8 is a set of Java bindings for V8
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/*******************************************************************************
* Copyright (c) 2016 EclipseSource and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* EclipseSource - initial API and implementation
******************************************************************************/
package com.eclipsesource.v8;
import java.io.File;
import java.io.IOException;
import java.io.PrintWriter;
/**
* An isolate NodeJS runtime.
*
* This class is only available on some platforms. In particular any methods
* on this class, on an Android device, will lead to an UnsupportedOperationException.
*/
public class NodeJS {
private static final String TMP_JS_EXT = ".js.tmp";
private static final String NEXT_TICK = "nextTick";
private static final String PROCESS = "process";
private static final String GLOBAL = "global";
private static final String STARTUP_CALLBACK = "__run";
private static final String STARTUP_SCRIPT = "global." + STARTUP_CALLBACK + "(require, exports, module, __filename, __dirname);";
private static final String STARTUP_SCRIPT_NAME = "startup";
private static final String VERSIONS = "versions";
private static final String NODE = "node";
private String nodeVersion = null;
private V8 v8;
private V8Function require;
/**
* Creates a NodeJS Runtime
*
* @return The NodeJS runtime.
*
* May throw an UnsupportedOperationException if node.js integration has not
* been compiled for your platform.
*/
public static NodeJS createNodeJS() {
return createNodeJS(null);
}
/**
* Returns the version of Node.js that is runtime is built against.
* This uses process.versions.node to get the version.
*
* @return The version of Node.js.
*/
public String getNodeVersion() {
if (nodeVersion != null) {
return nodeVersion;
}
V8Object process = null;
V8Object versions = null;
try {
process = v8.getObject(PROCESS);
versions = process.getObject(VERSIONS);
nodeVersion = versions.getString(NODE);
} finally {
safeRelease(process);
safeRelease(versions);
}
return nodeVersion;
}
/**
* Creates a NodeJS runtime and executes a JS Script
*
* @param file The JavaScript to execute or null for no script.
* @return The NodeJS runtime.
*
* May throw an UnsupportedOperationException if node.js integration has not
* been compiled for your platform.
*/
public static NodeJS createNodeJS(final File file) {
V8 v8 = V8.createV8Runtime(GLOBAL);
final NodeJS node = new NodeJS(v8);
v8.registerJavaMethod(new JavaVoidCallback() {
@Override
public void invoke(final V8Object receiver, final V8Array parameters) {
V8Function require = (V8Function) parameters.get(0);
try {
node.init(require.twin());
} finally {
require.release();
}
}
}, STARTUP_CALLBACK);
try {
File startupScript = createTemporaryScriptFile(STARTUP_SCRIPT, STARTUP_SCRIPT_NAME);
try {
v8.createNodeRuntime(startupScript.getAbsolutePath());
} finally {
startupScript.delete();
}
} catch (IOException e) {
throw new RuntimeException(e);
}
if (file != null) {
node.exec(file);
}
return node;
}
/**
* Returns the V8 runtime being used for this NodeJS instance.
*
* @return The V8 Runtime.
*/
public V8 getRuntime() {
return v8;
}
/**
* Handles the next message in the message loop. Returns True
* if there are more messages to handle, false otherwise.
*
* @return True if there are more messages to handle, false otherwise.
*/
public boolean handleMessage() {
v8.checkThread();
return v8.pumpMessageLoop();
}
/**
* Releases the NodeJS runtime.
*/
public void release() {
v8.checkThread();
if (!require.isReleased()) {
require.release();
}
if (!v8.isReleased()) {
v8.release();
}
}
/**
* Returns true if there are more messages to process, false otherwise.
*
* @return True if there are more messages to process, false otherwise.
*/
public boolean isRunning() {
v8.checkThread();
return v8.isRunning();
}
/**
* Invokes NodeJS require() on the specified file. This will load the module, execute
* it and return the exports object to the caller. The exports object must be released.
*
* @param file The module to load.
* @return The exports object.
*/
public V8Object require(final File file) {
v8.checkThread();
V8Array requireParams = new V8Array(v8);
try {
requireParams.push(file.getAbsolutePath());
return (V8Object) require.call(null, requireParams);
} finally {
requireParams.release();
}
}
/**
* Execute a NodeJS script. This will load the script and execute it on the
* next tick. This is the same as how NodeJS executes scripts at startup. Since
* the script won't actually run until the next tick, this method does not return
* a result.
*
* @param file The script to execute.
*/
public void exec(final File file) {
V8Function scriptExecution = createScriptExecutionCallback(file);
V8Object process = null;
V8Array parameters = null;
try {
process = v8.getObject(PROCESS);
parameters = new V8Array(v8);
parameters.push(scriptExecution);
process.executeObjectFunction(NEXT_TICK, parameters);
} finally {
safeRelease(process);
safeRelease(parameters);
safeRelease(scriptExecution);
}
}
private V8Function createScriptExecutionCallback(final File file) {
V8Function v8Function = new V8Function(v8, new JavaCallback() {
@Override
public Object invoke(final V8Object receiver, final V8Array parameters) {
V8Array requireParams = new V8Array(v8);
try {
requireParams.push(file.getAbsolutePath());
return require.call(null, requireParams);
} finally {
requireParams.release();
}
}
});
return v8Function;
}
private void safeRelease(final Releasable releasable) {
if (releasable != null) {
releasable.release();
}
}
private NodeJS(final V8 v8) {
this.v8 = v8;
}
private void init(final V8Function require) {
this.require = require;
}
private static File createTemporaryScriptFile(final String script, final String name) throws IOException {
File tempFile = File.createTempFile(name, TMP_JS_EXT);
PrintWriter writer = new PrintWriter(tempFile, "UTF-8");
try {
writer.print(script);
} finally {
writer.close();
}
return tempFile;
}
}
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