com.esotericsoftware.spine.attachments.PathAttachment Maven / Gradle / Ivy
/******************************************************************************
* Spine Runtimes License Agreement
* Last updated January 1, 2020. Replaces all prior versions.
*
* Copyright (c) 2013-2020, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
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*
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package com.esotericsoftware.spine.attachments;
import static com.esotericsoftware.spine.utils.SpineUtils.*;
import com.badlogic.gdx.graphics.Color;
import com.esotericsoftware.spine.PathConstraint;
/** An attachment whose vertices make up a composite Bezier curve.
*
* See {@link PathConstraint} and Paths in the Spine User Guide. */
public class PathAttachment extends VertexAttachment {
float[] lengths;
boolean closed, constantSpeed;
// Nonessential.
final Color color = new Color(1, 0.5f, 0, 1); // ff7f00ff
public PathAttachment (String name) {
super(name);
}
/** If true, the start and end knots are connected. */
public boolean getClosed () {
return closed;
}
public void setClosed (boolean closed) {
this.closed = closed;
}
/** If true, additional calculations are performed to make computing positions along the path more accurate and movement along
* the path have a constant speed. */
public boolean getConstantSpeed () {
return constantSpeed;
}
public void setConstantSpeed (boolean constantSpeed) {
this.constantSpeed = constantSpeed;
}
/** The lengths along the path in the setup pose from the start of the path to the end of each Bezier curve. */
public float[] getLengths () {
return lengths;
}
public void setLengths (float[] lengths) {
this.lengths = lengths;
}
/** The color of the path as it was in Spine, or a default color if nonessential data was not exported. Paths are not usually
* rendered at runtime. */
public Color getColor () {
return color;
}
public Attachment copy () {
PathAttachment copy = new PathAttachment(name);
copyTo(copy);
copy.lengths = new float[lengths.length];
arraycopy(lengths, 0, copy.lengths, 0, lengths.length);
copy.closed = closed;
copy.constantSpeed = constantSpeed;
copy.color.set(color);
return copy;
}
}