All Downloads are FREE. Search and download functionalities are using the official Maven repository.

com.esotericsoftware.spine.attachments.AttachmentLoader Maven / Gradle / Ivy

There is a newer version: 4.2.6
Show newest version
/******************************************************************************
 * Spine Runtimes License Agreement
 * Last updated September 24, 2021. Replaces all prior versions.
 *
 * Copyright (c) 2013-2021, Esoteric Software LLC
 *
 * Integration of the Spine Runtimes into software or otherwise creating
 * derivative works of the Spine Runtimes is permitted under the terms and
 * conditions of Section 2 of the Spine Editor License Agreement:
 * http://esotericsoftware.com/spine-editor-license
 *
 * Otherwise, it is permitted to integrate the Spine Runtimes into software
 * or otherwise create derivative works of the Spine Runtimes (collectively,
 * "Products"), provided that each user of the Products must obtain their own
 * Spine Editor license and redistribution of the Products in any form must
 * include this license and copyright notice.
 *
 * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
 * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *****************************************************************************/

package com.esotericsoftware.spine.attachments;

import com.badlogic.gdx.utils.Null;

import com.esotericsoftware.spine.Skin;

/** The interface which can be implemented to customize creating and populating attachments.
 * 

* See Loading skeleton data in the Spine * Runtimes Guide. */ public interface AttachmentLoader { /** @return May be null to not load the attachment. */ public @Null RegionAttachment newRegionAttachment (Skin skin, String name, String path, @Null Sequence sequence); /** @return May be null to not load the attachment. In that case null should also be returned for child meshes. */ public @Null MeshAttachment newMeshAttachment (Skin skin, String name, String path, @Null Sequence sequence); /** @return May be null to not load the attachment. */ public @Null BoundingBoxAttachment newBoundingBoxAttachment (Skin skin, String name); /** @return May be null to not load the attachment. */ public @Null ClippingAttachment newClippingAttachment (Skin skin, String name); /** @return May be null to not load the attachment. */ public @Null PathAttachment newPathAttachment (Skin skin, String name); /** @return May be null to not load the attachment. */ public @Null PointAttachment newPointAttachment (Skin skin, String name); }





© 2015 - 2024 Weber Informatics LLC | Privacy Policy