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/*



Copyright (C) 2000-2003 Andrew Sorensen & Andrew Brown

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or any
later version.

This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

*/

package jm.constants;

/**
 * An interface storing pitch value constants from the general MIDI drum map.
 *
 * @author Andrew Sorensen, Andrew Brown, Andrew Troedson, Adam Kirby
 * @see jm.music.data.Note
 */
public interface DrumMap {

    public static final int
            ACOUSTIC_BASS_DRUM = 35,
            BASS_DRUM_1 = 36,
            SIDE_STICK = 37,
            ACOUSTIC_SNARE = 38,
            HAND_CLAP = 39,
            ELECTRIC_SNARE = 40,
            LOW_FLOOR_TOM = 41,
            CLOSED_HI_HAT = 42,
            HIGH_FLOOR_TOM = 43,
            PEDAL_HI_HAT = 44,
            LOW_TOM = 45,
            OPEN_HI_HAT = 46,
            LOW_MID_TOM = 47,
            HI_MID_TOM = 48,
            CRASH_CYMBAL_1 = 49,
            HIGH_TOM = 50,
            RIDE_CYMBAL_1 = 51,
            CHINESE_CYMBAL = 52,
            RIDE_BELL = 53,
            TAMBOURINE = 54,
            SPLASH_CYMBAL = 55,
            COWBELL = 56,
            CRASH_CYMBAL_2 = 57,
            VIBRASLAP = 58,
            RIDE_CYMBAL_2 = 59,
            HI_BONGO = 60,
            LOW_BONGO = 61,
            MUTE_HI_CONGA = 62,
            OPEN_HI_CONGA = 63,
            LOW_CONGA = 64,
            HIGH_TIMBALE = 65,
            LOW_TIMBALE = 66,
            HIGH_AGOGO = 67,
            LOW_AGOGO = 68,
            CABASA = 69,
            MARACAS = 70,
            SHORT_WHISTLE = 71,
            LONG_WHISTLE = 72,
            SHORT_GUIRO = 73,
            LONG_GUIRO = 74,
            CLAVES = 75,
            HI_WOOD_BLOCK = 76,
            LOW_WOOD_BLOCK = 77,
            MUTE_CUICA = 78,
            OPEN_CUICA = 79,
            MUTE_TRIANGLE = 80,
            OPEN_TRIANGLE = 81;
}




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