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/*
 
 
 
 Copyright (C) 2000 Andrew Sorensen & Andrew Brown
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or any
 later version.
 
 This program is distributed in the hope that it will be useful, but
 WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

 */

package jm.util;

import javax.sound.sampled.*;

// inspired by http://www.developer.com/java/other/article.php/2173111

class AudioFilePlayThread extends Thread {
    byte tempBuffer[] = new byte[1024];
    private AudioInputStream audioInputStream;

    public AudioFilePlayThread(AudioInputStream audioInputStream) {
        this.audioInputStream = audioInputStream;
    }

    public void run() {
        try {
            AudioFormat audioFormat = audioInputStream.getFormat();
            DataLine.Info dataLineInfo = new DataLine.Info(SourceDataLine.class, audioFormat);
            SourceDataLine sourceDataLine = (SourceDataLine) AudioSystem.getLine(dataLineInfo);
            sourceDataLine.open(audioFormat);
            sourceDataLine.start();

            int cnt;
            while ((cnt = audioInputStream.read(tempBuffer, 0, tempBuffer.length)) != -1) {
                if (cnt > 0) {
                    sourceDataLine.write(tempBuffer, 0, cnt);
                }
            }
            sourceDataLine.drain();
            sourceDataLine.stop();
            sourceDataLine.close();
            sourceDataLine.close();
            audioInputStream.close();
        } catch (Exception e) {
            System.out.println("jMusic AudioFilePlayThread error");
            e.printStackTrace();
        }
    }
}




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