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JMusic - Java Music Library
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/*
Copyright (C) 2000 Andrew Sorensen & Andrew Brown
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or any
later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
package jm.util;
import javax.sound.sampled.*;
// inspired by http://www.developer.com/java/other/article.php/2173111
class AudioFilePlayThread extends Thread {
byte tempBuffer[] = new byte[1024];
private AudioInputStream audioInputStream;
public AudioFilePlayThread(AudioInputStream audioInputStream) {
this.audioInputStream = audioInputStream;
}
public void run() {
try {
AudioFormat audioFormat = audioInputStream.getFormat();
DataLine.Info dataLineInfo = new DataLine.Info(SourceDataLine.class, audioFormat);
SourceDataLine sourceDataLine = (SourceDataLine) AudioSystem.getLine(dataLineInfo);
sourceDataLine.open(audioFormat);
sourceDataLine.start();
int cnt;
while ((cnt = audioInputStream.read(tempBuffer, 0, tempBuffer.length)) != -1) {
if (cnt > 0) {
sourceDataLine.write(tempBuffer, 0, cnt);
}
}
sourceDataLine.drain();
sourceDataLine.stop();
sourceDataLine.close();
sourceDataLine.close();
audioInputStream.close();
} catch (Exception e) {
System.out.println("jMusic AudioFilePlayThread error");
e.printStackTrace();
}
}
}