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/*
* (c) the authors Licensed under the Apache License, Version 2.0.
*/
/**
* The org.roaringbitmap.buffer package provides
* two classes ({@link org.roaringbitmap.buffer.MutableRoaringBitmap} and
* ({@link org.roaringbitmap.buffer.ImmutableRoaringBitmap}) that users
* can rely upon for fast set of integers.
* It differs from the org.roaringbitmap in that
* the backing stores are ByteBuffers.
*
* Initially, one wants to construct a bitmap using
* the MutableRoaringBitmap class. After serialization,
* one can memory-map an ImmutableRoaringBitmap to the
* serialized bytes, enabling off-heap processing.
*
*
* {@code
* import org.roaringbitmap.buffer.*;
*
* //...
*
* MutableRoaringBitmap r1 = new MutableRoaringBitmap();
* for(int k = 4000; k<4255;++k) r1.add(k);
*
* MutableRoaringBitmap r2 = new MutableRoaringBitmap();
* for(int k = 1000; k<4255; k+=2) r2.add(k);
*
* MutableRoaringBitmap union = ImmutableRoaringBitmap.or(r1, r2);
* MutableRoaringBitmap intersection = ImmutableRoaringBitmap.and(r1, r2);
*
* //...
* DataOutputStream wheretoserialize = ...
* r1.runOptimize(); // can help compression
* r1.serialize(wheretoserialize);
* }
*
*
*/
package org.roaringbitmap.buffer;
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