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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.

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// TODO: Ping @MattBDev to reimplement 2020-02-04
// package com.boydti.fawe.command;
//
//import static com.boydti.fawe.util.image.ImageUtil.load;
//import static com.sk89q.worldedit.command.MethodCommands.getArguments;
//import static com.sk89q.worldedit.util.formatting.text.TextComponent.newline;
//
//import com.boydti.fawe.Fawe;
//import com.boydti.fawe.FaweAPI;
//import com.boydti.fawe.beta.implementation.filter.block.SingleFilterBlock;
//import com.boydti.fawe.config.Caption;
//import com.boydti.fawe.object.RunnableVal;
//import com.boydti.fawe.object.brush.visualization.cfi.HeightMapMCAGenerator;
//import com.boydti.fawe.object.clipboard.MultiClipboardHolder;
//import com.boydti.fawe.util.CleanTextureUtil;
//import com.boydti.fawe.util.FilteredTextureUtil;
//import com.boydti.fawe.util.ImgurUtility;
//import com.boydti.fawe.util.MathMan;
//import com.boydti.fawe.util.StringMan;
//import com.boydti.fawe.util.TaskManager;
//import com.boydti.fawe.util.TextureUtil;
//import com.boydti.fawe.util.image.ImageUtil;
//import com.google.gson.Gson;
//import com.google.gson.JsonObject;
//import com.sk89q.minecraft.util.commands.CommandException;
//import com.sk89q.worldedit.EmptyClipboardException;
//import com.sk89q.worldedit.LocalSession;
//import com.sk89q.worldedit.WorldEdit;
//import com.sk89q.worldedit.WorldEditException;
//import com.sk89q.worldedit.command.util.CommandPermissions;
//import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
//import com.sk89q.worldedit.entity.Player;
//import com.sk89q.worldedit.extension.input.InputParseException;
//import com.sk89q.worldedit.extension.input.ParserContext;
//import com.sk89q.worldedit.extension.platform.Actor;
//import com.sk89q.worldedit.extension.platform.Capability;
//import com.sk89q.worldedit.extension.platform.Platform;
//import com.sk89q.worldedit.extension.platform.binding.ProvideBindings;
//import com.sk89q.worldedit.extent.clipboard.Clipboard;
//import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
//import com.sk89q.worldedit.function.mask.Mask;
//import com.sk89q.worldedit.function.pattern.Pattern;
//import com.sk89q.worldedit.math.BlockVector3;
//import com.sk89q.worldedit.math.Vector3;
//import com.sk89q.worldedit.registry.state.PropertyKey;
//import com.sk89q.worldedit.session.ClipboardHolder;
//import com.sk89q.worldedit.session.request.Request;
//import com.sk89q.worldedit.util.Location;
//import com.sk89q.worldedit.util.formatting.component.TextComponentProducer;
//import com.sk89q.worldedit.util.formatting.text.TextComponent;
//import com.sk89q.worldedit.util.formatting.text.TextComponent.Builder;
//import com.sk89q.worldedit.util.formatting.text.event.ClickEvent;
//import com.sk89q.worldedit.util.formatting.text.event.HoverEvent;
//import com.sk89q.worldedit.util.formatting.text.format.TextColor;
//import com.sk89q.worldedit.world.World;
//import com.sk89q.worldedit.world.biome.BiomeType;
//import com.sk89q.worldedit.world.block.BlockStateHolder;
//import com.sk89q.worldedit.world.block.BlockType;
//import com.sk89q.worldedit.world.block.BlockTypes;
//import java.awt.image.BufferedImage;
//import java.awt.image.DataBufferInt;
//import java.io.ByteArrayOutputStream;
//import java.io.File;
//import java.io.FileNotFoundException;
//import java.io.IOException;
//import java.net.URL;
//import java.nio.file.Path;
//import java.text.DateFormat;
//import java.text.SimpleDateFormat;
//import java.util.ArrayDeque;
//import java.util.Date;
//import java.util.HashSet;
//import java.util.List;
//import java.util.Set;
//import java.util.function.Consumer;
//import java.util.function.Function;
//import java.util.stream.IntStream;
//import javax.imageio.ImageIO;
//import org.enginehub.piston.annotation.Command;
//import org.enginehub.piston.annotation.CommandContainer;
//import org.enginehub.piston.annotation.param.Arg;
//import org.enginehub.piston.annotation.param.Switch;
//import org.enginehub.piston.exception.StopExecutionException;
//import org.enginehub.piston.inject.InjectedValueAccess;
//import javax.annotation.Nonnull;
//
//@CommandContainer(superTypes = CommandPermissionsConditionGenerator.Registration.class)
//public class CFICommands {
//
//    private final WorldEdit worldEdit;
//    private final TextComponent doubleNewLine = TextComponent.of("\n\n");
//
//    /**
//     * Create a new instance.
//     *
//     * @param worldEdit reference to WorldEdit
//     */
//    public CFICommands(WorldEdit worldEdit) {
//        this.worldEdit = worldEdit;
//    }
//
//    public static File getFolder(String worldName) {
//        Platform platform = WorldEdit.getInstance().getPlatformManager().queryCapability(Capability.WORLD_EDITING);
//        List worlds = platform.getWorlds();
//        Path path = worlds.get(0).getStoragePath();
//        return new File(path.toFile().getParentFile().getParentFile(), worldName + File.separator + "region");
//    }
//
//    @Command(
//            name = "heightmap",
//            desc = "Start CFI with a height map as a base"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void heightmap(Player player, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "double", def = "1") double yscale) {
//        if (yscale != 0) {
//            int[] raw = ((DataBufferInt) image.load().getRaster().getDataBuffer()).getData();
//            int[] table = IntStream.range(0, 256).map(i -> Math.min(255, (int) (i * yscale)))
//                    .toArray();
//            for (int i = 0; i < raw.length; i++) {
//                int color = raw[i];
//                int red = table[(color >> 16) & 0xFF];
//                int green = table[(color >> 8) & 0xFF];
//                int blue = table[(color >> 0) & 0xFF];
//                raw[i] = (red << 16) + (green << 8) + (blue << 0);
//            }
//        }
//        HeightMapMCAGenerator generator = new HeightMapMCAGenerator(image.load(), getFolder(generateName()));
//        setup(generator, player);
//    }
//
//    @Command(
//            name = "empty",
//            desc = "Start CFI with an empty map as a base"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void empty(Player player, @Arg(desc = "Map width (x)") int width, @Arg(desc = "Map length (z)")  int length) {
//        HeightMapMCAGenerator generator = new HeightMapMCAGenerator(width, length, getFolder(generateName()));
//        setup(generator, player);
//    }
//
//    private String generateName() {
//        DateFormat df = new SimpleDateFormat("dd.MM.yyyy HH.mm.ss");
//        return df.format(new Date());
//    }
//
//    private void setup(HeightMapMCAGenerator generator, Player player) {
//        CFISettings settings = getSettings(player).remove();
//        generator.setPacketViewer(player);
//        settings.setGenerator(generator).bind();
//        generator.setImageViewer(Fawe.platform().getImageViewer(player));
//        generator.update();
//        mainMenu(player);
//    }
//
//    @Command(
//            name = "brush",
//            desc = "Info about using brushes with CFI"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void brush(Player player) {
//        CFISettings settings = assertSettings(player);
//        settings.popMessages(player);
//        @Nonnull Builder msg;
//        if (settings.getGenerator().getImageViewer() != null) {
//            msg = TextComponent.builder("CFI supports using brushes during creation").append(newline())
//                    .append(" - Place the map on a wall of item frames").append(newline())
//                    .append(" - Use any WorldEdit brush on the item frames").append(newline())
//                    .append(" - Example: ").append(TextComponent.of("Video").clickEvent(ClickEvent.openUrl("https://goo.gl/PK4DMG"))).append(newline());
//        } else {
//            msg = TextComponent.builder("This is not supported with your platform/version").append(newline());
//        }
//        //TODO msg.text("< [Back]").cmdTip(alias()).send(player);
//        player.print(msg.build());
//    }
//
//    @Command(
//            name = "cancel",
//            aliases = {"exit"},
//            desc = "Cancel creation"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void cancel(Player player) {
//        getSettings(player).remove();
//        player.print("Cancelled!");
//    }
//
//    @Command(
//            name = "done",
//            aliases = "create",
//            desc = "Create the world"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void done(Player player) {
//        CFISettings settings = assertSettings(player);
//        HeightMapMCAGenerator generator = settings.getGenerator();
//
//        Function function = folder -> {
//            if (folder != null) {
//                try {
//                    generator.setFolder(folder);
//                    player.print("Generating " + folder);
//                    generator.generate();
//                    generator.setPacketViewer(null);
//                    generator.setImageViewer(null);
//                    settings.remove();
//                    player.print("Done!");
//                    return true;
//                } catch (IOException e) {
//                    throw new RuntimeException(e);
//                }
//            } else {
//                player.print("Unable to generate world... (see console)?");
//            }
//            return false;
//        };
//
//        try {
//            new PlotLoader().load(player, settings, function);
//        } catch (Throwable e) {
//            e.printStackTrace();
//            function.apply(generator.getFolder().getParentFile());
//        }
//
//        File folder = generator.getFolder();
//        if (folder != null) {
//            World world = FaweAPI.getWorld(folder.getName());
//            if (world != null) {
//                if (player.getWorld() != world) {
//                    TaskManager.taskManager().sync(new RunnableVal() {
//                        @Override
//                        public void run(Object value) {
//                            Location spawn = new Location(world, world.getSpawnPosition().toVector3());
//                            player.setPosition(spawn);
//                        }
//                    });
//                }
//            } else {
//                player.print("Unable to import world (" + folder.getName() + ") please do so manually");
//            }
//        }
//    }
//
//    @Command(
//            name = "column",
//            desc = "Set the floor and main block"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void column(Player player, @Arg(desc = "Pattern") Pattern pattern, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//        if (image != null) {
//            gen.setColumn(load(image), pattern, !disableWhiteOnly);
//        } else if (mask != null) {
//            gen.setColumn(mask, pattern);
//        } else {
//            gen.setColumn(pattern);
//        }
//        player.print("Set column!");
//        assertSettings(player).resetComponent();
//        component(player);
//    }
//
//    @Command(
//            name = "floor",
//            desc = "Set the floor (default: grass)"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void floorCmd(Player player, @Arg(desc = "Pattern") Pattern pattern, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) {
//        floor(player, pattern, image, mask, disableWhiteOnly);
//        player.print("Set floor!");
//        assertSettings(player).resetComponent();
//        component(player);
//    }
//
//    private void floor(Player player, @Arg(desc = "Pattern") Pattern pattern, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//        if (image != null) {
//            gen.setFloor(load(image), pattern, !disableWhiteOnly);
//        } else if (mask != null) {
//            gen.setFloor(mask, pattern);
//        } else {
//            gen.setFloor(pattern);
//        }
//    }
//
//    @Command(
//            name = "main",
//            desc = "Set the main block (default: stone)"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void mainCmd(Player player, @Arg(desc = "Pattern") Pattern pattern, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "Mask", def = "") Mask maskOpt, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) {
//        main(player, pattern, image, maskOpt, disableWhiteOnly);
//        player.print("Set main!");
//        assertSettings(player).resetComponent();
//        component(player);
//    }
//
//    public void main(Player player, @Arg(desc = "Pattern") Pattern pattern, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "Mask", def = "") Mask maskOpt, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//        if (image != null) {
//            gen.setMain(load(image), pattern, !disableWhiteOnly);
//        } else if (maskOpt != null) {
//            gen.setMain(maskOpt, pattern);
//        } else {
//            gen.setMain(pattern);
//        }
//    }
//
//    @Command(
//            name = "overlay",
//            aliases = {"setoverlay"},
//            desc = "Set the overlay block",
//            descFooter = "Change the block directly above the floor (default: air)\n" +
//                    "e.g., Tallgrass"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void overlay(Player player, @Arg(desc = "Pattern") Pattern pattern, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//        if (image != null) {
//            gen.setOverlay(load(image), pattern, !disableWhiteOnly);
//        } else if (mask != null) {
//            gen.setOverlay(mask, pattern);
//        } else {
//            gen.setOverlay(pattern);
//        }
//        player.print("Set overlay!");
//        component(player);
//    }
//
//    @Command(
//            name = "smooth",
//            desc = "Smooth the terrain",
//            descFooter = "Smooth terrain within an image-mask, or worldedit mask\n" +
//                    " - You can use !0 as the mask to smooth everything\n" +
//                    " - This supports smoothing snow layers (set the floor to 78:7)\n" +
//                    " - A good value for radius and iterations would be 1 8."
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void smoothCmd(Player player, int radius, int iterations, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) {
//        smooth(player, radius, iterations, image, mask, disableWhiteOnly);
//        assertSettings(player).resetComponent();
//        component(player);
//    }
//
//    private void smooth(Player player, int radius, int iterations, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//        if (image != null) {
//            gen.smooth(load(image), !disableWhiteOnly, radius, iterations);
//        } else {
//            gen.smooth(mask, radius, iterations);
//        }
//    }
//
//    @Command(
//            name = "snow",
//            desc = "Create some snow"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void snow(Player player, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//        floor(player, BlockTypes.SNOW.getDefaultState().with(PropertyKey.LAYERS, 7), image, mask, disableWhiteOnly);
//        main(player, BlockTypes.SNOW_BLOCK, image, mask, disableWhiteOnly);
//        smooth(player, 1, 8, image, mask, disableWhiteOnly);
//        player.print(TextComponent.of("Added snow!"));
//        assertSettings(player).resetComponent();
//        component(player);
//    }
//
//    @Command(
//            name = "biomepriority",
//            desc = "Set the biome priority",
//            descFooter = "Increase or decrease biome priority when using blockBiomeColor.\n" +
//                    "A value of 50 is the default\n" +
//                    "Above 50 will prefer to color with biomes\n" +
//                    "Below 50 will prefer to color with blocks"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void biomepriority(Player player, int value) {
//        assertSettings(player).getGenerator().setBiomePriority(value);
//        coloring(player);
//    }
//
//    @Command(
//            name = "paletteblocks",
//            desc = "Set the blocks used for coloring",
//            descFooter = "Allow only specific blocks to be used for coloring\n" +
//                    "`blocks` is a list of blocks e.g., stone,bedrock,wool\n" +
//                    "`#clipboard` will only use the blocks present in your clipboard."
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void paletteblocks(Player player, LocalSession session, @Arg(name = "arg", desc = "String", def = "") String argOpt) throws EmptyClipboardException, InputParseException, FileNotFoundException {
//        if (argOpt == null) {
//            TextComponent build = TextComponent.builder("What blocks do you want to color with?")
//                    .append(newline())
//                    .append(TextComponent.of("[All]")
//                            .clickEvent(ClickEvent.runCommand("/cfi PaletteBlocks *")))
//                    .append(" - All available blocks")
//                    .append(newline())
//                    .append(TextComponent.of("[Clipboard]")
//                            .clickEvent(ClickEvent.runCommand("/cfi PaletteBlocks #clipboard")))
//                    .append(" - The blocks in your clipboard")
//                    .append(newline())
//                    .append(TextComponent.of("[List]")
//                            .clickEvent(ClickEvent.runCommand("/cfi PaletteBlocks stone,gravel")))
//                    .append(" - A comma separated list of blocks")
//                    .append(newline())
//                    .append(TextComponent.of("[Complexity]")
//                            .clickEvent(ClickEvent.runCommand("/cfi Complexity")))
//                    .append(" - Block textures within a complexity range")
//                    .append(newline())
//                    .append(TextComponent.of("< [Back]").clickEvent(ClickEvent
//                            .runCommand("/cfi coloring")))
//                    .build();
//            player.print(build);
//            return;
//        }
//        HeightMapMCAGenerator generator = assertSettings(player).getGenerator();
//        ParserContext context = new ParserContext();
//        context.setActor(player);
//        context.setWorld(player.getWorld());
//        context.setSession(player.getSession());
//        context.setExtent(generator);
//        Request.request().setExtent(generator);
//
//        Set blocks;
//        switch (argOpt.toLowerCase(Locale.ROOT)) {
//            case "true":
//            case "*": {
//                generator.setTextureUtil(Fawe.instance().getTextureUtil());
//                return;
//            }
//            case "#clipboard": {
//                ClipboardHolder holder = player.getSession().getClipboard();
//                Clipboard clipboard = holder.getClipboard();
//                boolean[] ids = new boolean[BlockTypes.size()];
//                for (BlockVector3 pt : clipboard.getRegion()) {
//                    ids[clipboard.getBlock(pt).getBlockType().getInternalId()] = true;
//                }
//                blocks = new HashSet<>();
//                for (int combined = 0; combined < ids.length; combined++) {
//                    if (ids[combined]) {
//                        blocks.add(BlockTypes.get(combined));
//                    }
//                }
//                break;
//            }
//            default: {
//                blocks = new HashSet<>();
//                SingleFilterBlock extent = new SingleFilterBlock();
//                ParserContext parserContext = new ParserContext();
//                parserContext.setActor(player);
//                parserContext.setWorld(player.getWorld());
//                parserContext.setSession(session);
//                parserContext.setExtent(extent);
//                Request.request().setExtent(extent);
//                Mask mask = worldEdit.getMaskFactory().parseFromInput(argOpt, parserContext);
//                TextureUtil tu = Fawe.instance().getTextureUtil();
//                for (int typeId : tu.getValidBlockIds()) {
//                    BlockType type = BlockTypes.get(typeId);
//                    extent.init(0, 0, 0, type.getDefaultState().toBaseBlock());
//                    if (mask.test(extent, extent)) {
//                        blocks.add(type);
//                    }
//                }
//                break;
//            }
//        }
//        generator.setTextureUtil(new FilteredTextureUtil(Fawe.instance().getTextureUtil(), blocks));
//        coloring(player);
//    }
//
//    @Command(
//            name = "randomization",
//            desc = "Set whether randomization is enabled",
//            descFooter = "This is enabled by default, randomization will add some random variation in the blocks used to closer match the provided image.\n" +
//                    "If disabled, the closest block to the color will always be used.\n" +
//                    "Randomization will allow mixing biomes when coloring with biomes"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void randomization(Player player, boolean enabled) {
//        assertSettings(player).getGenerator().setTextureRandomVariation(enabled);
//        coloring(player);
//    }
//
//    @Command(
//            name = "complexity",
//            desc = "Set the complexity for coloring",
//            descFooter = "Set the complexity for coloring\n" +
//                    "Filter out blocks to use based on their complexity, which is a measurement of how much color variation there is in the texture for that block.\n" +
//                    "Glazed terracotta is complex, and not very pleasant for terrain, whereas stone and wool are simpler textures.\n" +
//                    "Using 0 73 for the min/max would use the simplest 73% of blocks for coloring, and is a reasonable value."
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void complexity(Player player, int min, int max) throws  FileNotFoundException {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//        if (min == 0 && max == 100) {
//            gen.setTextureUtil(Fawe.instance().getTextureUtil());
//        } else {
//            gen.setTextureUtil(new CleanTextureUtil(Fawe.instance().getTextureUtil(), min, max));
//        }
//        coloring(player);
//    }
//
//    @Command(
//            name = "schem",
//            desc = "Populate schematics",
//            descFooter = "Populate a schematic on the terrain\n" +
//                    " - Change the mask (e.g. angle mask) to only place the schematic in specific locations.\n" +
//                    " - The rarity is a value between 0 and 100.\n" +
//                    " - The distance is the spacing between each schematic"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void schem(Player player, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri imageMask, @Arg(desc = "Mask") Mask mask, String schematic, int rarity, int distance, boolean rotate)throws IOException, WorldEditException {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//
//        World world = player.getWorld();
//        MultiClipboardHolder multi = ClipboardFormats.loadAllFromInput(player, schematic, null, true);
//        if (multi == null) {
//            return;
//        }
//        if (imageMask == null) {
//            gen.addSchems(mask, multi.getHolders(), rarity, distance, rotate);
//        } else {
//            gen.addSchems(load(imageMask), mask, multi.getHolders(), rarity, distance, rotate);
//        }
//        player.print(TextComponent.of("Added schematics!"));
//        populate(player);
//    }
//
//    @Command(
//            name = "biome",
//            desc = "Set the biome",
//            descFooter = "Set the biome in specific parts of the map.\n" +
//                    " - If an image is used, the biome will have a chance to be set based on how white the pixel is (white #FFF = 100% chance)" +
//                    " - The whiteOnly parameter determines if only white values on the image are set" +
//                    " - If a mask is used, the biome will be set anywhere the mask applies"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void biome(Player player, @Arg(desc = "Biome type") BiomeType biome, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//        if (image != null) {
//            gen.setBiome(load(image), biome, !disableWhiteOnly);
//        } else if (mask != null) {
//            gen.setBiome(mask, biome);
//        } else {
//            gen.setBiome(biome);
//        }
//        player.print(TextComponent.of("Set biome!"));
//        assertSettings(player).resetComponent();
//        component(player);
//    }
//
//    @Command(
//            name = "caves",
//            desc = "Generate vanilla caves"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void caves(Player player) throws WorldEditException {
//        assertSettings(player).getGenerator().addCaves();
//        player.print(TextComponent.of("Added caves!"));
//        populate(player);
//    }
//
//    @Command(
//            name = "ore",
//            desc = "Add an ore",
//            descFooter = "Use a specific pattern and settings to generate ore"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void ore(Player player, @Arg(desc = "Mask") Mask mask, @Arg(desc = "Pattern") Pattern pattern, int size, int frequency, int rarity, int minY, int maxY) throws WorldEditException {
//        assertSettings(player).getGenerator().addOre(mask, pattern, size, frequency, rarity, minY, maxY);
//        player.print(TextComponent.of("Added ore!"));
//        populate(player);
//    }
//
//    @Command(
//            name = "ores",
//            desc = "Generate the vanilla ores"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void ores(Player player, @Arg(desc = "Mask") Mask mask) throws WorldEditException {
//        assertSettings(player).getGenerator().addDefaultOres(mask);
//        player.print(TextComponent.of("Added ores!"));
//        populate(player);
//    }
//
//    @Command(
//            name = "height",
//            desc = "Set the height",
//            descFooter = "Set the terrain height either based on an image heightmap, or a numeric value."
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void height(Player player, @Arg(name = "height", desc = "Int height, or image") String imageStr) throws WorldEditException {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//        if (!MathMan.isInteger(imageStr)) {
//            gen.setHeight(ImageUtil.getImage(imageStr));
//        } else {
//            gen.setHeights(Integer.parseInt(imageStr));
//        }
//        player.print("Set Height!");
//        component(player);
//    }
//
//    @Command(
//            name = "water",
//            desc = "Change the block used for water\n e.g., Lava"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void waterId(Player player, @Arg(desc = "block") BlockStateHolder block) throws WorldEditException {
//        CFISettings settings = assertSettings(player);
//        settings.getGenerator().setWater(block.toImmutableState());
//
//        player.print("Set water id!");
//        settings.resetComponent();
//        component(player);
//    }
//
//    @Command(
//            name = "baseid",
//            aliases = {"bedrockid"},
//            desc = "Change the block used for the base\ne.g. Bedrock"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void baseId(Player player, @Arg(desc = "block") BlockStateHolder block) throws WorldEditException {
//        CFISettings settings = assertSettings(player);
//        settings.getGenerator().setBedrock(block.toImmutableState());
//        player.print(TextComponent.of("Set base id!"));
//        settings.resetComponent();
//        component(player);
//    }
//
//    @Command(
//            name = "worldthickness",
//            aliases = {"width", "thickness"},
//            desc = "Set the thickness of the generated world\n" +
//                    " - A value of 0 is the default and will not modify the height"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void worldthickness(Player player, @Arg(desc = "brush height") int height) throws WorldEditException {
//        assertSettings(player).getGenerator().setWorldThickness(height);
//        player.print("Set world thickness!");
//        component(player);
//    }
//
//    @Command(
//            name = "floorthickness",
//            aliases = {"floorheight", "floorwidth"},
//            desc = "Set the thickness of the top layer\n" +
//                    " - A value of 0 is the default and will only set the top block"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void floorthickness(Player player, @Arg( desc = "brush height") int height) throws WorldEditException {
//        assertSettings(player).getGenerator().setFloorThickness(height);
//        player.print("Set floor thickness!");
//        component(player);
//    }
//
//    @Command(
//            name = "update",
//            aliases = {"refresh", "resend"},
//            desc = "Resend the CFI chunks"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void update(Player player) throws WorldEditException {
//        assertSettings(player).getGenerator().update();
//        player.print("Chunks refreshed!");
//        mainMenu(player);
//    }
//
//    @Command(
//            name = "tp",
//            aliases = {"visit", "home"},
//            desc = "Teleport to the CFI virtual world"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void tp(Player player) throws WorldEditException {
//        HeightMapMCAGenerator gen = assertSettings(player).getGenerator();
//        player.print("Teleporting...");
//        Vector3 origin = gen.getOrigin();
//        player.setPosition(origin.subtract(16, 0, 16));
//        player.findFreePosition();
//        mainMenu(player);
//    }
//
//    @Command(
//            name = "waterheight",
//            aliases = {"sealevel", "setwaterheight"},
//            desc = "Set the level water is generated at\n" +
//                    "Set the level water is generated at\n" +
//                    " - By default water is disabled (with a value of 0)"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void waterheight(Player player, @Arg(desc = "brush height") int height) throws WorldEditException {
//        assertSettings(player).getGenerator().setWaterHeight(height);
//        player.print("Set water height!");
//        component(player);
//    }
//
//    @Command(
//            name = "glass",
//            aliases = {"glasscolor", "setglasscolor"},
//            desc = "Color terrain using glass"
//    )
//    // ![79,174,212,5:3,5:4,18,161,20]
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void glass(Player player, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri imageMask, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) throws WorldEditException {
//        CFISettings settings = assertSettings(player);
//        settings.getGenerator().setColorWithGlass(load(image));
//        player.print("Set color with glass!");
//        settings.resetColoring();
//        mainMenu(player);
//    }
//
//    @Command(
//            name = "color",
//            aliases = {"setcolor", "blockcolor", "blocks"},
//            desc = "Set the color with blocks and biomes",
//            descFooter = "Color the terrain using only blocks\n" +
//                    "Provide an image, or worldedit mask for the 2nd argument to restrict what areas are colored\n" +
//                    "The -w (disableWhiteOnly) will randomly apply depending on the pixel luminance"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void color(Player player, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri imageMask, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) throws WorldEditException {
//        CFISettings settings = assertSettings(player);
//        HeightMapMCAGenerator gen = settings.getGenerator();
//        if (imageMask != null) {
//            gen.setColor(load(image), load(imageMask), !disableWhiteOnly);
//        } else if (mask != null) {
//            gen.setColor(load(image), mask);
//        } else {
//            gen.setColor(load(image));
//        }
//        settings.resetColoring();
//        player.print("Set color with blocks!");
//        mainMenu(player);
//    }
//
//    @Command(
//            name = "blockbiomecolor",
//            aliases = {"setblockandbiomecolor", "blockandbiome"},
//            desc = "Set the color with blocks and biomes",
//            descFooter = "Color the terrain using blocks and biomes.\n" +
//                    "Provide an image, or worldedit mask to restrict what areas are colored\n" +
//                    "The -w (disableWhiteOnly) will randomly apply depending on the pixel luminance"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void blockbiome(Player player, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri imageMask, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) throws WorldEditException {
//        CFISettings settings = assertSettings(player);
//        settings.getGenerator().setBlockAndBiomeColor(load(image), mask, load(imageMask), !disableWhiteOnly);
//        player.print(TextComponent.of("Set color with blocks and biomes!"));
//        settings.resetColoring();
//        mainMenu(player);
//    }
//
//    @Command(
//            name = "biomecolor",
//            aliases = {"setbiomecolor", "biomes"},
//            desc = "Color the terrain using biomes.\n" +
//                    "Note: Biome coloring does not change blocks:\n" +
//                    " - If you changed the block to something other than grass you will not see anything."
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void biomecolor(Player player, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri image, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri imageMask, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly) throws WorldEditException {
//        CFISettings settings = assertSettings(player);
//        settings.getGenerator().setBiomeColor(load(image));
//        player.print(TextComponent.of("Set color with biomes!"));
//        settings.resetColoring();
//        mainMenu(player);
//    }
//
//
//    @Command(
//            name = "coloring",
//            aliases = {"palette"},
//            desc = "Color the world using an image"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void coloring(Player player) {
//        CFISettings settings = assertSettings(player);
//        settings.popMessages(player);
//        settings.setCategory(this::coloring);
//        HeightMapMCAGenerator gen = settings.getGenerator();
//        boolean rand = gen.getTextureRandomVariation();
//        String mask;
//        if (settings.imageMask != null) {
//            mask = settings.imageMaskArg;
//        } else if (settings.mask != null) {
//            mask = settings.maskArg;
//        } else {
//            mask = "NONE";
//        }
//        TextureUtil tu = gen.getRawTextureUtil();
//        String blocks;
//        if (tu.getClass() == TextureUtil.class) {
//            blocks = "All";
//        } else if (tu.getClass() == CleanTextureUtil.class) {
//            CleanTextureUtil clean = (CleanTextureUtil) tu;
//            blocks = "Complexity(" + clean.getMin() + "," + clean.getMax() + ")";
//        } else if (tu.getClass() == FilteredTextureUtil.class) {
//            blocks = "Selected";
//        } else {
//            blocks = "Undefined";
//        }
//
//        Set materials = new HashSet<>();
//        int[] blockArray = tu.getValidBlockIds();
//        for (int typeId : blockArray) {
//            BlockType type = BlockTypes.get(typeId);
//            String name = type.getName();
//            if (name.contains(":")) {
//                name = name.split(":")[1];
//            }
//            materials.add(name);
//        }
//        String blockList = materials.size() > 100 ? materials.size() + " blocks" : StringMan.join(materials, ',');
//
//        int biomePriority = gen.getBiomePriority();
//        TextComponent.empty().clickEvent(ClickEvent.runCommand(
//            "/cfi randomization " + !rand)).hoverEvent(HoverEvent.showText(
//            TextComponent.of("/cfi randomization " + !rand)));
//        @Nonnull Builder builder = TextComponent.builder(">> Current Settings <<");
//        builder.append(newline());
//        builder.append(TextComponent.of("Randomization [" + Boolean.toString(rand).toUpperCase(Locale.ROOT) + "]")
//            .clickEvent(ClickEvent.runCommand(
//                "/cfi randomization " + !rand)).hoverEvent(HoverEvent.showText(
//                TextComponent.of("/cfi randomization " + !rand))));
//        builder.append(newline());
//        builder.append(TextComponent.of("Mask [" + mask + "]").clickEvent(ClickEvent.runCommand(
//            "/cfi mask")).hoverEvent(HoverEvent.showText(
//            TextComponent.of("/cfi mask"))));
//        builder.append(newline());
//        builder.append(TextComponent.of("Blocks [" + blocks + "]").clickEvent(ClickEvent.runCommand(
//            "/cfi mask")).hoverEvent(HoverEvent.showText(
//            TextComponent.of("/cfi mask"))));
//        builder.append(newline());
//        builder.append(TextComponent.of("Biome Priority [" + biomePriority + "]").clickEvent(ClickEvent.runCommand(
//            "/cfi mask")).hoverEvent(HoverEvent.showText(
//            TextComponent.of("/cfi biomepriority"))));
//        builder.append(newline());
//
//        if (settings.image != null) {
//            StringBuilder colorArgs = new StringBuilder(" " + settings.imageArg);
//            if (settings.imageMask != null) {
//                colorArgs.append(" ").append(settings.imageMaskArg);
//            }
//            if (settings.mask != null) {
//                colorArgs.append(" ").append(settings.maskArg);
//            }
//            if (!settings.whiteOnly) {
//                colorArgs.append(" -w");
//            }
//
//            //TODO
//            builder.append("Image: ")
//                    .append("[" + settings.imageArg + "]")//.cmdTip("/cfi " + Commands.getAlias(CFICommands.class, "image"))
//                    .append(newline()).append(newline())
//                    .append("Let's Color: ")
//                    //.cmdOptions("/cfi ", colorArgs.toString(), "Biomes", "Blocks", "BlockAndBiome", "Glass")
//                    .append(newline());
//        } else {
//            builder.append(newline()).append("You can color a world using an image like ")
//                    .append(TextComponent.of("[This]").clickEvent(ClickEvent.openUrl("http://i.imgur.com/vJYinIU.jpg"))).append(newline())
//                    .append("You MUST provide an image: ")
//                    .append("[None]");//.cmdTip("/cfi " + Commands.getAlias(Command.class, "image")).append(newline());
//        }
//        builder.append("< [Back]");//.cmdTip(alias()).send(player);
//        player.print(builder.build());
//    }
//
//    @Command(
//            name = "mask",
//            desc = "Select a mask"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void mask(Player player, @Arg(def = "", desc = "image url or filename") ProvideBindings.ImageUri imageMask, @Arg(desc = "Mask", def = "") Mask mask, @Switch(name = 'w', desc = "TODO") boolean disableWhiteOnly, InjectedValueAccess context) {
//        CFISettings settings = assertSettings(player);
//        String[] split = getArguments(context).split(" ");
//        int index = 2;
//        settings.imageMask = imageMask;
//        settings.imageMaskArg = imageMask != null ? split[index++] : null;
//        settings.mask = mask;
//        settings.maskArg = mask != null ? split[index++] : null;
//        settings.whiteOnly = !disableWhiteOnly;
//
//        String s = "/cfi mask http://";
//        String s1 = "/cfi mask ";
//        String s2 = "/cfi " + settings.getCategory();
//        TextComponent build = TextComponent.builder(">> Current Settings <<")
//                .append(newline())
//                .append("Image Mask ").append(
//                        TextComponent.of("[" + settings.imageMaskArg + "]")
//                                .hoverEvent(HoverEvent.showText(TextComponent.of(s)))
//                                .clickEvent(ClickEvent.suggestCommand("/cfi mask http://")))
//                .append(newline())
//                .append("WorldEdit Mask ").append(TextComponent.of("[" + settings.maskArg + "]")
//                        .hoverEvent(HoverEvent.showText(TextComponent.of(s1)))
//                        .clickEvent(ClickEvent.suggestCommand(s1)))
//                .append(newline())
//                .append(
//                        TextComponent.of("< [Back]").hoverEvent(HoverEvent.showText(TextComponent.of(s2)))
//                                .clickEvent(ClickEvent.runCommand(s2))).build();
//        player.print(build);
//    }
//
//    @Command(
//            name = "pattern",
//            desc = "Select a pattern"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void pattern(Player player, @Arg(desc = "Pattern", def = "") Pattern pattern, InjectedValueAccess context)throws CommandException {
//        CFISettings settings = assertSettings(player);
//        String[] split = getArguments(context).split(" ");
//        int index = 2;
//        settings.pattern = pattern;
//        settings.patternArg = pattern == null ? null : split[index++];
//
//        StringBuilder cmd = new StringBuilder("/cfi pattern ");
//
//        if (pattern != null) {
//            settings.getCategory().accept(player);
//        } else {
//            String s = cmd + " stone";
//            String s1 = "/cfi " + settings.getCategory();
//            TextComponent build = TextComponent.builder(">> Current Settings <<").append(newline())
//                    .append("Pattern ").append(TextComponent.of("[Click Here]")
//                            .hoverEvent(HoverEvent.showText(TextComponent.of(s)))
//                            .clickEvent(ClickEvent.suggestCommand(s)))
//                    .append(newline())
//                    .append(TextComponent.of("< [Back]")
//                            .hoverEvent(HoverEvent.showText(TextComponent.of(s1)))
//                            .clickEvent(ClickEvent.runCommand(s1))).build();
//            player.print(build);
//        }
//    }
//
//    @Command(
//            name = "download",
//            desc = "Download the current image"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void download(Player player)throws IOException {
//        CFISettings settings = assertSettings(player);
//        BufferedImage image = settings.getGenerator().draw();
//        ByteArrayOutputStream baos = new ByteArrayOutputStream();
//        ImageIO.write(image, "jpg", baos);
//        byte[] data = baos.toByteArray();
//        player.print("Please wait...");
//        String json = ImgurUtility.getImgurContent(ImgurUtility.CLIENT_ID, data);
//        Gson gson = new Gson();
//        JsonObject obj = gson.fromJson(json, JsonObject.class);
//        JsonObject data1 = obj.get("data").getAsJsonObject();
//        String link = data1.get("link").getAsString();
//        URL url = new URL(link);
//        player.print(Caption.of("fawe.web.download.link", url));
//    }
//
//    @Command(
//            name = "image",
//            desc = "Select an image"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void image(Player player, @Arg(desc = "image url or filename", def = "") ProvideBindings.ImageUri image, InjectedValueAccess context)throws CommandException {
//        CFISettings settings = getSettings(player);
//        String[] split = getArguments(context).split(" ");
//        int index = 2;
//
//        settings.image = image;
//        settings.imageArg = image != null ? split[index++] : null;
//
//        if (image == null) {
//            TextComponent build = TextComponent.builder("Please provide an image:")
//                    .append(newline())
//                    .append("From a URL: ").append(TextComponent.of("[Click Here]").clickEvent(ClickEvent.suggestCommand("/cfi image http://")))
//                    .append(newline())
//                    .append("From a file: ").append(TextComponent.of("[Click Here]").clickEvent(ClickEvent.suggestCommand("/cfi image file://")))
//                    .build();
//            player.print(build);
//        } else {
//            if (settings.hasGenerator()) {
//                coloring(player);
//            } else {
//                heightmap(player, image, 1);
//            }
//        }
//    }
//
//    @Command(
//            name = "populate",
//            desc = ""
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void populate(Player player) {
//        CFISettings settings = assertSettings(player);
//        settings.popMessages(player);
//        settings.setCategory(this::populate);
//        TextComponent build = TextComponent.builder("What would you like to populate?")
//                .append(newline())
//                .append("(You will need to type these commands)").append(newline())
//                //TODO .cmdOptions("/cfi ", "", "Ores", "Ore", "Caves", "Schematics", "Smooth")
//                .append(newline())
//                .append(TextComponent.of("< [Back]").clickEvent(ClickEvent.runCommand("/cfi")))
//                .build();
//        player.print(build);
//    }
//
//    @Command(
//            name = "component",
//            aliases = {"components"},
//            desc = "Components menu"
//    )
//    @CommandPermissions("worldedit.anvil.cfi")
//    public void component(Player player) {
//        CFISettings settings = assertSettings(player);
//        settings.popMessages(player);
//        settings.setCategory(this::component);
//
//        String mask;
//        if (settings.imageMask != null) {
//            mask = settings.imageMaskArg;
//        } else if (settings.mask != null) {
//            mask = settings.maskArg;
//        } else {
//            mask = "NONE";
//        }
//
//        String pattern = settings.pattern == null ? "NONE" : settings.patternArg;
//
//        StringBuilder maskArgs = new StringBuilder();
//        if (settings.imageMask != null) {
//            maskArgs.append(" ").append(settings.imageMaskArg);
//        }
//        if (settings.mask != null) {
//            maskArgs.append(" ").append(settings.maskArg);
//        }
//        if (!settings.whiteOnly) {
//            maskArgs.append(" -w");
//        }
//
//        String height = "/cfi height";
//        String waterHeight = "/cfi waterheight";
//        String snow = "/cfi snow";
//
//        //TODO
//        @Nonnull Builder msg = TextComponent.builder(">> Current Settings <<").append(newline())
//                .append("Mask ").append(TextComponent.of("[" + mask + "]")
//                        .hoverEvent(HoverEvent.showText(TextComponent.of("/cfi mask")))
//                        .clickEvent(ClickEvent.runCommand("/cfi mask")))
//                .append(newline())
//                .append("Pattern ").append(TextComponent.of("[" + pattern + "]")
//                        .hoverEvent(HoverEvent.showText(TextComponent.of("/cfi pattern")))
//                        .clickEvent(ClickEvent.runCommand("/cfi pattern")))
//                .append(doubleNewLine)
//                .append(">> Components <<")
//                .append(newline())
//                .append(TextComponent.of("[Height]")
//                        .hoverEvent(HoverEvent.showText(TextComponent.of("/cfi height 120")))
//                        .clickEvent(ClickEvent.suggestCommand("/cfi height 120"))).append(" - Terrain height for whole map")
//                .append(newline())
//                .append(TextComponent.of("[WaterHeight]")
//                        .hoverEvent(HoverEvent.showText(TextComponent.of("/cfi waterheight 60")))
//                        .clickEvent(ClickEvent.suggestCommand("/cfi waterheight 60"))).append(" - Sea level for whole map")
//                .append(newline())
//                .append(TextComponent.of("[FloorThickness]").hoverEvent(HoverEvent.showText(TextComponent.of("/cfi floorthickness 60")))
//                        .clickEvent(ClickEvent.suggestCommand("/cfi floorthickness 60"))).append(" - Floor thickness of entire map")
//                .append(newline())
//                .append(TextComponent.of("[WorldThickness]").hoverEvent(HoverEvent.showText(TextComponent.of("/cfi worldthickness 60")))
//                        .clickEvent(ClickEvent.suggestCommand("/cfi worldthickness 60"))).append(" - World thickness of entire map")
//                .append(newline())
//                .append(TextComponent.of("[Snow]").hoverEvent(HoverEvent.showText(TextComponent.of("/cfi snow" + maskArgs)))
//                        .clickEvent(ClickEvent.suggestCommand("/cfi snow" + maskArgs))).append(" - Set snow in the masked areas")
//                .append(newline());
//
//        if (pattern != null) {
//            String disabled = "You must specify a pattern";
//            msg.append(TextComponent.of("[WaterId]", TextColor.RED)
//                .hoverEvent(HoverEvent.showText(TextComponent.of(disabled))));
//            msg.append(newline());
//            msg.append(TextComponent.of("[BedrockId]", TextColor.RED)
//                .hoverEvent(HoverEvent.showText(TextComponent.of(disabled))));
//            msg.append(doubleNewLine);
//            msg.append(TextComponent.of("[Floor]", TextColor.RED)
//                .hoverEvent(HoverEvent.showText(TextComponent.of(disabled))));
//            msg.append(doubleNewLine);
//            msg.append(TextComponent.of("[Main]", TextColor.RED)
//                .hoverEvent(HoverEvent.showText(TextComponent.of(disabled))));
//            msg.append(doubleNewLine);
//            msg.append(TextComponent.of("[Column]", TextColor.RED)
//                .hoverEvent(HoverEvent.showText(TextComponent.of(disabled))));
//            msg.append(doubleNewLine);
//            msg.append(TextComponent.of("[Overlay]", TextColor.RED)
//                .hoverEvent(HoverEvent.showText(TextComponent.of(disabled))));
//            msg.append(doubleNewLine);
//        } else {
//            StringBuilder compArgs = new StringBuilder();
//            compArgs.append(" " + settings.patternArg + maskArgs);
//
//            msg.append(TextComponent.of("[WaterId]")
//                .hoverEvent(HoverEvent.showText(TextComponent.of("/cfi waterId " + pattern)))
//                .clickEvent(ClickEvent.runCommand("/cfi waterId " + pattern)));
//            msg.append(" - Water id for whole map");
//            msg.append(newline());
//            msg.append(TextComponent.of("[BedrockId]")
//                .hoverEvent(HoverEvent.showText(TextComponent.of("/cfi baseId " + pattern)))
//                .clickEvent(ClickEvent.runCommand("/cfi baseId " + pattern)));
//            msg.append(TextComponent.of(" - Bedrock id for whole map"));
//            msg.append(newline());
//            msg.append(TextComponent.of("[Floor]")
//                .hoverEvent(HoverEvent.showText(TextComponent.of("/cfi floor " + compArgs)))
//                .clickEvent(ClickEvent.runCommand("/cfi floor " + compArgs)));
//            msg.append(TextComponent.of(" - Set the floor in the masked areas"));
//            msg.append(newline());
//            msg.append(TextComponent.of("[Main]")
//                .hoverEvent(HoverEvent.showText(TextComponent.of("/cfi main " + compArgs)))
//                .clickEvent(ClickEvent.runCommand("/cfi main " + compArgs)));
//            msg.append(TextComponent.of(" - Set the main block in the masked areas"));
//            msg.append(newline());
//            msg.append(TextComponent.of("[Column]")
//                .hoverEvent(HoverEvent.showText(TextComponent.of("/cfi column" + compArgs)))
//                .clickEvent(ClickEvent.runCommand("/cfi column" + compArgs)));
//            msg.append(" - Set the columns in the masked areas");
//            msg.append(newline());
//            msg.append(TextComponent.of("[Overlay]")
//                .hoverEvent(HoverEvent.showText(TextComponent.of("/cfi overlay" + compArgs)))
//                .clickEvent(ClickEvent.runCommand("/cfi overlay" + compArgs)));
//            msg.append(" - Set the overlay in the masked areas");
//            msg.append(newline());
//        }
//
//        msg.append(newline())
//                .append(TextComponent.of("< [Back]").hoverEvent(HoverEvent.showText(TextComponent.of("/cfi"))).clickEvent(ClickEvent.runCommand("/cfi")));
//        player.print(msg.build());
//    }
//
//    private static CFISettings assertSettings(Player player) {
//        CFISettings settings = getSettings(player);
//        if (!settings.hasGenerator()) {
//            throw new StopExecutionException(TextComponent.of("Please use /cfi"));
//        }
//        return settings;
//    }
//
//
//    protected static CFISettings getSettings(Player player) {
//        CFISettings settings = player.getMeta("CFISettings");
//        if (settings == null) {
//            settings = new CFISettings(player);
//        }
//        return settings;
//    }
//
//    public static class CFISettings {
//        private final Player player;
//
//        private HeightMapMCAGenerator generator;
//
//        protected ProvideBindings.ImageUri image;
//        protected String imageArg;
//        protected Mask mask;
//        protected ProvideBindings.ImageUri imageMask;
//        protected boolean whiteOnly = true;
//        protected String maskArg;
//        protected String imageMaskArg;
//
//        protected Pattern pattern;
//        protected String patternArg;
//
//        protected Consumer category;
//
//        private boolean bound;
//
//        public CFISettings(Player player) {
//            this.player = player;
//        }
//
//        public boolean hasGenerator() {
//            return generator != null;
//        }
//
//        public HeightMapMCAGenerator getGenerator() {
//            return generator;
//        }
//
//        public void setMask(Mask mask, String arg) {
//            this.mask = mask;
//            this.maskArg = arg;
//        }
//
//        public void setImage(ProvideBindings.ImageUri image, String arg) {
//            this.image = image;
//        }
//
//        public void setImageMask(ProvideBindings.ImageUri imageMask, String arg) {
//            this.imageMask = imageMask;
//            this.imageMaskArg = arg;
//        }
//
//        public void resetColoring() {
//            image = null;
//            imageArg = null;
//            mask = null;
//            imageMask = null;
//            whiteOnly = true;
//            maskArg = null;
//            imageMaskArg = null;
//            generator.setTextureUtil(Fawe.instance().getTextureUtil());
//        }
//
//        public void resetComponent() {
//            mask = null;
//            imageMask = null;
//            whiteOnly = true;
//            maskArg = null;
//            imageMaskArg = null;
//            patternArg = null;
//            pattern = null;
//        }
//
//        public Consumer getCategory() {
//            return category;
//        }
//
//        public void setCategory(Consumer methodRef) {
//            this.category = category;
//        }
//
//        public CFISettings setGenerator(HeightMapMCAGenerator generator) {
//            this.generator = generator;
//            if (bound) {
//                player.getSession().setVirtualWorld(generator);
//            }
//            return this;
//        }
//
//        public CFISettings bind() {
//            if (generator != null) {
//                player.getSession().setVirtualWorld(generator);
//            }
//            bound = true;
//            player.setMeta("CFISettings", this);
//            return this;
//        }
//
//        public void popMessages(Player player) {
//            ArrayDeque messages = player.deleteMeta("CFIBufferedMessages");
//            if (messages != null) {
//                for (String message : messages) {
//                    player.print(message);
//                }
//            }
//        }
//
//        public CFISettings remove() {
//            player.deleteMeta("CFISettings");
//            HeightMapMCAGenerator gen = this.generator;
//            if (gen != null) {
//                player.getSession().setVirtualWorld(null);
//            }
//            popMessages(player);
//            bound = false;
//            generator = null;
//            image = null;
//            imageArg = null;
//            mask = null;
//            imageMask = null;
//            whiteOnly = true;
//            maskArg = null;
//            imageMaskArg = null;
//            return this;
//        }
//    }
//
//    @SuppressWarnings("unused")
//    protected static void mainMenu(Actor actor) {
//        TextComponentProducer producer = new TextComponentProducer();
//        producer.append(TextComponent.of("What do you want to do now?"));
//        producer.newline();
//        String prefix = "/cfi ";
//        String[] options = {"Coloring", "Component", "Populate", "Brush"};
//        for (int i = 0; i < options.length; i++) {
//            if (i != 0) {
//                producer.append(TextComponent.of(" | ", TextColor.DARK_GRAY));
//            }
//            String option = options[i];
//            String cmd = prefix + option;
//            producer.append(TextComponent.of(option, TextColor.GREEN)
//                    .clickEvent(ClickEvent.of(ClickEvent.Action.RUN_COMMAND, cmd))
//                    .hoverEvent(HoverEvent.of(HoverEvent.Action.SHOW_TEXT, TextComponent.of(option))));
//        }
//        producer.newline();
//        producer.newline();
//        producer.append(TextComponent.of("<> [View]", TextColor.DARK_AQUA)
//            .clickEvent(ClickEvent.of(ClickEvent.Action.RUN_COMMAND, prefix + "download"))
//            .hoverEvent(HoverEvent
//                .of(HoverEvent.Action.SHOW_TEXT, TextComponent.of("View full res image"))));
//        producer.newline();
//        producer.append(TextComponent.of(">< [Cancel]", TextColor.RED)
//            .clickEvent(ClickEvent.of(ClickEvent.Action.RUN_COMMAND, prefix + "cancel"))
//            .hoverEvent(HoverEvent.of(HoverEvent.Action.SHOW_TEXT, TextComponent.of("cancel"))));
//        producer.newline();
//        producer.append(TextComponent.of(">> [Done]", TextColor.DARK_GREEN)
//            .clickEvent(ClickEvent.of(ClickEvent.Action.RUN_COMMAND, prefix + "done"))
//            .hoverEvent(HoverEvent.of(HoverEvent.Action.SHOW_TEXT, TextComponent.of("done"))));
//
//        actor.print(producer.create());
//    }
//}