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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.
package com.fastasyncworldedit.core.extent;
import com.fastasyncworldedit.core.limit.FaweLimit;
import com.fastasyncworldedit.core.queue.IChunk;
import com.fastasyncworldedit.core.queue.IChunkGet;
import com.fastasyncworldedit.core.queue.IChunkSet;
import com.fastasyncworldedit.core.regions.RegionWrapper;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionIntersection;
import javax.annotation.Nullable;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.concurrent.Future;
public class MultiRegionExtent extends FaweRegionExtent {
@Nullable
private final RegionIntersection intersection;
@Nullable
private final RegionIntersection disallowedIntersection;
@Nullable
private final Region[] allowed;
@Nullable
private final Region[] disallowed;
@Nullable
private Region region;
private int index;
/**
* Create a new instance. Has both allowed and disallowed regions. Assumes that disallowed regions are encompassed by
* allowed regions.
*
* @param extent the extent
* @param limit the limit to be used
* @param allowed the allowed regions or null for global editing
* @param disallowed the disallowed regions or null for no disallowed regions
*/
public MultiRegionExtent(Extent extent, FaweLimit limit, @Nullable Region[] allowed, @Nullable Region[] disallowed) {
super(extent, limit);
this.index = 0;
if (allowed != null && !allowed[0].isGlobal()) {
this.region = allowed[0];
this.allowed = allowed;
this.intersection = new RegionIntersection(Arrays.asList(allowed));
} else {
this.region = null;
this.allowed = null;
this.intersection = null;
}
if (disallowed != null && disallowed.length > 0) {
this.disallowed = disallowed;
this.disallowedIntersection = new RegionIntersection(Arrays.asList(disallowed));
} else {
this.disallowed = null;
this.disallowedIntersection = null;
}
}
@Override
public boolean contains(int x, int y, int z) {
if (region != null && region.contains(x, y, z)) {
if (disallowed != null) {
for (final Region disallow : disallowed) {
if (disallow.contains(x, y, z)) {
return false;
}
}
}
return true;
}
boolean result = allowed == null;
if (!result) {
for (int i = 0; i < allowed.length; i++) {
if (i != index) {
Region current = allowed[i];
if (current.contains(x, y, z)) {
region = current;
index = i;
result = true;
break;
}
}
}
}
if (!result || disallowed == null) {
return result;
}
for (final Region disallow : disallowed) {
if (disallow.contains(x, y, z)) {
return false;
}
}
return true;
}
@Override
public boolean contains(int x, int z) {
if (region != null && region.contains(x, z)) {
if (disallowed != null) {
for (final Region disallow : disallowed) {
if (disallow.contains(x, z)) {
return false;
}
}
}
return true;
}
boolean result = allowed == null;
if (!result) {
for (int i = 0; i < allowed.length; i++) {
if (i != index) {
Region current = allowed[i];
if (current.contains(x, z)) {
region = current;
index = i;
result = true;
break;
}
}
}
}
if (!result || disallowed == null) {
return result;
}
for (final Region disallow : disallowed) {
if (disallow.contains(x, z)) {
return false;
}
}
return true;
}
/**
* Get all allowed regions
*/
@Override
public Collection getRegions() {
if (allowed == null) {
return List.of(RegionWrapper.GLOBAL());
}
return Arrays.asList(allowed);
}
@Override
public boolean processGet(int chunkX, int chunkZ) {
boolean result = allowed == null;
if (!result) {
for (Region region : allowed) {
if (region.containsChunk(chunkX, chunkZ)) {
result = true;
break;
}
}
}
if (!result || disallowed == null) {
return result;
}
for (Region region : disallowed) {
if (region.containsChunk(chunkX, chunkZ)) {
return false;
}
}
return true;
}
@Override
public IChunkSet processSet(IChunk chunk, IChunkGet get, IChunkSet set) {
if (intersection != null) {
set = intersection.processSet(chunk, get, set);
}
if (disallowedIntersection != null) {
intersection.processSet(chunk, get, set);
}
return set;
}
@Override
public Future postProcessSet(final IChunk chunk, final IChunkGet get, final IChunkSet set) {
return intersection.postProcessSet(chunk, get, set);
}
@Override
public void postProcess(IChunk chunk, IChunkGet get, IChunkSet set) {
intersection.postProcess(chunk, get, set);
}
}