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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.

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package com.fastasyncworldedit.core.extent;

import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockTypes;

public class TemporalExtent extends PassthroughExtent {

    private int x;
    private int y;
    private int z = Integer.MAX_VALUE;
    private BlockStateHolder block = BlockTypes.AIR.getDefaultState();

    private int bx;
    private int bz = Integer.MAX_VALUE;
    private BiomeType biome = null;

    /**
     * Create a new instance.
     *
     * @param extent the extent
     */
    public TemporalExtent(Extent extent) {
        super(extent);
    }


    public > void set(int x, int y, int z, B block) {
        this.x = x;
        this.y = y;
        this.z = z;
        this.block = block;
    }

    public void set(int x, int z, BiomeType biome) {
        this.bx = x;
        this.bz = z;
        this.biome = biome;
    }

    @Override
    public BlockState getBlock(BlockVector3 position) {
        if (position.getX() == x && position.getY() == y && position.getZ() == z) {
            return block.toImmutableState();
        }
        return super.getBlock(position);
    }

    @Override
    public BlockState getBlock(int x, int y, int z) {
        if (this.x == x && this.y == y && this.z == z) {
            return block.toImmutableState();
        }
        return super.getBlock(x, y, z);
    }

    @Override
    public BaseBlock getFullBlock(BlockVector3 position) {
        if (position.getX() == x && position.getY() == y && position.getZ() == z) {
            if (block instanceof BaseBlock) {
                return (BaseBlock) block;
            } else {
                return block.toBaseBlock();
            }
        }
        return super.getFullBlock(position);
    }

    @Override
    public BiomeType getBiome(BlockVector3 position) {
        if (position.getX() == bx && position.getZ() == bz) {
            return biome;
        }
        return super.getBiome(position);
    }

}




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