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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.

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package com.fastasyncworldedit.core.extent;

import com.fastasyncworldedit.core.math.MutableBlockVector3;
import com.fastasyncworldedit.core.math.MutableVector3;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.extent.transform.BlockTransformExtent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;

public class TransformExtent extends BlockTransformExtent {

    private final MutableVector3 mutable1 = new MutableVector3();
    private final MutableBlockVector3 mutable2 = new MutableBlockVector3();
    private BlockVector3 min;

    public TransformExtent(Extent parent) {
        super(parent);
    }

    @Override
    public ResettableExtent setExtent(Extent extent) {
        min = null;
        return super.setExtent(extent);
    }

    @Override
    public BlockVector3 getMinimumPoint() {
        BlockVector3 pos1 = getPos(super.getMinimumPoint());
        BlockVector3 pos2 = getPos(super.getMaximumPoint());
        return pos1.getMinimum(pos2);
    }

    @Override
    public BlockVector3 getMaximumPoint() {
        BlockVector3 pos1 = getPos(super.getMinimumPoint());
        BlockVector3 pos2 = getPos(super.getMaximumPoint());
        return pos1.getMaximum(pos2);
    }

    @Override
    public void setOrigin(BlockVector3 pos) {
        this.min = pos;
    }

    public BlockVector3 getPos(BlockVector3 pos) {
        if (min == null) {
            min = pos;
        }
        mutable1.mutX(pos.getX() - min.getX());
        mutable1.mutY(pos.getY() - min.getY());
        mutable1.mutZ(pos.getZ() - min.getZ());
        Vector3 tmp = getTransform().apply(mutable1);
        mutable2.mutX(tmp.getX() + min.getX());
        mutable2.mutY(tmp.getY() + min.getY());
        mutable2.mutZ(tmp.getZ() + min.getZ());
        return mutable2;
    }

    public BlockVector3 getPos(int x, int y, int z) {
        if (min == null) {
            min = BlockVector3.at(x, y, z);
        }
        mutable1.mutX(x - min.getX());
        mutable1.mutY(y - min.getY());
        mutable1.mutZ(z - min.getZ());
        Vector3 tmp = getTransform().apply(mutable1);
        mutable2.mutX(tmp.getX() + min.getX());
        mutable2.mutY(tmp.getY() + min.getY());
        mutable2.mutZ(tmp.getZ() + min.getZ());
        return tmp.toBlockPoint();
    }

    @Override
    public BlockState getBlock(int x, int y, int z) {
        BlockVector3 p = getPos(x, y, z);
        return transform(super.getBlock(p.getX(), p.getY(), p.getZ()));
    }

    @Override
    public BaseBlock getFullBlock(BlockVector3 position) {
        return transform(super.getFullBlock(getPos(position)));
    }

    @Override
    public BiomeType getBiomeType(int x, int y, int z) {
        BlockVector3 p = getPos(x, y, z);
        return super.getBiomeType(p.getX(), y, p.getZ());
    }

    @Override
    @SuppressWarnings("unchecked")
    public > boolean setBlock(int x, int y, int z, T block)
            throws WorldEditException {
        return super.setBlock(getPos(x, y, z), transformInverse(block));
    }


    @Override
    @SuppressWarnings("unchecked")
    public > boolean setBlock(BlockVector3 location, B block)
            throws WorldEditException {
        return super.setBlock(getPos(location), transformInverse(block));
    }

    @Override
    public boolean setBiome(int x, int y, int z, BiomeType biome) {
        BlockVector3 p = getPos(x, y, z);
        return super.setBiome(p.getX(), p.getY(), p.getZ(), biome);
    }

}




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