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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.
package com.fastasyncworldedit.core.function.pattern;
import com.fastasyncworldedit.core.util.MathMan;
import com.fastasyncworldedit.core.util.TextureHolder;
import com.fastasyncworldedit.core.util.TextureUtil;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.pattern.AbstractPattern;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import java.awt.Color;
public class SaturatePattern extends AbstractPattern {
private final TextureHolder holder;
private final int color;
private final Extent extent;
/**
* Create a new {@link Pattern} instance
*
* @param extent extent to set to
* @param holder {@link TextureHolder} to use to get textures
* @param r red channel, clamped 0 -> 255
* @param g green channel, clamped 0 -> 255
* @param b blue channel, clamped 0 -> 255
* @param a alpha channel, clamped 0 -> 255
*/
public SaturatePattern(Extent extent, TextureHolder holder, int r, int g, int b, int a) {
this.extent = extent;
this.holder = holder;
this.color = new Color(MathMan.clamp(r, 0, 255), MathMan.clamp(g, 0, 255), MathMan.clamp(b, 0, 255), MathMan.clamp(a, 0
, 255)).getRGB();
}
@Override
public BaseBlock applyBlock(BlockVector3 position) {
BlockType type = extent.getBlock(position).getBlockType();
TextureUtil util = holder.getTextureUtil();
int currentColor;
if (type == BlockTypes.GRASS_BLOCK) {
currentColor = holder.getTextureUtil().getColor(extent.getBiome(position));
} else {
currentColor = holder.getTextureUtil().getColor(type);
}
int newColor = TextureUtil.multiplyColor(currentColor, color);
return util.getNearestBlock(newColor).getDefaultState().toBaseBlock();
}
@Override
public boolean apply(Extent extent, BlockVector3 get, BlockVector3 set) throws WorldEditException {
BlockType type = get.getBlock(extent).getBlockType();
TextureUtil util = holder.getTextureUtil();
int currentColor;
if (type == BlockTypes.GRASS_BLOCK) {
currentColor = holder.getTextureUtil().getColor(extent.getBiome(get));
} else {
currentColor = holder.getTextureUtil().getColor(type);
}
if (currentColor == 0) {
return false;
}
int newColor = TextureUtil.multiplyColor(currentColor, color);
BlockType newBlock = util.getNearestBlock(newColor);
if (newBlock == null || newBlock.equals(type)) {
return false;
}
return set.setBlock(extent, newBlock.getDefaultState());
}
}