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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.

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/*
 * WorldEdit, a Minecraft world manipulation toolkit
 * Copyright (C) sk89q 
 * Copyright (C) WorldEdit team and contributors
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see .
 */

package com.sk89q.worldedit.command;

import com.fastasyncworldedit.core.Fawe;
import com.fastasyncworldedit.core.command.tool.brush.BlendBall;
import com.fastasyncworldedit.core.command.tool.brush.BlobBrush;
import com.fastasyncworldedit.core.command.tool.brush.BrushSettings;
import com.fastasyncworldedit.core.command.tool.brush.CatenaryBrush;
import com.fastasyncworldedit.core.command.tool.brush.CircleBrush;
import com.fastasyncworldedit.core.command.tool.brush.CommandBrush;
import com.fastasyncworldedit.core.command.tool.brush.CopyPastaBrush;
import com.fastasyncworldedit.core.command.tool.brush.ErodeBrush;
import com.fastasyncworldedit.core.command.tool.brush.FallingSphere;
import com.fastasyncworldedit.core.command.tool.brush.FlattenBrush;
import com.fastasyncworldedit.core.command.tool.brush.HeightBrush;
import com.fastasyncworldedit.core.command.tool.brush.ImageBrush;
import com.fastasyncworldedit.core.command.tool.brush.LayerBrush;
import com.fastasyncworldedit.core.command.tool.brush.LineBrush;
import com.fastasyncworldedit.core.command.tool.brush.PopulateSchem;
import com.fastasyncworldedit.core.command.tool.brush.RaiseBrush;
import com.fastasyncworldedit.core.command.tool.brush.RecurseBrush;
import com.fastasyncworldedit.core.command.tool.brush.ScatterBrush;
import com.fastasyncworldedit.core.command.tool.brush.ScatterCommand;
import com.fastasyncworldedit.core.command.tool.brush.ScatterOverlayBrush;
import com.fastasyncworldedit.core.command.tool.brush.ShatterBrush;
import com.fastasyncworldedit.core.command.tool.brush.SplatterBrush;
import com.fastasyncworldedit.core.command.tool.brush.SplineBrush;
import com.fastasyncworldedit.core.command.tool.brush.StencilBrush;
import com.fastasyncworldedit.core.command.tool.brush.SurfaceSphereBrush;
import com.fastasyncworldedit.core.command.tool.brush.SurfaceSpline;
import com.fastasyncworldedit.core.command.tool.sweep.SweepBrush;
import com.fastasyncworldedit.core.configuration.Caption;
import com.fastasyncworldedit.core.configuration.Settings;
import com.fastasyncworldedit.core.extent.clipboard.MultiClipboardHolder;
import com.fastasyncworldedit.core.function.mask.CachedMask;
import com.fastasyncworldedit.core.function.mask.IdMask;
import com.fastasyncworldedit.core.function.mask.SingleBlockTypeMask;
import com.fastasyncworldedit.core.limit.FaweLimit;
import com.fastasyncworldedit.core.math.heightmap.ScalableHeightMap;
import com.fastasyncworldedit.core.math.heightmap.ScalableHeightMap.Shape;
import com.fastasyncworldedit.core.util.MainUtil;
import com.fastasyncworldedit.core.util.MathMan;
import com.fastasyncworldedit.core.util.StringMan;
import com.fastasyncworldedit.core.util.image.ImageUtil;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.EmptyClipboardException;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.command.argument.Arguments;
import com.sk89q.worldedit.command.factory.ReplaceFactory;
import com.sk89q.worldedit.command.factory.TreeGeneratorFactory;
import com.sk89q.worldedit.command.tool.BrushTool;
import com.sk89q.worldedit.command.tool.InvalidToolBindException;
import com.sk89q.worldedit.command.tool.brush.Brush;
import com.sk89q.worldedit.command.tool.brush.ButcherBrush;
import com.sk89q.worldedit.command.tool.brush.ClipboardBrush;
import com.sk89q.worldedit.command.tool.brush.CylinderBrush;
import com.sk89q.worldedit.command.tool.brush.GravityBrush;
import com.sk89q.worldedit.command.tool.brush.HollowCylinderBrush;
import com.sk89q.worldedit.command.tool.brush.HollowSphereBrush;
import com.sk89q.worldedit.command.tool.brush.OperationFactoryBrush;
import com.sk89q.worldedit.command.tool.brush.SmoothBrush;
import com.sk89q.worldedit.command.tool.brush.SnowSmoothBrush;
import com.sk89q.worldedit.command.tool.brush.SphereBrush;
import com.sk89q.worldedit.command.util.CommandPermissions;
import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
import com.sk89q.worldedit.command.util.CreatureButcher;
import com.sk89q.worldedit.command.util.annotation.PatternList;
import com.sk89q.worldedit.command.util.annotation.Step;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
import com.sk89q.worldedit.function.Contextual;
import com.sk89q.worldedit.function.factory.Apply;
import com.sk89q.worldedit.function.factory.ApplyLayer;
import com.sk89q.worldedit.function.factory.Deform;
import com.sk89q.worldedit.function.factory.Paint;
import com.sk89q.worldedit.function.factory.Snow;
import com.sk89q.worldedit.function.mask.ExistingBlockMask;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.internal.annotation.ClipboardMask;
import com.sk89q.worldedit.internal.expression.Expression;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.factory.CylinderRegionFactory;
import com.sk89q.worldedit.regions.factory.RegionFactory;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.util.HandSide;
import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.util.formatting.text.Component;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.event.ClickEvent;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import org.anarres.parallelgzip.ParallelGZIPOutputStream;
import org.enginehub.piston.annotation.Command;
import org.enginehub.piston.annotation.CommandContainer;
import org.enginehub.piston.annotation.param.Arg;
import org.enginehub.piston.annotation.param.ArgFlag;
import org.enginehub.piston.annotation.param.Switch;
import org.enginehub.piston.inject.InjectedValueAccess;
import org.enginehub.piston.inject.Key;
import org.jetbrains.annotations.Range;

import java.awt.image.BufferedImage;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.URI;
import java.net.URL;
import java.nio.file.FileSystems;
import java.util.List;

import static com.google.common.base.Preconditions.checkNotNull;
import static com.sk89q.worldedit.internal.command.CommandUtil.checkCommandArgument;

/**
 * Commands to set brush shape.
 */
@CommandContainer(superTypes = CommandPermissionsConditionGenerator.Registration.class)
public class BrushCommands {

    private final WorldEdit worldEdit;

    private static final Component UNBIND_COMMAND_COMPONENT = TextComponent.builder("/brush unbind")
            .clickEvent(ClickEvent.suggestCommand("/brush unbind"))
            .build();

    /**
     * Create a new instance.
     *
     * @param worldEdit reference to WorldEdit
     */
    public BrushCommands(WorldEdit worldEdit) {
        checkNotNull(worldEdit);
        this.worldEdit = worldEdit;
    }

    //FAWE start
    @Command(name = "blendball",
            aliases = {
                    "bb",
                    "blend"
            },
            desc = "Smooths and blends terrain",
            descFooter = "Smooths and blends terrain\n"
                    + "Pic: https://i.imgur.com/cNUQUkj.png → https://i.imgur.com/hFOFsNf.png"
    )
    @CommandPermissions("worldedit.brush.blendball")
    public void blendBallBrush(
            InjectedValueAccess context,
            @Arg(desc = "The radius to sample for blending", def = "5")
                    Expression radius,
            @Arg(desc = "Minimum difference in frequency to change block", def = "1")
                    int minFreqDiff,
            @Switch(name = 'a', desc = "Compare only air vs existing blocks")
                    boolean onlyAir,
            @ArgFlag(name = 'm', desc = "Mask to limit blocks being considered", def = "")
                    Mask mask
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        checkCommandArgument(minFreqDiff >= 0 && minFreqDiff <= 26, "minFreqDiff not in range 0 <= value <= 26");
        if (mask != null && !(mask instanceof CachedMask)) {
            mask = new CachedMask(mask, false);
        }
        set(context, new BlendBall(minFreqDiff, onlyAir, (CachedMask) mask), "worldedit.brush.blendball").setSize(radius);
    }

    @Command(
            name = "erode",
            desc = "Erodes terrain"
    )
    @CommandPermissions("worldedit.brush.erode")
    public void erodeBrush(
            InjectedValueAccess context,
            @Arg(desc = "The radius for eroding", def = "5")
                    Expression radius,
            @Arg(desc = "erodeFaces", def = "2")
                    int erodefaces,
            @Arg(desc = "erodeRec", def = "1")
                    int erodeRec,
            @Arg(desc = "fillFaces", def = "5")
                    int fillFaces,
            @Arg(desc = "fillRec", def = "1")
                    int fillRec
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new ErodeBrush(erodefaces, erodeRec, fillFaces, fillRec), "worldedit.brush.erode").setSize(radius);
    }

    @Command(
            name = "pull",
            desc = "Pull terrain towards you"
    )
    @CommandPermissions("worldedit.brush.pull")
    public void pullBrush(
            InjectedValueAccess context,
            @Arg(desc = "The radius to sample for blending", def = "5")
                    Expression radius,
            @Arg(desc = "erodeFaces", def = "6")
                    int erodefaces,
            @Arg(desc = "erodeRec", def = "0")
                    int erodeRec,
            @Arg(desc = "fillFaces", def = "1")
                    int fillFaces,
            @Arg(desc = "fillRec", def = "1")
                    int fillRec
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new RaiseBrush(erodefaces, erodeRec, fillFaces, fillRec), "worldedit.brush.pull").setSize(radius);
    }

    @Command(
            name = "circle",
            desc = "Creates a circle, which revolves around your facing direction"
    )
    @CommandPermissions("worldedit.brush.sphere")
    public void circleBrush(
            InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "The radius to sample for blending", def = "5")
                    Expression radius,
            @Arg(name = "filled", desc = "Whether the circle should be filled", def = "false")
                    boolean filled
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new CircleBrush(filled), "worldedit.brush.sphere").setSize(radius).setFill(fill);
    }

    @Command(
            name = "recursive",
            aliases = {
                    "recurse",
                    "r"
            },
            desc = "Set all connected blocks",
            descFooter = "Set all connected blocks\n"
                    + "Note: Set a mask to recurse along specific blocks"
    )
    @CommandPermissions("worldedit.brush.recursive")
    public void recursiveBrush(
            InjectedValueAccess context, EditSession editSession,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "The radius to sample for blending", def = "5")
                    Expression radius,
            @Switch(name = 'd', desc = "Apply in depth first order")
                    boolean depthFirst
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new RecurseBrush(depthFirst), "worldedit.brush.recursive").setSize(radius).setFill(fill)
                .setMask(new IdMask(editSession));
    }

    @Command(
            name = "line",
            aliases = {"l"},
            desc = "Create lines"
    )
    @CommandPermissions("worldedit.brush.line")
    public void lineBrush(
            InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "The radius to sample for blending", def = "0")
                    Expression radius,
            @Switch(name = 'h', desc = "Create only a shell")
                    boolean shell,
            @Switch(name = 's', desc = "Selects the clicked point after drawing") boolean select,
            @Switch(name = 'f', desc = "Create a flat line")
                    boolean flat
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new LineBrush(shell, select, flat), "worldedit.brush.line").setSize(radius).setFill(fill);
    }

    @Command(
            name = "spline",
            aliases = {
                    "spl",
                    "curve"
            },
            desc = "Join multiple objects together in a curve",
            descFooter =
                    "Click to select some objects,click the same block twice to connect the objects.\n"
                            + "Insufficient brush radius, or clicking the the wrong spot will result in undesired shapes. The shapes must be simple lines or loops.\n"
                            + "Pic1: http://i.imgur.com/CeRYAoV.jpg -> http://i.imgur.com/jtM0jA4.png\n"
                            + "Pic2: http://i.imgur.com/bUeyc72.png -> http://i.imgur.com/tg6MkcF.png"
                            + "Tutorial: https://www.planetminecraft.com/blog/fawe-tutorial/"
    )
    @CommandPermissions("worldedit.brush.spline")
    public void splineBrush(
            Player player, InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "The radius to sample for blending", def = "25")
                    Expression radius
    )
            throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        player.print(Caption.of("fawe.worldedit.brush.brush.spline", (radius)));
        set(context, new SplineBrush(player), "worldedit.brush.spline").setSize(radius).setFill(fill);
    }

    @Command(
            name = "sweep",
            aliases = {
                    "sw",
                    "vaesweep"
            },
            desc = "Sweep your clipboard content along a curve",
            descFooter = "Sweeps your clipboard content along a curve.\n"
                    + "Define a curve by selecting the individual points with a brush\n"
                    + "Set [copies] to a value > 0 if you want to have your selection pasted a limited amount of times equally spaced on the curve"
    )
    @CommandPermissions("worldedit.brush.sweep")
    public void sweepBrush(
            Player player, InjectedValueAccess context,
            @Arg(desc = "int", def = "-1")
                    int copies
    ) throws WorldEditException {
        player.print(Caption.of("fawe.worldedit.brush.brush.spline"));
        set(context, new SweepBrush(copies), "worldedit.brush.sweep");
    }

    @Command(
            name = "catenary",
            aliases = {
                    "cat",
                    "gravityline",
                    "saggedline"
            },
            desc = "Create a hanging line between two points"
    )
    @CommandPermissions("worldedit.brush.spline")
    public void catenaryBrush(
            InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(def = "1.2", desc = "Length of wire compared to distance between points")
            @Range(from = 1, to = Integer.MAX_VALUE)
                    double lengthFactor,
            @Arg(desc = "The radius to sample for blending", def = "0")
                    Expression radius,
            @Switch(name = 'h', desc = "Create only a shell")
                    boolean shell,
            @Switch(name = 's', desc = "Select the clicked point after drawing")
                    boolean select,
            @Switch(name = 'd', desc = "sags the catenary toward the facing direction")
                    boolean facingDirection
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new CatenaryBrush(shell, select, facingDirection, lengthFactor), "worldedit.brush.spline")
                .setSize(radius).setFill(fill);
    }

    @Command(
            name = "surfacespline",
            aliases = {
                    "sspline",
                    "sspl"
            },
            desc = "Draws a spline (curved line) on the surface",
            descFooter = "Create a spline on the surface\n"
                    + "Video: https://www.youtube.com/watch?v=CukvVOi4jv8"
    )
    @CommandPermissions("worldedit.brush.surfacespline") // 0, 0, 0, 10, 0,
    public void surfaceSpline(
            Player player, InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "The radius to sample for blending", def = "0")
                    Expression radius,
            @Arg(desc = "double", def = "0")
                    double tension,
            @Arg(desc = "double", def = "0")
                    double bias,
            @Arg(desc = "double", def = "0")
                    double continuity,
            @Arg(desc = "double", def = "10")
                    double quality
    ) throws WorldEditException {
        player.print(Caption.of("fawe.worldedit.brush.brush.spline", (radius)));
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new SurfaceSpline(tension, bias, continuity, quality), "surfacespline").setSize(radius)
                .setFill(fill);
    }

    @Command(
            name = "rock",
            aliases = {"blob"},
            desc = "Creates a distorted sphere"
    )
    @CommandPermissions("worldedit.brush.rock")
    public void blobBrush(
            InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "radii to multiply x,y,z by", def = "10")
                    Vector3 radius,
            @Arg(name = "roundness", desc = "roundness", def = "100")
                    double sphericity,
            @Arg(desc = "double", def = "30")
                    double frequency,
            @Arg(desc = "double", def = "50")
                    double amplitude
    ) throws WorldEditException {
        double max = MathMan.max(radius.getX(), radius.getY(), radius.getZ());
        worldEdit.checkMaxBrushRadius(max);
        Brush brush =
                new BlobBrush(radius.divide(max), frequency / 100, amplitude / 100, sphericity / 100);
        set(context, brush, "worldedit.brush.rock").setSize(max).setFill(fill);
    }

    @Command(
            name = "shatter",
            aliases = {"partition", "split"},
            desc = "Creates random lines to break the terrain into pieces",
            descFooter = "Creates uneven lines separating terrain into multiple pieces\n"
                    + "Pic: https://i.imgur.com/2xKsZf2.png"
    )
    @CommandPermissions("worldedit.brush.shatter")
    public void shatterBrush(
            EditSession editSession, InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "The radius to sample for blending", def = "10")
                    Expression radius,
            @Arg(desc = "Lines", def = "10")
                    int count
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new ShatterBrush(count), "worldedit.brush.shatter").setSize(radius).setFill(fill)
                .setMask(new ExistingBlockMask(editSession));
    }

    @Command(
            name = "stencil",
            desc = "Use a height map to paint a surface",
            descFooter = "Use a height map to paint any surface."
    )
    @CommandPermissions("worldedit.brush.stencil")
    public void stencilBrush(
            Player player,
            LocalSession session, InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "Expression", def = "5")
                    Expression radius,
            @Arg(desc = "String", def = "")
                    String image,
            @Arg(def = "0", desc = "rotation")
            @Range(from = 0, to = 360)
                    int rotation,
            @Arg(desc = "double", def = "1")
                    double yscale,
            @Switch(name = 'w', desc = "Apply at maximum saturation")
                    boolean onlyWhite,
            @Switch(name = 'r', desc = "Apply random rotation")
                    boolean randomRotate
    )
            throws WorldEditException, FileNotFoundException {
        worldEdit.checkMaxBrushRadius(radius);
        InputStream stream = getHeightmapStream(image);
        HeightBrush brush;
        int minY = player.getWorld().getMinY();
        int maxY = player.getWorld().getMaxY();
        try {
            brush = new StencilBrush(stream, rotation, yscale, onlyWhite,
                    "#clipboard".equalsIgnoreCase(image)
                            ? session.getClipboard().getClipboard() : null, minY, maxY
            );
        } catch (EmptyClipboardException ignored) {
            brush = new StencilBrush(stream, rotation, yscale, onlyWhite, null, minY, maxY);
        }
        if (randomRotate) {
            brush.setRandomRotate(true);
        }
        set(context, brush, "worldedit.brush.stencil").setSize(radius).setFill(fill);
    }

    @Command(name = "image",
            desc = "Use a height map to paint a surface",
            descFooter = "Use a height map to paint any surface.\n")
    @CommandPermissions("worldedit.brush.image")
    public void imageBrush(
            LocalSession session,
            InjectedValueAccess context,
            @Arg(desc = "Image URL (imgur only)") String imageURL,
            @Arg(desc = "The size of the brush", def = "5") Expression radius,
            @Arg(def = "1", desc = "scale height") double yscale,
            @Switch(name = 'a', desc = "Use image Alpha") boolean alpha,
            @Switch(name = 'f', desc = "Blend the image with existing terrain") boolean fadeOut
    )
            throws WorldEditException, IOException {
        URL url = new URL(imageURL);
        if (!url.getHost().equalsIgnoreCase("i.imgur.com")) {
            throw new IOException("Only i.imgur.com links are allowed!");
        }
        BufferedImage image = MainUtil.readImage(url);
        worldEdit.checkMaxBrushRadius(radius);
        if (yscale != 1) {
            ImageUtil.scaleAlpha(image, yscale);
            alpha = true;
        }
        if (fadeOut) {
            ImageUtil.fadeAlpha(image);
            alpha = true;
        }
        ImageBrush brush = new ImageBrush(image, session, alpha);
        set(context, brush, "worldedit.brush.image").setSize(radius);
    }

    @Command(
            name = "surface",
            aliases = {"surf"},
            desc = "Use a height map to paint a surface",
            descFooter = "Use a height map to paint any surface."
    )
    @CommandPermissions("worldedit.brush.surface")
    public void surfaceBrush(
            InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "Expression", def = "5")
                    Expression radius
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new SurfaceSphereBrush(), "worldedit.brush.surface").setFill(fill).setSize(radius);
    }

    @Command(
            name = "scatter",
            desc = "Scatter a pattern on a surface",
            descFooter =
                    "Set a number of blocks randomly on a surface each a certain distance apart.\n"
                            + "Video: https://youtu.be/RPZIaTbqoZw?t=34s"
    )
    @CommandPermissions("worldedit.brush.scatter")
    public void scatterBrush(
            InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "radius", def = "5")
                    Expression radius,
            @Arg(desc = "points", def = "5")
                    double points,
            @Arg(desc = "distance", def = "1")
                    double distance,
            @Switch(name = 'o', desc = "Overlay the block")
                    boolean overlay
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        Brush brush;
        if (overlay) {
            brush = new ScatterOverlayBrush((int) points, (int) distance);
        } else {
            brush = new ScatterBrush((int) points, (int) distance);
        }
        set(context, brush, "worldedit.brush.scatter").setSize(radius).setFill(fill);
    }

    @Command(
            name = "populateschematic",
            aliases = {
                    "populateschem",
                    "popschem",
                    "pschem",
                    "ps"
            },
            desc = "Scatter a schematic on a surface"
    )
    @CommandPermissions("worldedit.brush.populateschematic")
    public void scatterSchemBrush(
            Player player, InjectedValueAccess context,
            @Arg(desc = "Mask")
                    Mask mask,
            @Arg(name = "clipboard", desc = "Clipboard uri")
                    String clipboardStr,
            @Arg(desc = "Expression", def = "30")
                    Expression radius,
            @Arg(desc = "double", def = "50")
                    double density,
            @Switch(name = 'r', desc = "Apply random rotation")
                    boolean rotate
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        try {
            MultiClipboardHolder clipboards =
                    ClipboardFormats.loadAllFromInput(player, clipboardStr, null, true);
            if (clipboards == null) {
                player.print(Caption.of("fawe.error.schematic.not.found", clipboardStr));
                return;
            }
            List holders = clipboards.getHolders();
            if (holders == null) {
                player.print(Caption.of("fawe.error.schematic.not.found", clipboardStr));
                return;
            }

            set(context, new PopulateSchem(mask, holders, (int) density, rotate), "worldedit.brush.populateschematic").setSize(
                    radius);
        } catch (IOException e) {
            throw new RuntimeException(e);
        }
    }

    @Command(
            name = "layer",
            desc = "Replaces terrain with a layer.",
            descFooter = "Replaces terrain with a layer.\n"
                    + "Example: /br layer 5 oak_planks,orange_stained_glass,magenta_stained_glass,black_wool - Places several " +
                    "layers on a surface\n"
                    + "Pic: https://i.imgur.com/XV0vYoX.png"
    )
    @CommandPermissions("worldedit.brush.layer")
    public void surfaceLayer(
            InjectedValueAccess context,
            @Arg(desc = "Expression")
                    Expression radius,
            @Arg(desc = "List of comma-separated patterns")
            @PatternList()
                    List patternLayers
    )
            throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new LayerBrush(patternLayers.toArray(new Pattern[0])), "worldedit.brush.layer").setSize(radius);
    }

    @Command(
            name = "splatter",
            desc = "Splatter a pattern on a surface",
            descFooter = "Sets a bunch of blocks randomly on a surface.\n"
                    + "Pic: https://i.imgur.com/hMD29oO.png\n"
                    + "Example: /br splatter stone,dirt 30 15\n"
                    + "Note: The seeds define how many splotches there are, recursion defines how large, "
                    + "solid defines whether the pattern is applied per seed, else per block."
    )
    @CommandPermissions("worldedit.brush.splatter")
    public void splatterBrush(
            InjectedValueAccess context,
            @Arg(desc = "Pattern")
                    Pattern fill,
            @Arg(desc = "Expression", def = "5")
                    Expression radius,
            @Arg(desc = "double", def = "1")
                    double points,
            @Arg(desc = "double", def = "5")
                    double recursion,
            @Arg(desc = "boolean", def = "true")
                    boolean solid
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(context, new SplatterBrush((int) points, (int) recursion, solid), "worldedit.brush.splatter").setSize(radius)
                .setFill(fill);
    }

    @Command(
            name = "scattercommand",
            aliases = {
                    "scattercmd",
                    "scmd",
                    "scommand"
            },
            desc = "Run commands at random points on a surface",
            descFooter = "Run commands at random points on a surface\n"
                    + " - Your selection will be expanded to the specified size around each point\n"
                    + " - Placeholders: {x}, {y}, {z}, {world}, {size}"
    )
    @CommandPermissions("worldedit.brush.scattercommand")
    public void scatterCommandBrush(
            Player player, InjectedValueAccess context,
            @Arg(desc = "The minimum distance between each point")
                    Expression radius,
            @Arg(desc = "double", def = "1")
                    double points,
            @Arg(desc = "double", def = "1")
                    double distance,
            @Arg(desc = "List of comma-separated commands")
                    List commandStr,
            @Switch(name = 'p', desc = "Show any printed output")
                    boolean print
    )
            throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        set(
                context,
                new ScatterCommand((int) points, (int) distance, StringMan.join(commandStr, " "), print),
                "worldedit.brush.scattercommand"
        )
                .setSize(radius);
    }

    @Command(
            name = "height",
            aliases = {"heightmap"},
            desc = "Raise or lower terrain using a heightmap",
            descFooter = "This brush raises and lowers land.\n"
                    + "Note: Use a negative yscale to reduce height\n"
                    + "Snow Pic: https://i.imgur.com/Hrzn0I4.png"
    )
    @CommandPermissions("worldedit.brush.height")
    public void heightBrush(
            Player player,
            LocalSession session,
            @Arg(desc = "Expression", def = "5")
                    Expression radius,
            @Arg(desc = "double", def = "1")
                    double yscale,
            @Arg(desc = "String", def = "")
                    String image,
            @Arg(def = "0", desc = "rotation")
            @Range(from = 0, to = 360)
                    int rotation,
            @Switch(name = 'r', desc = "Random off-axis rotation")
                    boolean randomRotate,
            @Switch(name = 'l', desc = "Work on snow layers")
                    boolean layers,
            @Switch(name = 's', desc = "Disable smoothing")
                    boolean dontSmooth, InjectedValueAccess context
    )
            throws WorldEditException, FileNotFoundException {
        terrainBrush(player, session, radius, image, rotation, yscale, false, randomRotate, layers,
                !dontSmooth, ScalableHeightMap.Shape.CONE, context
        );
    }

    @Command(
            name = "cliff",
            aliases = {"flatcylinder"},
            desc = "Cliff brush",
            descFooter = "This brush flattens terrain and creates cliffs."
    )
    @CommandPermissions("worldedit.brush.height")
    public void cliffBrush(
            Player player,
            LocalSession session,
            @Arg(desc = "Expression", def = "5")
                    Expression radius,
            @Arg(desc = "String", def = "")
                    String image,
            @Arg(def = "0", desc = "rotation")
            @Step(90)
            @Range(from = 0, to = 360)
                    int rotation,
            @Arg(desc = "double", def = "1")
                    double yscale,
            @Switch(name = 'r', desc = "Enables random off-axis rotation")
                    boolean randomRotate,
            @Switch(name = 'l', desc = "Will work on snow layers")
                    boolean layers,
            @Switch(name = 's', desc = "Disables smoothing")
                    boolean dontSmooth, InjectedValueAccess context
    )
            throws WorldEditException, FileNotFoundException {
        terrainBrush(player, session, radius, image, rotation, yscale, true, randomRotate, layers,
                !dontSmooth, ScalableHeightMap.Shape.CYLINDER, context
        );
    }

    @Command(
            name = "flatten",
            aliases = {
                    "flatmap",
                    "flat"
            },
            desc = "This brush raises or lowers land towards the clicked point"
    )
    @CommandPermissions("worldedit.brush.height")
    public void flattenBrush(
            Player player,
            LocalSession session,
            @Arg(desc = "Expression", def = "5")
                    Expression radius,
            @Arg(desc = "String", def = "")
                    String image,
            @Arg(def = "0", desc = "rotation")
            @Step(90)
            @Range(from = 0, to = 360)
                    int rotation,
            @Arg(desc = "double", def = "1")
                    double yscale,
            @Switch(name = 'r', desc = "Enables random off-axis rotation")
                    boolean randomRotate,
            @Switch(name = 'l', desc = "Will work on snow layers")
                    boolean layers,
            @Switch(name = 's', desc = "Disables smoothing")
                    boolean dontSmooth, InjectedValueAccess context
    )
            throws WorldEditException, FileNotFoundException {
        terrainBrush(player, session, radius, image, rotation, yscale, true, randomRotate, layers,
                !dontSmooth, ScalableHeightMap.Shape.CONE, context
        );
    }

    private void terrainBrush(
            Player player,
            LocalSession session,
            Expression radius,
            String image,
            int rotation,
            double yscale,
            boolean flat,
            boolean randomRotate,
            boolean layers,
            boolean smooth,
            Shape shape,
            InjectedValueAccess context
    )
            throws WorldEditException, FileNotFoundException {
        worldEdit.checkMaxBrushRadius(radius);
        InputStream stream = getHeightmapStream(image);
        HeightBrush brush;
        int minY = player.getWorld().getMinY();
        int maxY = player.getWorld().getMaxY();
        if (flat) {
            try {
                brush = new FlattenBrush(stream, rotation, yscale, layers, smooth,
                        "#clipboard".equalsIgnoreCase(image)
                                ? session.getClipboard().getClipboard() : null, shape, minY, maxY
                );
            } catch (EmptyClipboardException ignored) {
                brush = new FlattenBrush(stream, rotation, yscale, layers, smooth, null, shape, minY, maxY);
            }
        } else {
            try {
                brush = new HeightBrush(stream, rotation, yscale, layers, smooth,
                        "#clipboard".equalsIgnoreCase(image)
                                ? session.getClipboard().getClipboard() : null, minY, maxY
                );
            } catch (EmptyClipboardException ignored) {
                brush = new HeightBrush(stream, rotation, yscale, layers, smooth, null, minY, maxY);
            }
        }
        if (randomRotate) {
            brush.setRandomRotate(true);
        }
        set(context, brush, "worldedit.brush.height").setSize(radius);
    }

    private InputStream getHeightmapStream(String filename) throws FileNotFoundException {
        if (filename == null || "none".equalsIgnoreCase(filename)) {
            return null;
        }
        String filenamePng = filename.endsWith(".png") ? filename : filename + ".png";
        File file = new File(
                Fawe.platform().getDirectory(),
                Settings.settings().PATHS.HEIGHTMAP + File.separator + filenamePng
        );
        if (file.exists()) {
            return new FileInputStream(file);
        }
        URI uri = ImageUtil.getImageURI(filename);
        return ImageUtil.getInputStream(uri);
    }


    @Command(
            name = "copypaste",
            aliases = {
                    "cp",
                    "copypasta"
            },
            desc = "Copy Paste brush",
            descFooter = "Left click the base of an object to copy.\n" + "Right click to paste\n"
                    + "Note: Works well with the clipboard scroll action\n"
                    + "Video: https://www.youtube.com/watch?v=RPZIaTbqoZw"
    )
    @CommandPermissions("worldedit.brush.copy")
    public void copy(
            Player player, LocalSession session, InjectedValueAccess context,
            @Arg(desc = "Expression", def = "5")
                    Expression radius,
            @Switch(name = 'r', desc = "Apply random rotation on paste")
                    boolean randomRotate,
            @Switch(name = 'a', desc = "Apply auto view based rotation on paste")
                    boolean autoRotate
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        player.print(Caption.of("fawe.worldedit.brush.brush.copy", (radius)));

        set(context, new CopyPastaBrush(player, session, randomRotate, autoRotate), "worldedit.brush.copy").setSize(radius);
    }

    @Command(
            name = "command",
            aliases = {"cmd"},
            desc = "Command brush",
            descFooter = "Run the commands at the clicked position.\n"
                    + " - Your selection will be expanded to the specified size around each point\n"
                    + " - Placeholders: {x}, {y}, {z}, {world}, {size}"
    )
    @CommandPermissions("worldedit.brush.command")
    public void command(
            InjectedValueAccess context,
            @Arg(desc = "Expression")
                    Expression radius,
            @Arg(desc = "Command to run")
                    List input
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        String cmd = StringMan.join(input, " ");
        set(context, new CommandBrush(cmd), "worldedit.brush.command").setSize(radius);
    }

    @Command(
            name = "savebrush",
            aliases = {"save"},
            desc = "Save your current brush"
    )
    @CommandPermissions("worldedit.brush.save")
    public void saveBrush(
            Player player, LocalSession session,
            @Arg(desc = "String name")
                    String name,
            @Switch(name = 'g', desc = "Save the brush globally")
                    boolean root
    ) throws WorldEditException, IOException {
        BrushTool tool = session.getBrushTool(player);
        if (tool != null) {
            root |= name.startsWith("../");
            name = FileSystems.getDefault().getPath(name).getFileName().toString();
            File folder = MainUtil.getFile(Fawe.platform().getDirectory(), "brushes");
            name = name.endsWith(".jsgz") ? name : name + ".jsgz";
            File file;
            if (root && player.hasPermission("worldedit.brush.save.other")) {
                file = new File(folder, name);
            } else {
                file = new File(folder, player.getUniqueId() + File.separator + name);
            }
            File parent = file.getParentFile();
            if (!parent.exists()) {
                parent.mkdirs();
            }
            file.createNewFile();
            try (DataOutputStream out = new DataOutputStream(
                    new ParallelGZIPOutputStream(new FileOutputStream(file)))) {
                out.writeUTF(tool.toString());
            } catch (Throwable e) {
                e.printStackTrace();
            }
            player.print(Caption.of("fawe.worldedit.schematic.schematic.saved", name));
        } else {
            player.print(Caption.of("fawe.worldedit.brush.brush.none"));
        }
    }

    // TODO: Write a Brush standard format.
    /*    @Command(
                name = "loadbrush",
                aliases = {"load"},
                desc = "Load a brush"
        )
        @CommandPermissions("worldedit.brush.load")
        public void loadBrush(Player player, LocalSession session, @Arg(desc = "String name") String name)
                throws WorldEditException, IOException {
            name = FileSystems.getDefault().getPath(name).getFileName().toString();
            File folder = MainUtil.getFile(Fawe.platform().getDirectory(), "brushes");
            name = name.endsWith(".jsgz") ? name : name + ".jsgz";
            File file = new File(folder, player.getUniqueId() + File.separator + name);
            if (!file.exists()) {
                file = new File(folder, name);
            }
            if (!file.exists()) {
                File[] files = folder.listFiles(pathname -> false);
                player.print(Caption.of("fawe.error.brush.not.found", name));
                return;
            }
            try (DataInputStream in = new DataInputStream(
                    new GZIPInputStream(new FileInputStream(file)))) {
                String json = in.readUTF();
                BrushTool tool = BrushTool.fromString(player, session, json);
                BaseItem item = player.getItemInHand(HandSide.MAIN_HAND);
                session.setTool(item, tool, player);
                player.print(Caption.of("fawe.worldedit.brush.brush.equipped", name));
            } catch (Throwable e) {
                e.printStackTrace();
                player.print(Caption.of("fawe.error.brush.incompatible"));
            }
        } */

    @Command(
            name = "/listbrush",
            desc = "List saved brushes",
            descFooter = "List all brushes in the brush directory")
    @CommandPermissions("worldedit.brush.list")
    public void list(
            Actor actor, InjectedValueAccess args,
            @ArgFlag(name = 'p', desc = "Prints the requested page", def = "0")
                    int page
    ) throws WorldEditException {
        String baseCmd = "/brush loadbrush";
        File dir = MainUtil.getFile(Fawe.platform().getDirectory(), "brushes");
        // TODO NOT IMPLEMENTED
        //        UtilityCommands.list(dir, actor, args, page, null, true, baseCmd);
    }
    //FAWE end

    static void setOperationBasedBrush(
            Player player,
            LocalSession session,
            //FAWE start - Expression > double
            Expression radius,
            //FAWE end
            Contextual factory,
            RegionFactory shape,
            String permission
    )
            throws WorldEditException {
        WorldEdit.getInstance().checkMaxBrushRadius(radius);
        BrushTool tool = session.getBrushTool(player.getItemInHand(HandSide.MAIN_HAND).getType());
        tool.setSize(radius);
        tool.setFill(null);
        tool.setBrush(new OperationFactoryBrush(factory, shape, session), permission);

        player.print(Caption.of("worldedit.brush.operation.equip", TextComponent.of(factory.toString())));
        ToolCommands.sendUnbindInstruction(player, UNBIND_COMMAND_COMPONENT);
    }

    @Command(
            name = "deform",
            desc = "Deform brush, applies an expression to an area"
    )
    @CommandPermissions("worldedit.brush.deform")
    public void deform(
            Player player, LocalSession localSession,
            @Arg(desc = "The shape of the region")
                    RegionFactory shape,
            @Arg(desc = "The size of the brush", def = "5")
                    double radius,
            @Arg(desc = "Expression to apply", def = "y-=0.2")
                    String expression,
            @Switch(name = 'r', desc = "Use the game's coordinate origin")
                    boolean useRawCoords,
            @Switch(name = 'o', desc = "Use the placement position as the origin")
                    boolean usePlacement
    ) throws WorldEditException {
        Deform deform = new Deform(expression);
        if (useRawCoords) {
            deform.setMode(Deform.Mode.RAW_COORD);
        } else if (usePlacement) {
            deform.setMode(Deform.Mode.OFFSET);
            deform.setOffset(localSession.getPlacementPosition(player).toVector3());
        }
        setOperationBasedBrush(player, localSession, radius,
                deform, shape, "worldedit.brush.deform"
        );
    }

    @Command(
            name = "set",
            desc = "Set brush, sets all blocks in the area"
    )
    @CommandPermissions("worldedit.brush.set")
    public void set(
            Player player, LocalSession localSession,
            @Arg(desc = "The shape of the region")
                    RegionFactory shape,
            @Arg(desc = "The size of the brush", def = "5")
                    Expression radius,
            @Arg(desc = "The pattern of blocks to set")
                    Pattern pattern
    ) throws WorldEditException {
        setOperationBasedBrush(player, localSession, radius,
                new Apply(new ReplaceFactory(pattern)), shape, "worldedit.brush.set"
        );
    }

    @Command(
            name = "forest",
            desc = "Forest brush, creates a forest in the area"
    )
    @CommandPermissions("worldedit.brush.forest")
    public void forest(
            Player player, LocalSession localSession,
            @Arg(desc = "The shape of the region")
                    RegionFactory shape,
            @Arg(desc = "The size of the brush", def = "5")
                    Expression radius,
            @Arg(desc = "The density of the brush", def = "20")
                    double density,
            @Arg(desc = "The type of tree to use")
                    TreeGenerator.TreeType type
    ) throws WorldEditException {
        setOperationBasedBrush(player, localSession, radius,
                new Paint(new TreeGeneratorFactory(type), density / 100), shape, "worldedit.brush.forest"
        );
    }

    @Command(
            name = "raise",
            desc = "Raise brush, raise all blocks by one"
    )
    @CommandPermissions("worldedit.brush.raise")
    public void raise(
            Player player, LocalSession localSession,
            @Arg(desc = "The shape of the region")
                    RegionFactory shape,
            @Arg(desc = "The size of the brush", def = "5")
                    Expression radius
    ) throws WorldEditException {
        setOperationBasedBrush(player, localSession, radius,
                new Deform("y-=1", Deform.Mode.RAW_COORD), shape, "worldedit.brush.raise"
        );
    }

    @Command(
            name = "lower",
            desc = "Lower brush, lower all blocks by one"
    )
    @CommandPermissions("worldedit.brush.lower")
    public void lower(
            Player player, LocalSession localSession,
            @Arg(desc = "The shape of the region")
                    RegionFactory shape,
            @Arg(desc = "The size of the brush", def = "5")
                    Expression radius
    ) throws WorldEditException {
        setOperationBasedBrush(player, localSession, radius,
                new Deform("y+=1", Deform.Mode.RAW_COORD), shape, "worldedit.brush.lower"
        );
    }

    @Command(
            name = "snow",
            desc = "Snow brush, sets snow in the area"
    )
    @CommandPermissions("worldedit.brush.snow")
    public void snow(
            Player player, LocalSession localSession,
            @Arg(desc = "The shape of the region")
                    RegionFactory shape,
            @Arg(desc = "The size of the brush", def = "5")
                    double radius,
            @Switch(name = 's', desc = "Whether to stack snow")
                    boolean stack
    ) throws WorldEditException {

        if (shape instanceof CylinderRegionFactory) {
            shape = new CylinderRegionFactory(radius);
        }

        setOperationBasedBrush(player, localSession, radius,
                new ApplyLayer(new Snow(stack)), shape, "worldedit.brush.snow"
        );
    }

    @Command(
            name = "sphere",
            aliases = {"s"},
            desc = "Choose the sphere brush"
    )
    @CommandPermissions("worldedit.brush.sphere")
    public void sphereBrush(
            Player player, InjectedValueAccess context,
            @Arg(desc = "The pattern of blocks to set")
                    Pattern pattern,
            @Arg(desc = "The radius of the sphere", def = "2")
                    Expression radius,
            @Switch(name = 'h', desc = "Create hollow spheres instead")
                    boolean hollow,
            @Switch(name = 'f', desc = "Create falling spheres instead")
                    boolean falling
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        Brush brush;
        if (hollow) {
            brush = new HollowSphereBrush();
        } else {
            //FAWE start - Suggest different brush material if sand or gravel is used
            if (pattern instanceof BlockStateHolder) {
                BlockType type = ((BlockStateHolder) pattern).getBlockType();
                switch (type.getId()) {
                    case "minecraft:sand":
                    case "minecraft:gravel":
                        player.print(
                                Caption.of("fawe.worldedit.brush.brush.try.other"));
                        falling = true;
                        break;
                    default:
                        break;
                }
            }
            if (falling) {
                brush = new FallingSphere();
            } else {
                brush = new SphereBrush();
            }

        }
        //FAWE end
        set(context, brush, "worldedit.brush.sphere").setSize(radius).setFill(pattern);
    }

    @Command(
            name = "cylinder",
            aliases = {"cyl", "c"},
            desc = "Choose the cylinder brush"
    )
    @CommandPermissions("worldedit.brush.cylinder")
    public void cylinderBrush(
            InjectedValueAccess context,
            @Arg(desc = "The pattern of blocks to set")
                    Pattern pattern,
            @Arg(desc = "The radius of the cylinder", def = "2")
                    Expression radius,
            @Arg(desc = "The height of the cylinder", def = "1")
                    int height,
            //FAWE start - hcyl thickness
            @Arg(desc = "The thickness of the cylinder. Requires -h switch be given. 0 creates a standard hollow cylinder.",
                    def = "0")
                    double thickness,
            //FAWE end
            @Switch(name = 'h', desc = "Create hollow cylinders instead")
                    boolean hollow
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);
        worldEdit.checkMaxBrushRadius(height);

        BrushSettings settings;
        if (hollow) {
            //FAWE start - hcyl thickness
            settings = set(context, new HollowCylinderBrush(height, thickness), "worldedit.brush.cylinder");
            //FAWE end
        } else {
            settings = set(context, new CylinderBrush(height), "worldedit.brush.cylinder");
        }
        settings.setSize(radius).setFill(pattern);
    }

    @Command(
            name = "clipboard",
            desc = "@Deprecated use instead: `/br copypaste`)",
            descFooter = "Choose the clipboard brush.\n"
                    + "Without the -o flag, the paste will appear centered at the target location. "
                    + "With the flag, then the paste will appear relative to where you had "
                    + "stood relative to the copied area when you copied it."
    )
    @Deprecated
    @CommandPermissions("worldedit.brush.clipboard")
    public void clipboardBrush(
            Player player, LocalSession session,
            @Switch(name = 'a', desc = "Don't paste air from the clipboard")
                    boolean ignoreAir,
            @Switch(name = 'o', desc = "Paste starting at the target location, instead of centering on it")
                    boolean usingOrigin,
            @Switch(name = 'e', desc = "Paste entities if available")
                    boolean pasteEntities,
            @Switch(name = 'b', desc = "Paste biomes if available")
                    boolean pasteBiomes,
            @ArgFlag(name = 'm', desc = "Skip blocks matching this mask in the clipboard")
            @ClipboardMask
                    Mask sourceMask, InjectedValueAccess context
    ) throws WorldEditException {
        ClipboardHolder holder = session.getClipboard();

        Clipboard clipboard = holder.getClipboard();
        ClipboardHolder newHolder = new ClipboardHolder(clipboard);
        newHolder.setTransform(holder.getTransform());

        BlockVector3 size = clipboard.getDimensions();

        worldEdit.checkMaxBrushRadius(size.getBlockX() / 2D - 1);
        worldEdit.checkMaxBrushRadius(size.getBlockY() / 2D - 1);
        worldEdit.checkMaxBrushRadius(size.getBlockZ() / 2D - 1);

        set(
                context,
                new ClipboardBrush(newHolder, ignoreAir, usingOrigin, pasteEntities, pasteBiomes,
                        sourceMask
                ),
                "worldedit.brush.clipboard"
        );
    }

    @Command(
            name = "smooth",
            desc = "Choose the terrain softener brush",
            descFooter = "Example: '/brush smooth 2 4 grass_block,dirt,stone'"
    )
    @CommandPermissions("worldedit.brush.smooth")
    public void smoothBrush(
            Player player, LocalSession session,
            //FAWE start - Expression > double
            @Arg(desc = "The radius to sample for softening", def = "2")
                    Expression radius,
            //FAWE end
            @Arg(desc = "The number of iterations to perform", def = "4")
                    int iterations,
            @Arg(desc = "The mask of blocks to use for the heightmap", def = "")
                    Mask mask,
            InjectedValueAccess context
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);

        //FAWE start
        FaweLimit limit = Settings.settings().getLimit(player);
        iterations = Math.min(limit.MAX_ITERATIONS, iterations);
        //FAWE end

        set(context, new SmoothBrush(iterations, mask), "worldedit.brush.smooth").setSize(radius);
        player.print(Caption.of(
                "worldedit.brush.smooth.equip",
                radius,
                iterations,
                Caption.of("worldedit.brush.smooth." + (mask == null ? "no" : "") + "filter")
        ));
    }

    @Command(
            name = "snowsmooth",
            desc = "Choose the snow terrain softener brush",
            descFooter = "Example: '/brush snowsmooth 5 1 -l 3'"
    )
    @CommandPermissions("worldedit.brush.snowsmooth")
    public void snowSmoothBrush(
            Player player, LocalSession session,
            //FAWE start - Expression > double, default iteration number 1 is much better.
            @Arg(desc = "The radius to sample for softening", def = "2")
                    Expression radius,
            @Arg(desc = "The number of iterations to perform", def = "1")
                    int iterations,
            //FAWE end
            @ArgFlag(name = 'l', desc = "The number of snow blocks under snow", def = "1")
                    int snowBlockCount,
            @ArgFlag(name = 'm', desc = "The mask of blocks to use for the heightmap")
                    Mask mask, InjectedValueAccess context
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);

        //FAWE start
        FaweLimit limit = Settings.settings().getLimit(player);
        iterations = Math.min(limit.MAX_ITERATIONS, iterations);
        //FAWE end

        set(context, new SnowSmoothBrush(iterations, mask), "worldedit.brush.snowsmooth").setSize(radius);
        player.print(Caption.of(
                "worldedit.brush.smooth.equip",
                radius,
                iterations,
                Caption.of("worldedit.brush.smooth." + (mask == null ? "no" : "") + "filter")
        ));
    }

    @Command(
            name = "extinguish",
            aliases = {"ex"},
            desc = "Shortcut fire extinguisher brush"
    )
    @CommandPermissions("worldedit.brush.ex")
    public void extinguishBrush(
            InjectedValueAccess context, EditSession editSession,
            @Arg(desc = "The radius to extinguish", def = "5")
                    Expression radius
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);

        set(context, new SphereBrush(), "worldedit.brush.ex").setSize(radius).setFill(BlockTypes.AIR.getDefaultState())
                .setMask(new SingleBlockTypeMask(editSession, BlockTypes.FIRE));
    }

    @Command(
            name = "gravity",
            aliases = {"grav"},
            desc = "Gravity brush, simulates the effect of gravity"
    )
    @CommandPermissions("worldedit.brush.gravity")
    public void gravityBrush(
            InjectedValueAccess context,
            @Arg(desc = "The radius to apply gravity in", def = "5")
                    Expression radius,
            @Switch(name = 'h', desc = "Affect blocks starting at max Y, rather than the target location Y + radius")
                    boolean fromMaxY
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);

        set(context, new GravityBrush(fromMaxY), "worldedit.brush.gravity").setSize(radius);
    }

    @Command(
            name = "butcher",
            aliases = {"kill"},
            desc = "Butcher brush, kills mobs within a radius"
    )
    @CommandPermissions("worldedit.brush.butcher")
    public void butcherBrush(
            Player player, LocalSession session,
            @Arg(desc = "Radius to kill mobs in", def = "5")
                    Expression radius,
            @Switch(name = 'p', desc = "Also kill pets")
                    boolean killPets,
            @Switch(name = 'n', desc = "Also kill NPCs")
                    boolean killNpcs,
            @Switch(name = 'g', desc = "Also kill golems")
                    boolean killGolems,
            @Switch(name = 'a', desc = "Also kill animals")
                    boolean killAnimals,
            @Switch(name = 'b', desc = "Also kill ambient mobs")
                    boolean killAmbient,
            @Switch(name = 't', desc = "Also kill mobs with name tags")
                    boolean killWithName,
            @Switch(name = 'f', desc = "Also kill all friendly mobs (Applies the flags `-abgnpt`)")
                    boolean killFriendly,
            @Switch(name = 'r', desc = "Also destroy armor stands")
                    boolean killArmorStands,
            @Switch(name = 'w', desc = "Also kill water mobs")
                    boolean killWater, InjectedValueAccess context
    ) throws WorldEditException {
        worldEdit.checkMaxBrushRadius(radius);

        CreatureButcher flags = new CreatureButcher(player);
        flags.or(
                CreatureButcher.Flags.FRIENDLY,
                killFriendly
        ); // No permission check here. Flags will instead be filtered by the subsequent calls.
        flags.or(CreatureButcher.Flags.PETS, killPets, "worldedit.butcher.pets");
        flags.or(CreatureButcher.Flags.NPCS, killNpcs, "worldedit.butcher.npcs");
        flags.or(CreatureButcher.Flags.GOLEMS, killGolems, "worldedit.butcher.golems");
        flags.or(CreatureButcher.Flags.ANIMALS, killAnimals, "worldedit.butcher.animals");
        flags.or(CreatureButcher.Flags.AMBIENT, killAmbient, "worldedit.butcher.ambient");
        flags.or(CreatureButcher.Flags.TAGGED, killWithName, "worldedit.butcher.tagged");
        flags.or(CreatureButcher.Flags.ARMOR_STAND, killArmorStands, "worldedit.butcher.armorstands");
        flags.or(CreatureButcher.Flags.WATER, killWater, "worldedit.butcher.water");

        set(context, new ButcherBrush(flags), "worldedit.brush.butcher").setSize(radius);
    }

    //FAWE start
    public BrushSettings process(Player player, Arguments arguments, BrushSettings settings)
            throws WorldEditException {
        LocalSession session = worldEdit.getSessionManager().get(player);
        session.setTool(player, null);
        BrushTool tool = session.getBrushTool(player);
        if (tool != null) {
            tool.setPrimary(settings);
            tool.setSecondary(settings);

            player.print(
                    Caption.of("fawe.worldedit.brush.brush.equipped", arguments.get().split(" ")[1]));
            ToolCommands.sendUnbindInstruction(player, UNBIND_COMMAND_COMPONENT);
        }
        return settings;
    }

    public BrushSettings set(InjectedValueAccess context, Brush brush, String permission)
            throws InvalidToolBindException {
        Player player = context.injectedValue(Key.of(Player.class))
                .orElseThrow(() -> new IllegalStateException("No player"));
        LocalSession session = player.getSession();
        BrushSettings bs = new BrushSettings();
        BrushTool tool = session.getBrushTool(player, false);
        if (tool != null) {
            BrushSettings currentContext = tool.getContext();
            if (currentContext != null) {
                Brush currentBrush = currentContext.getBrush();
                if (currentBrush != null && currentBrush.getClass() == brush.getClass()) {
                    bs = currentContext;
                }
            }
        }
        Arguments arguments = context.injectedValue(Key.of(Arguments.class)).orElse(null);
        if (arguments != null) {
            String args = arguments.get();
            bs.addSetting(BrushSettings.SettingType.BRUSH, args.substring(args.indexOf(' ') + 1));
        }
        bs.addPermission(permission);
        bs.setBrush(brush);
        return process(player, arguments, bs);
    }
    //FAWE end

    static void setOperationBasedBrush(
            Player player, LocalSession session, double radius,
            Contextual factory,
            RegionFactory shape,
            String permission
    ) throws WorldEditException {
        WorldEdit.getInstance().checkMaxBrushRadius(radius);
        BrushTool tool = session.getBrushTool(player.getItemInHand(HandSide.MAIN_HAND).getType());
        tool.setSize(radius);
        tool.setFill(null);
        tool.setBrush(new OperationFactoryBrush(factory, shape, session), permission);

        player.print(Caption.of("worldedit.brush.operation.equip", TextComponent.of(factory.toString())));
        ToolCommands.sendUnbindInstruction(player, UNBIND_COMMAND_COMPONENT);
    }

}




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