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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.sk89q.worldedit.extent;
import com.fastasyncworldedit.core.queue.IBatchProcessor;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.biome.BiomeTypes;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockTypes;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.List;
import java.util.UUID;
/**
* An extent that returns air blocks for all blocks and does not
* pass on any changes.
*/
public class NullExtent implements Extent {
public static final NullExtent INSTANCE = new NullExtent();
@Override
public BlockVector3 getMinimumPoint() {
return BlockVector3.ZERO;
}
@Override
public BlockVector3 getMaximumPoint() {
return BlockVector3.ZERO;
}
@Override
public List getEntities(Region region) {
return Collections.emptyList();
}
@Override
public List getEntities() {
return Collections.emptyList();
}
@Nullable
@Override
public Entity createEntity(Location location, BaseEntity entity) {
return null;
}
//FAWE start
@Nullable
@Override
public Entity createEntity(Location location, BaseEntity entity, UUID uuid) {
return null;
}
//FAWE end
@Override
public BlockState getBlock(BlockVector3 position) {
return BlockTypes.AIR.getDefaultState();
}
@Override
public BaseBlock getFullBlock(BlockVector3 position) {
return getBlock(position).toBaseBlock();
}
@Override
public BiomeType getBiome(BlockVector3 position) {
return BiomeTypes.THE_VOID;
}
@Override
public > boolean setBlock(BlockVector3 position, B block) throws WorldEditException {
return false;
}
@Override
public boolean fullySupports3DBiomes() {
return false;
}
@Override
public boolean setTile(int x, int y, int z, CompoundTag tile) throws WorldEditException {
return false;
}
@Override
public boolean setBiome(BlockVector3 position, BiomeType biome) {
return false;
}
//FAWE start
@Override
public boolean setBiome(int x, int y, int z, BiomeType biome) {
return false;
}
@Override
public > boolean setBlock(int x, int y, int z, T block)
throws WorldEditException {
return false;
}
@Override
public Extent addProcessor(final IBatchProcessor processor) {
return this;
}
@Override
public Extent addPostProcessor(final IBatchProcessor processor) {
return this;
}
//FAWE end
@Nullable
@Override
public Operation commit() {
return null;
}
}