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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.sk89q.worldedit.extent.world;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.extension.platform.Watchdog;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import javax.annotation.Nullable;
import java.util.UUID;
/**
* Extent that ticks the watchdog before every world-affecting action.
*/
public class WatchdogTickingExtent extends AbstractDelegateExtent {
// Number of operations we run per tick to the watchdog
private static final int OPS_PER_TICK = 100;
private final Watchdog watchdog;
private boolean enabled;
private int ops;
/**
* Create a new instance.
*
* @param extent the extent
* @param watchdog the watchdog to reset
*/
public WatchdogTickingExtent(Extent extent, Watchdog watchdog) {
super(extent);
this.watchdog = watchdog;
}
public boolean isEnabled() {
return enabled;
}
public void setEnabled(boolean enabled) {
this.enabled = enabled;
}
private void onOperation() {
if (enabled) {
ops++;
if (ops == OPS_PER_TICK) {
watchdog.tick();
ops = 0;
}
}
}
@Override
public > boolean setBlock(BlockVector3 location, T block) throws WorldEditException {
onOperation();
return super.setBlock(location, block);
}
@Nullable
@Override
public Entity createEntity(Location location, BaseEntity entity) {
onOperation();
return super.createEntity(location, entity);
}
//FAWE start
@Nullable
@Override
public Entity createEntity(Location location, BaseEntity entity, UUID uuid) {
onOperation();
return super.createEntity(location, entity, uuid);
}
//FAWE end
@Override
public boolean setBiome(BlockVector3 position, BiomeType biome) {
onOperation();
return super.setBiome(position, biome);
}
}