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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.

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/*
 * WorldEdit, a Minecraft world manipulation toolkit
 * Copyright (C) sk89q 
 * Copyright (C) WorldEdit team and contributors
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see .
 */

package com.sk89q.worldedit.function.factory;

import com.sk89q.worldedit.function.Contextual;
import com.sk89q.worldedit.function.EditContext;
import com.sk89q.worldedit.function.LayerFunction;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.visitor.LayerVisitor;
import com.sk89q.worldedit.regions.FlatRegion;
import com.sk89q.worldedit.regions.NullRegion;
import com.sk89q.worldedit.regions.Regions;

import static com.google.common.base.Preconditions.checkNotNull;
import static com.sk89q.worldedit.util.GuavaUtil.firstNonNull;

public class ApplyLayer implements Contextual {

    private final FlatRegion region;
    private final Contextual function;

    public ApplyLayer(Contextual function) {
        this(Regions.asFlatRegion(new NullRegion()), function);
    }

    public ApplyLayer(FlatRegion region, Contextual function) {
        checkNotNull(region, "region");
        checkNotNull(function, "function");
        this.region = region;
        this.function = function;
    }

    @Override
    public Operation createFromContext(EditContext context) {
        FlatRegion localRegion = Regions.asFlatRegion(firstNonNull(context.getRegion(), region));

        return new LayerVisitor(
                localRegion,
                localRegion.getMinimumPoint().getY(),
                localRegion.getMaximumPoint().getY(),
                function.createFromContext(context),
                //FAWE start - provide extent for preloading
                context.getDestination()
                //FAWE end
        );
    }

    @Override
    public String toString() {
        return "set " + function;
    }

}




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