com.sk89q.worldedit.function.generator.FloraGenerator Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of FastAsyncWorldEdit-Core Show documentation
Show all versions of FastAsyncWorldEdit-Core Show documentation
Blazingly fast Minecraft world manipulation for artists, builders and everyone else.
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.sk89q.worldedit.function.generator;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.pattern.RandomPattern;
import com.sk89q.worldedit.internal.Constants;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypes;
/**
* Generates flora (which may include tall grass, flowers, etc.).
*
* The current implementation is not biome-aware, but it may become so in
* the future.
*/
public class FloraGenerator implements RegionFunction {
private final EditSession editSession;
private final boolean biomeAware = false;
private final Pattern desertPattern = getDesertPattern();
private final Pattern temperatePattern = getTemperatePattern();
//FAWE start
private final Pattern mushroomPattern = mushroomPattern();
private final Pattern netherPattern = netherPattern();
private final Pattern warpedNyliumPattern = warpedNyliumPattern();
//FAWE end
/**
* Create a new flora generator.
*
* @param editSession the edit session
*/
public FloraGenerator(EditSession editSession) {
this.editSession = editSession;
}
/**
* Return whether the flora generator is set to be biome-aware.
*
* By default, it is currently disabled by default, but
* this may change.
*
* @return true if biome aware
*/
public boolean isBiomeAware() {
return biomeAware;
}
/**
* Set whether the generator is biome aware.
*
* It is currently not possible to make the generator biome-aware.
*
* @param biomeAware must always be false
*/
public void setBiomeAware(boolean biomeAware) {
if (biomeAware) {
throw new IllegalArgumentException("Cannot enable biome-aware mode; not yet implemented");
}
}
/**
* Get a pattern for plants to place inside a desert environment.
*
* @return a pattern that places flora
*/
public static Pattern getDesertPattern() {
RandomPattern pattern = new RandomPattern();
pattern.add(BlockTypes.DEAD_BUSH.getDefaultState(), 30);
pattern.add(BlockTypes.CACTUS.getDefaultState(), 20);
pattern.add(BlockTypes.AIR.getDefaultState(), 300);
return pattern;
}
/**
* Get a pattern for plants to place inside a temperate environment.
*
* @return a pattern that places flora
*/
public static Pattern getTemperatePattern() {
RandomPattern pattern = new RandomPattern();
pattern.add(BlockTypes.GRASS.getDefaultState(), 300);
pattern.add(BlockTypes.POPPY.getDefaultState(), 5);
pattern.add(BlockTypes.DANDELION.getDefaultState(), 5);
return pattern;
}
//FAWE start
/**
* Get a pattern for plants to place inside a mushroom environment.
*
* @return a pattern that places flora
*/
public static Pattern mushroomPattern() {
RandomPattern pattern = new RandomPattern();
pattern.add(BlockTypes.RED_MUSHROOM.getDefaultState(), 10);
pattern.add(BlockTypes.BROWN_MUSHROOM.getDefaultState(), 10);
return pattern;
}
/**
* Get a pattern for plants to place inside a nether environment.
*
* @return a pattern that places flora
*/
public static Pattern netherPattern() {
RandomPattern pattern = new RandomPattern();
pattern.add(BlockTypes.CRIMSON_ROOTS.getDefaultState(), 10);
pattern.add(BlockTypes.CRIMSON_FUNGUS.getDefaultState(), 20);
pattern.add(BlockTypes.WARPED_FUNGUS.getDefaultState(), 5);
return pattern;
}
/**
* Get a pattern for plants to place inside a nether environment.
*
* @return a pattern that places flora
*/
public static Pattern warpedNyliumPattern() {
RandomPattern pattern = new RandomPattern();
pattern.add(BlockTypes.WARPED_ROOTS.getDefaultState(), 15);
pattern.add(BlockTypes.NETHER_SPROUTS.getDefaultState(), 20);
pattern.add(BlockTypes.WARPED_FUNGUS.getDefaultState(), 7);
pattern.add(BlockTypes.CRIMSON_ROOTS.getDefaultState(), 10);
return pattern;
}
//FAWE end
@Override
public boolean apply(BlockVector3 position) throws WorldEditException {
//FAWE start
int dataVersion = WorldEdit.getInstance().getPlatformManager().queryCapability(Capability.GAME_HOOKS).getDataVersion();
//FAWE end
BlockState block = editSession.getBlock(position);
if (block.getBlockType() == BlockTypes.GRASS_BLOCK) {
editSession.setBlock(position.add(0, 1, 0), temperatePattern.applyBlock(position));
return true;
//FAWE start - add red sand
} else if (block.getBlockType() == BlockTypes.SAND || block.getBlockType() == BlockTypes.RED_SAND) {
//FAWE end
editSession.setBlock(position.add(0, 1, 0), desertPattern.applyBlock(position));
return true;
//FAWE start - add new types
} else if (block.getBlockType() == BlockTypes.MYCELIUM || block.getBlockType() == BlockTypes.NETHERRACK) {
editSession.setBlock(position.add(0, 1, 0), mushroomPattern.applyBlock(position));
return true;
} else if (dataVersion >= Constants.DATA_VERSION_MC_1_16) {
if (block.getBlockType() == BlockTypes.SOUL_SOIL || block.getBlockType() == BlockTypes.CRIMSON_NYLIUM) {
editSession.setBlock(position.add(0, 1, 0), netherPattern.applyBlock(position));
return true;
} else if (block.getBlockType() == BlockTypes.WARPED_NYLIUM) {
editSession.setBlock(position.add(0, 1, 0), warpedNyliumPattern.applyBlock(position));
}
}
//FAWE end
return false;
}
}