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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.sk89q.worldedit.function.mask;
import com.sk89q.worldedit.math.BlockVector2;
/**
* Tests whether a given vector meets a criteria.
*/
public interface Mask2D {
/**
* Returns true if the criteria is met.
*
* @param vector the vector to test
* @return true if the criteria is met
*/
boolean test(BlockVector2 vector);
//FAWE start
Mask2D copy2D();
//FAWE end
}