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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.sk89q.worldedit.math.noise;
import net.royawesome.jlibnoise.module.source.RidgedMulti;
/**
* Generates ridged multi-fractal noise.
*/
public class RidgedMultiFractalNoise extends JLibNoiseGenerator {
@Override
protected RidgedMulti createModule() {
return new RidgedMulti();
}
public double getFrequency() {
return getModule().getFrequency();
}
public void setFrequency(double frequency) {
getModule().setFrequency(frequency);
}
public double getLacunarity() {
return getModule().getLacunarity();
}
public void setLacunarity(double lacunarity) {
getModule().setLacunarity(lacunarity);
}
public int getOctaveCount() {
return getModule().getOctaveCount();
}
public void setOctaveCount(int octaveCount) {
getModule().setOctaveCount(octaveCount);
}
@Override
public void setSeed(int seed) {
getModule().setSeed(seed);
}
@Override
public int getSeed() {
return getModule().getSeed();
}
}