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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.

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/*
 * WorldEdit, a Minecraft world manipulation toolkit
 * Copyright (C) sk89q 
 * Copyright (C) WorldEdit team and contributors
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see .
 */

package com.sk89q.worldedit.math.noise;

import net.royawesome.jlibnoise.module.source.RidgedMulti;

/**
 * Generates ridged multi-fractal noise.
 */
public class RidgedMultiFractalNoise extends JLibNoiseGenerator {

    @Override
    protected RidgedMulti createModule() {
        return new RidgedMulti();
    }

    public double getFrequency() {
        return getModule().getFrequency();
    }

    public void setFrequency(double frequency) {
        getModule().setFrequency(frequency);
    }

    public double getLacunarity() {
        return getModule().getLacunarity();
    }

    public void setLacunarity(double lacunarity) {
        getModule().setLacunarity(lacunarity);
    }

    public int getOctaveCount() {
        return getModule().getOctaveCount();
    }

    public void setOctaveCount(int octaveCount) {
        getModule().setOctaveCount(octaveCount);
    }

    @Override
    public void setSeed(int seed) {
        getModule().setSeed(seed);
    }

    @Override
    public int getSeed() {
        return getModule().getSeed();
    }

}




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