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Blazingly fast Minecraft world manipulation for artists, builders and everyone else.
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.sk89q.worldedit.world.fluid;
import com.fastasyncworldedit.core.registry.RegistryItem;
import com.sk89q.worldedit.registry.Keyed;
import com.sk89q.worldedit.registry.NamespacedRegistry;
/**
* Minecraft now has a 'fluid' system. This is a
* stub class to represent what it may be in the future.
*/
//FAWE start - implements RegistryItem
public class FluidType implements RegistryItem, Keyed {
//FAWE end
public static final NamespacedRegistry REGISTRY = new NamespacedRegistry<>("fluid type");
private final String id;
public FluidType(String id) {
this.id = id;
}
/**
* Gets the ID of this block.
*
* @return The id
*/
@Override
public String getId() {
return this.id;
}
//FAWE start
private int internalId;
//UNUSED
@Override
public void setInternalId(int internalId) {
this.internalId = internalId;
}
//UNUSED
@Override
public int getInternalId() {
return internalId;
}
//FAWE end
@Override
public String toString() {
return getId();
}
@Override
public int hashCode() {
return this.id.hashCode();
}
@Override
public boolean equals(Object obj) {
return obj instanceof FluidType && this.id.equals(((FluidType) obj).id);
}
}