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/** Classes to perform PerfT tests.
 * 
The idea of ​​checking that the number of leaves of the tree of possible moves, for a given starting * position and at a given depth, is the expected one can be used in any other game as long as the number * of moves is not infinite. *

* When performed on a significant number of starting positions with sufficient depth (it all depends on the game), * these tests constitute a fairly reliable proof-by-nine of the proper functioning of a move generator. *
*
{@link com.fathzer.games.perft.PerfTBuilder} is the main class to use to create these tests. *
{@link PerfTParser} can be used to read a set of tests data ({@link com.fathzer.games.perft.PerfTTestData}) * from a text file. */ package com.fathzer.games.perft;




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