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/*
 * Copyright 2020 Feedzai
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

package com.feedzai.openml.provider.lightgbm;

import com.microsoft.ml.lightgbm.SWIGTYPE_p_p_void;
import com.microsoft.ml.lightgbm.SWIGTYPE_p_void;
import com.microsoft.ml.lightgbm.lightgbmlib;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
 * This class is responsible for initializing, managing and releasing all
 * LightGBM SWIG train resources and resource handlers in a memory-safe manner.
 * 

* Whatever happens, it guarantees that no memory leaks are left behind. * * @author Alberto Ferreira ([email protected]) * @since 1.2.0 (renamed from SWIGTrainResources) */ class SWIGTrainBooster implements AutoCloseable { /** * Logger for this class. */ private static final Logger logger = LoggerFactory.getLogger(SWIGTrainBooster.class); /** * SWIG pointer to the output LightGBM Booster Handle during Booster structure instantiation. */ public SWIGTYPE_p_p_void swigOutBoosterHandlePtr; /** * Handle of the LightGBM boosting model post-instantiation. */ public SWIGTYPE_p_void swigBoosterHandle; /** * Constructor. *

* Allocates all the initial handles necessary to bootstrap (but not use) the * in-memory LightGBM dataset + booster structures. *

* After that the BoosterHandle and the DatasetHandle will still need to be initialized at the proper times: * * @see SWIGTrainBooster#initSwigBoosterHandle() */ public SWIGTrainBooster() { this.swigOutBoosterHandlePtr = lightgbmlib.voidpp_handle(); } /** * Setup swigBoosterHandle after its structure was created in-memory. */ public void initSwigBoosterHandle() { this.swigBoosterHandle = lightgbmlib.voidpp_value(this.swigOutBoosterHandlePtr); } /** * Release any allocated resources. * This operation is idempotent and can be safely called at any time as many times as you wish. */ @Override public void close() { if (this.swigOutBoosterHandlePtr != null) { lightgbmlib.delete_voidpp(this.swigOutBoosterHandlePtr); this.swigOutBoosterHandlePtr = null; } if (this.swigBoosterHandle != null) { lightgbmlib.LGBM_BoosterFree(this.swigBoosterHandle); this.swigBoosterHandle = null; } } }





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