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/*
* 04/07/2012
*
* Copyright (C) 2012 Robert Futrell
* robert_futrell at users.sourceforge.net
* http://fifesoft.com/rsyntaxtextarea
*
* This library is distributed under a modified BSD license. See the included
* LICENSE.md file for details.
*/
package org.fife.rsta.ac.xml.tree;
import java.awt.Color;
import java.awt.Component;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.net.URL;
import java.util.Map;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import javax.swing.JTree;
import javax.swing.plaf.basic.BasicLabelUI;
import javax.swing.tree.DefaultTreeCellRenderer;
import org.fife.ui.rsyntaxtextarea.RSyntaxUtilities;
/**
* Renders nodes in the XML tree.
*
* @author Robert Futrell
* @version 1.0
*/
class XmlTreeCellRenderer extends DefaultTreeCellRenderer {
private Icon elemIcon;
private String elem;
private String attr;
private boolean selected;
private static final XmlTreeCellUI UI = new XmlTreeCellUI();
private static final Color ATTR_COLOR = new Color(0x808080);
XmlTreeCellRenderer() {
URL url = getClass().getResource("tag.png");
if (url!=null) { // Always true
elemIcon = new ImageIcon(url);
}
setUI(UI);
}
@Override
public Component getTreeCellRendererComponent(JTree tree, Object value,
boolean sel, boolean expanded, boolean leaf, int row,
boolean focused) {
super.getTreeCellRendererComponent(tree, value, sel, expanded,
leaf, row, focused);
this.selected = sel;
if (value instanceof XmlTreeNode) {
// Don't modify setText() since it determines width of tree node.
XmlTreeNode node = (XmlTreeNode)value;
elem = node.getElement();
attr = node.getMainAttr();
}
else {
elem = attr = null;
}
setIcon(elemIcon);
return this;
}
@Override
public void updateUI() {
// We must call super.updateUI() since, as of Java 7, that's where
// DefaultTreeCellRenderer caches its fonts, colors, etc.
super.updateUI(); // Get "real" new defaults
setUI(UI); // Doesn't update colors, border, etc., just paint method
}
/**
* Custom UI for our renderer. This is basically a performance hack to
* avoid using HTML for our rendering. Swing's HTML rendering engine is
* very slow, making tree views many thousands of nodes large using HTML
* very slow for expand operations (our expandInitialNodes() method). This
* is caused by calls to get the preferred size of each HTML view. A
* "plain text" renderer that can paint the different colors itself is
* much faster (~ 4x faster), but still doesn't eliminate the issue for
* huge trees.
*/
private static class XmlTreeCellUI extends BasicLabelUI {
@Override
protected void installDefaults(JLabel label) {
// Do nothing
}
@Override
protected void paintEnabledText(JLabel l, Graphics g, String s,
int textX, int textY) {
XmlTreeCellRenderer r = (XmlTreeCellRenderer)l;
Graphics2D g2d = (Graphics2D)g;
Map,?> hints = RSyntaxUtilities.getDesktopAntiAliasHints();
if (hints!=null) {
g2d.addRenderingHints(hints);
}
g2d.setColor(l.getForeground());
g2d.drawString(r.elem, textX, textY);
if (r.attr!=null) {
textX += g2d.getFontMetrics().stringWidth(r.elem + " ");
if (!r.selected) {
g2d.setColor(ATTR_COLOR);
}
g2d.drawString(r.attr, textX, textY);
}
g2d.dispose();
}
@Override
protected void uninstallDefaults(JLabel label) {
// Do nothing
}
}
}