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package com.fitbur.mockito.bytebuddy.implementation.bytecode.constant;

import com.fitbur.mockito.bytebuddy.implementation.Implementation;
import com.fitbur.mockito.bytebuddy.implementation.bytecode.StackManipulation;
import com.fitbur.mockito.bytebuddy.implementation.bytecode.StackSize;
import com.fitbur.mockito.bytebuddy.jar.asm.MethodVisitor;
import com.fitbur.mockito.bytebuddy.jar.asm.Opcodes;

/**
 * This class is responsible for loading any {@code float} constant onto the operand stack.
 */
public enum FloatConstant implements StackManipulation {

    /**
     * A {@code float} constant of value {@code 0.0f}.
     */
    ZERO(Opcodes.FCONST_0),

    /**
     * A {@code float} constant of value {@code 1.0f}.
     */
    ONE(Opcodes.FCONST_1),

    /**
     * A {@code float} constant of value {@code 2.0f}.
     */
    TWO(Opcodes.FCONST_2);

    /**
     * The size impact of loading a {@code float} constant onto the operand stack.
     */
    private static final Size SIZE = StackSize.SINGLE.toIncreasingSize();

    /**
     * The shortcut opcode for loading a {@code float} constant.
     */
    private final int opcode;

    /**
     * Creates a new shortcut operation for loading a common {@code float} onto the operand stack.
     *
     * @param opcode The shortcut opcode for loading a {@code float} constant.
     */
    FloatConstant(int opcode) {
        this.opcode = opcode;
    }

    /**
     * Creates a stack manipulation for loading a {@code float} value onto the operand stack.
     * 

 

* This is achieved either by invoking a specific opcode, if any, or by creating a constant pool entry. * * @param value The {@code float} value to load onto the stack. * @return A stack manipulation for loading the given {@code float} value. */ public static StackManipulation forValue(float value) { if (value == 0f) { return ZERO; } else if (value == 1f) { return ONE; } else if (value == 2f) { return TWO; } else { return new ConstantPool(value); } } @Override public boolean isValid() { return true; } @Override public Size apply(MethodVisitor methodVisitor, Implementation.Context implementationContext) { methodVisitor.visitInsn(opcode); return SIZE; } @Override public String toString() { return "FloatConstant." + name(); } /** * A stack manipulation for loading a {@code float} value from a class's constant pool onto the operand stack. */ protected static class ConstantPool implements StackManipulation { /** * The {@code float} value to be loaded onto the operand stack. */ private final float value; /** * Creates a new constant pool load operation. * * @param value The {@code float} value to be loaded onto the operand stack. */ protected ConstantPool(float value) { this.value = value; } @Override public boolean isValid() { return true; } @Override public Size apply(MethodVisitor methodVisitor, Implementation.Context implementationContext) { methodVisitor.visitLdcInsn(value); return SIZE; } @Override public boolean equals(Object other) { return this == other || !(other == null || getClass() != other.getClass()) && Float.compare(((ConstantPool) other).value, value) == 0; } @Override public int hashCode() { return (value != +0.0f ? Float.floatToIntBits(value) : 0); } @Override public String toString() { return "FloatConstant.ConstantPool{value=" + value + '}'; } } }




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