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A library for Java that provides re-usable components commonly used by Flow libraries.
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/*
* This file is part of Flow Commons, licensed under the MIT License (MIT).
*
* Copyright (c) 2013 Flow Powered
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.flowpowered.commons;
/**
* Stores the size that spans a fixed amount of bits
For example: 1, 2, 4, 8, 16 and 32 sizes match this description
*/
public class BitSize {
public final int SIZE;
public final int HALF_SIZE;
public final int DOUBLE_SIZE;
public final int MASK;
public final int BITS;
public final int DOUBLE_BITS;
public final int AREA;
public final int HALF_AREA;
public final int DOUBLE_AREA;
public final int VOLUME;
public final int HALF_VOLUME;
public final int DOUBLE_VOLUME;
public BitSize(int bitCount) {
this.BITS = bitCount;
this.SIZE = 1 << bitCount;
this.AREA = this.SIZE * this.SIZE;
this.VOLUME = this.AREA * this.SIZE;
this.HALF_SIZE = this.SIZE >> 1;
this.HALF_AREA = this.AREA >> 1;
this.HALF_VOLUME = this.VOLUME >> 1;
this.DOUBLE_SIZE = this.SIZE << 1;
this.DOUBLE_AREA = this.AREA << 1;
this.DOUBLE_VOLUME = this.VOLUME << 1;
this.DOUBLE_BITS = this.BITS << 1;
this.MASK = this.SIZE - 1;
}
}
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