com.flowpowered.math.vector.Vector3l Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of flow-math Show documentation
Show all versions of flow-math Show documentation
Immutable math library for Java with a focus on games and computer graphics.
The newest version!
package com.flowpowered.math.vector;
import java.io.Serializable;
import java.lang.Override;
import java.util.Random;
import com.flowpowered.math.GenericMath;
import com.flowpowered.math.HashFunctions;
public class Vector3l implements Vectorl, Comparable, Serializable, Cloneable {
private static final long serialVersionUID = 1;
public static final Vector3l ZERO = new Vector3l(0, 0, 0);
public static final Vector3l UNIT_X = new Vector3l(1, 0, 0);
public static final Vector3l UNIT_Y = new Vector3l(0, 1, 0);
public static final Vector3l UNIT_Z = new Vector3l(0, 0, 1);
public static final Vector3l ONE = new Vector3l(1, 1, 1);
public static final Vector3l RIGHT = UNIT_X;
public static final Vector3l UP = UNIT_Y;
public static final Vector3l FORWARD = UNIT_Z;
private final long x;
private final long y;
private final long z;
private transient volatile boolean hashed = false;
private transient volatile int hashCode = 0;
public Vector3l() {
this(0, 0, 0);
}
public Vector3l(Vector2l v) {
this(v, 0);
}
public Vector3l(Vector2l v, double z) {
this(v, GenericMath.floorl(z));
}
public Vector3l(Vector2l v, long z) {
this(v.getX(), v.getY(), z);
}
public Vector3l(Vector3l v) {
this(v.x, v.y, v.z);
}
public Vector3l(Vector4l v) {
this(v.getX(), v.getY(), v.getZ());
}
public Vector3l(VectorNl v) {
this(v.get(0), v.get(1), v.size() > 2 ? v.get(2) : 0);
}
public Vector3l(double x, double y, double z) {
this(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public Vector3l(long x, long y, long z) {
this.x = x;
this.y = y;
this.z = z;
}
public long getX() {
return x;
}
public long getY() {
return y;
}
public long getZ() {
return z;
}
public Vector3l add(Vector3l v) {
return add(v.x, v.y, v.z);
}
public Vector3l add(double x, double y, double z) {
return add(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public Vector3l add(long x, long y, long z) {
return new Vector3l(this.x + x, this.y + y, this.z + z);
}
public Vector3l sub(Vector3l v) {
return sub(v.x, v.y, v.z);
}
public Vector3l sub(double x, double y, double z) {
return sub(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public Vector3l sub(long x, long y, long z) {
return new Vector3l(this.x - x, this.y - y, this.z - z);
}
public Vector3l mul(double a) {
return mul(GenericMath.floorl(a));
}
@Override
public Vector3l mul(long a) {
return mul(a, a, a);
}
public Vector3l mul(Vector3l v) {
return mul(v.x, v.y, v.z);
}
public Vector3l mul(double x, double y, double z) {
return mul(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public Vector3l mul(long x, long y, long z) {
return new Vector3l(this.x * x, this.y * y, this.z * z);
}
public Vector3l div(double a) {
return div(GenericMath.floorl(a));
}
@Override
public Vector3l div(long a) {
return div(a, a, a);
}
public Vector3l div(Vector3l v) {
return div(v.x, v.y, v.z);
}
public Vector3l div(double x, double y, double z) {
return div(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public Vector3l div(long x, long y, long z) {
return new Vector3l(this.x / x, this.y / y, this.z / z);
}
public long dot(Vector3l v) {
return dot(v.x, v.y, v.z);
}
public long dot(double x, double y, double z) {
return dot(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public long dot(long x, long y, long z) {
return this.x * x + this.y * y + this.z * z;
}
public Vector3l project(Vector3l v) {
return project(v.x, v.y, v.z);
}
public Vector3l project(double x, double y, double z) {
return project(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public Vector3l project(long x, long y, long z) {
final long lengthSquared = x * x + y * y + z * z;
if (lengthSquared == 0) {
throw new ArithmeticException("Cannot project onto the zero vector");
}
final double a = (double) dot(x, y, z) / lengthSquared;
return new Vector3l(a * x, a * y, a * z);
}
public Vector3l cross(Vector3l v) {
return cross(v.x, v.y, v.z);
}
public Vector3l cross(double x, double y, double z) {
return cross(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public Vector3l cross(long x, long y, long z) {
return new Vector3l(this.y * z - this.z * y, this.z * x - this.x * z, this.x * y - this.y * x);
}
public Vector3l pow(double pow) {
return pow(GenericMath.floorl(pow));
}
@Override
public Vector3l pow(long power) {
return new Vector3l(Math.pow(x, power), Math.pow(y, power), Math.pow(z, power));
}
@Override
public Vector3l abs() {
return new Vector3l(Math.abs(x), Math.abs(y), Math.abs(z));
}
@Override
public Vector3l negate() {
return new Vector3l(-x, -y, -z);
}
public Vector3l min(Vector3l v) {
return min(v.x, v.y, v.z);
}
public Vector3l min(double x, double y, double z) {
return min(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public Vector3l min(long x, long y, long z) {
return new Vector3l(Math.min(this.x, x), Math.min(this.y, y), Math.min(this.z, z));
}
public Vector3l max(Vector3l v) {
return max(v.x, v.y, v.z);
}
public Vector3l max(double x, double y, double z) {
return max(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public Vector3l max(long x, long y, long z) {
return new Vector3l(Math.max(this.x, x), Math.max(this.y, y), Math.max(this.z, z));
}
public long distanceSquared(Vector3l v) {
return distanceSquared(v.x, v.y, v.z);
}
public long distanceSquared(double x, double y, double z) {
return distanceSquared(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public long distanceSquared(long x, long y, long z) {
final long dx = this.x - x;
final long dy = this.y - y;
final long dz = this.z - z;
return dx * dx + dy * dy + dz * dz;
}
public double distance(Vector3l v) {
return distance(v.x, v.y, v.z);
}
public double distance(double x, double y, double z) {
return distance(GenericMath.floorl(x), GenericMath.floorl(y), GenericMath.floorl(z));
}
public double distance(long x, long y, long z) {
return (double) Math.sqrt(distanceSquared(x, y, z));
}
@Override
public long lengthSquared() {
return x * x + y * y + z * z;
}
@Override
public double length() {
return (double) Math.sqrt(lengthSquared());
}
/**
* Returns the axis with the minimal value.
*
* @return {@link int} axis with minimal value
*/
@Override
public int getMinAxis() {
return x < y ? (x < z ? 0 : 2) : (y < z ? 1 : 2);
}
/**
* Returns the axis with the maximum value.
*
* @return {@link int} axis with maximum value
*/
@Override
public int getMaxAxis() {
return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
}
public Vector2l toVector2() {
return new Vector2l(this);
}
public Vector2l toVector2(boolean useZ) {
return new Vector2l(x, useZ ? z : y);
}
public Vector4l toVector4() {
return toVector4(0);
}
public Vector4l toVector4(double w) {
return toVector4(GenericMath.floorl(w));
}
public Vector4l toVector4(long w) {
return new Vector4l(this, w);
}
public VectorNl toVectorN() {
return new VectorNl(this);
}
@Override
public long[] toArray() {
return new long[]{x, y, z};
}
@Override
public Vector3i toInt() {
return new Vector3i(x, y, z);
}
@Override
public Vector3l toLong() {
return new Vector3l(x, y, z);
}
@Override
public Vector3f toFloat() {
return new Vector3f(x, y, z);
}
@Override
public Vector3d toDouble() {
return new Vector3d(x, y, z);
}
@Override
public int compareTo(Vector3l v) {
return (int) (lengthSquared() - v.lengthSquared());
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (!(o instanceof Vector3l)) {
return false;
}
final Vector3l vector3 = (Vector3l) o;
if (vector3.x != x) {
return false;
}
if (vector3.y != y) {
return false;
}
if (vector3.z != z) {
return false;
}
return true;
}
@Override
public int hashCode() {
if (!hashed) {
hashCode = ((HashFunctions.hash(x) * 211 + HashFunctions.hash(y)) * 97 + HashFunctions.hash(z));
hashed = true;
}
return hashCode;
}
@Override
public Vector3l clone() {
return new Vector3l(this);
}
@Override
public String toString() {
return "(" + x + ", " + y + ", " + z + ")";
}
public static Vector3l from(long n) {
return n == 0 ? ZERO : new Vector3l(n, n, n);
}
public static Vector3l from(long x, long y, long z) {
return x == 0 && y == 0 && z == 0 ? ZERO : new Vector3l(x, y, z);
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy