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Noise generation library for Java, based on the libnoise C++ library.
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/*
* This file is part of Flow Noise, licensed under the MIT License (MIT).
*
* Copyright (c) 2013 Flow Powered
* Original libnoise in C++ by Jason Bevins
* jlibnoise Java port by Garrett Fleenor
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.flowpowered.noise.module.modifier;
import com.flowpowered.noise.exception.NoModuleException;
import com.flowpowered.noise.module.Module;
public class TranslatePoint extends Module {
// Default translation factor applied to the @a x coordinate for the
// noise::module::TranslatePoint noise module.
public static final double DEFAULT_TRANSLATE_POINT_X = 0.0;
// Default translation factor applied to the @a y coordinate for the
// noise::module::TranslatePoint noise module.
public static final double DEFAULT_TRANSLATE_POINT_Y = 0.0;
// Default translation factor applied to the @a z coordinate for the
// noise::module::TranslatePoint noise module.
public static final double DEFAULT_TRANSLATE_POINT_Z = 0.0;
// Translation amount applied to the @a x coordinate of the input
// value.
private double xTranslation = DEFAULT_TRANSLATE_POINT_X;
// Translation amount applied to the @a y coordinate of the input
// value.
private double yTranslation = DEFAULT_TRANSLATE_POINT_Y;
// Translation amount applied to the @a z coordinate of the input
// value.
private double zTranslation = DEFAULT_TRANSLATE_POINT_Z;
public TranslatePoint() {
super(1);
}
public double getXTranslation() {
return xTranslation;
}
public void setXTranslation(double xTranslation) {
this.xTranslation = xTranslation;
}
public double getYTranslation() {
return yTranslation;
}
public void setYTranslation(double yTranslation) {
this.yTranslation = yTranslation;
}
public double getZTranslation() {
return zTranslation;
}
public void setZTranslation(double zTranslation) {
this.zTranslation = zTranslation;
}
public void setTranslations(double x, double y, double z) {
setXTranslation(x);
setYTranslation(y);
setZTranslation(z);
}
@Override
public int getSourceModuleCount() {
return 1;
}
@Override
public double getValue(double x, double y, double z) {
if (sourceModule[0] == null) {
throw new NoModuleException();
}
return sourceModule[0].getValue(x + xTranslation, y + yTranslation, z + zTranslation);
}
}
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