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Noise generation library for Java, based on the libnoise C++ library.
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/*
* This file is part of Flow Noise, licensed under the MIT License (MIT).
*
* Copyright (c) 2013 Flow Powered
* Original libnoise in C++ by Jason Bevins
* jlibnoise Java port by Garrett Fleenor
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.flowpowered.noise.module.modifier;
import com.flowpowered.noise.exception.NoModuleException;
import com.flowpowered.noise.module.Module;
import com.flowpowered.noise.module.source.Perlin;
public class Turbulence extends Module {
// Default power for the noise::module::Turbulence noise module.
public static final double DEFAULT_TURBULENCE_POWER = 1.0;
// The power (scale) of the displacement.
private double power = DEFAULT_TURBULENCE_POWER;
// Noise module that displaces the @a x coordinate.
private final Perlin xDistortModule;
// Noise module that displaces the @a y coordinate.
private final Perlin yDistortModule;
// Noise module that displaces the @a z coordinate.
private final Perlin zDistortModule;
public Turbulence() {
super(1);
xDistortModule = new Perlin();
yDistortModule = new Perlin();
zDistortModule = new Perlin();
}
public double getPower() {
return power;
}
public void setPower(double power) {
this.power = power;
}
public int getRoughnessCount() {
return xDistortModule.getOctaveCount();
}
public double getFrequency() {
return xDistortModule.getFrequency();
}
public int getSeed() {
return xDistortModule.getSeed();
}
public void setSeed(int seed) {
xDistortModule.setSeed(seed);
yDistortModule.setSeed(seed + 1);
zDistortModule.setSeed(seed + 2);
}
public void setFrequency(double frequency) {
xDistortModule.setFrequency(frequency);
yDistortModule.setFrequency(frequency);
zDistortModule.setFrequency(frequency);
}
public void setRoughness(int roughness) {
xDistortModule.setOctaveCount(roughness);
yDistortModule.setOctaveCount(roughness);
zDistortModule.setOctaveCount(roughness);
}
@Override
public int getSourceModuleCount() {
return 1;
}
@Override
public double getValue(double x, double y, double z) {
if (sourceModule[0] == null) {
throw new NoModuleException();
}
// Get the values from the three noise::module::Perlin noise modules and
// add each value to each coordinate of the input value. There are also
// some offsets added to the coordinates of the input values. This prevents
// the distortion modules from returning zero if the (x, y, z) coordinates,
// when multiplied by the frequency, are near an integer boundary. This is
// due to a property of gradient coherent noise, which returns zero at
// integer boundaries.
double x0, y0, z0;
double x1, y1, z1;
double x2, y2, z2;
x0 = x + (12414.0 / 65536.0);
y0 = y + (65124.0 / 65536.0);
z0 = z + (31337.0 / 65536.0);
x1 = x + (26519.0 / 65536.0);
y1 = y + (18128.0 / 65536.0);
z1 = z + (60493.0 / 65536.0);
x2 = x + (53820.0 / 65536.0);
y2 = y + (11213.0 / 65536.0);
z2 = z + (44845.0 / 65536.0);
double xDistort = x + (xDistortModule.getValue(x0, y0, z0) * power);
double yDistort = y + (yDistortModule.getValue(x1, y1, z1) * power);
double zDistort = z + (zDistortModule.getValue(x2, y2, z2) * power);
// Retrieve the output value at the offset input value instead of the
// original input value.
return sourceModule[0].getValue(xDistort, yDistort, zDistort);
}
}
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