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/*
 * Copyright 2019 FormDev Software GmbH
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.formdev.flatlaf.extras;

import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Paint;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
import java.awt.image.RGBImageFilter;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.net.URI;
import java.net.URISyntaxException;
import java.net.URL;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.UIManager;
import com.formdev.flatlaf.FlatIconColors;
import com.formdev.flatlaf.FlatLaf;
import com.formdev.flatlaf.FlatLaf.DisabledIconProvider;
import com.formdev.flatlaf.ui.FlatUIUtils;
import com.formdev.flatlaf.util.Graphics2DProxy;
import com.formdev.flatlaf.util.GrayFilter;
import com.formdev.flatlaf.util.LoggingFacade;
import com.formdev.flatlaf.util.MultiResolutionImageSupport;
import com.formdev.flatlaf.util.SoftCache;
import com.formdev.flatlaf.util.UIScale;
import com.kitfox.svg.SVGDiagram;
import com.kitfox.svg.SVGException;
import com.kitfox.svg.SVGUniverse;

/**
 * An icon that loads and paints SVG.
 *
 * @author Karl Tauber
 */
public class FlatSVGIcon
	extends ImageIcon
	implements DisabledIconProvider
{
	// cache that uses soft references for values, which allows freeing SVG diagrams if no longer used
	private static final SoftCache svgCache = new SoftCache<>();

	// use own SVG universe so that it can not be cleared from anywhere
	private static final SVGUniverse svgUniverse = new SVGUniverse();
	private static int streamNumber;

	private final String name;
	private final int width;
	private final int height;
	private final float scale;
	private final boolean disabled;
	private final ClassLoader classLoader;
	private final URI uri;

	private ColorFilter colorFilter;

	private SVGDiagram diagram;
	private boolean dark;
	private boolean loadFailed;

	/**
	 * Creates an SVG icon from the given resource name.
	 * 

* The SVG attributes {@code width} and {@code height} (or {@code viewBox}) * in the tag {@code } are used as icon size. *

* If using Java modules, the package containing the icon must be opened in {@code module-info.java}. * Otherwise use {@link #FlatSVGIcon(URL)}. *

* This is cheap operation because the icon is only loaded when used. * * @param name the name of the SVG resource (a '/'-separated path; e.g. {@code "com/myapp/myicon.svg"}) * @see ClassLoader#getResource(String) */ public FlatSVGIcon( String name ) { this( name, -1, -1, 1, false, null, null ); } /** * Creates an SVG icon from the given resource name. * The SVG file is loaded from the given class loader. *

* The SVG attributes {@code width} and {@code height} (or {@code viewBox}) * in the tag {@code } are used as icon size. *

* If using Java modules, the package containing the icon must be opened in {@code module-info.java}. * Otherwise use {@link #FlatSVGIcon(URL)}. *

* This is cheap operation because the icon is only loaded when used. * * @param name the name of the SVG resource (a '/'-separated path; e.g. {@code "com/myapp/myicon.svg"}) * @param classLoader the class loader used to load the SVG resource * @see ClassLoader#getResource(String) */ public FlatSVGIcon( String name, ClassLoader classLoader ) { this( name, -1, -1, 1, false, classLoader, null ); } /** * Creates an SVG icon from the given resource name with the given width and height. *

* The icon is scaled if the given size is different to the size specified in the SVG file. *

* If using Java modules, the package containing the icon must be opened in {@code module-info.java}. * Otherwise use {@link #FlatSVGIcon(URL)}. *

* This is cheap operation because the icon is only loaded when used. * * @param name the name of the SVG resource (a '/'-separated path; e.g. {@code "com/myapp/myicon.svg"}) * @param width the width of the icon * @param height the height of the icon * @see ClassLoader#getResource(String) */ public FlatSVGIcon( String name, int width, int height ) { this( name, width, height, 1, false, null, null ); } /** * Creates an SVG icon from the given resource name with the given width and height. * The SVG file is loaded from the given class loader. *

* The icon is scaled if the given size is different to the size specified in the SVG file. *

* If using Java modules, the package containing the icon must be opened in {@code module-info.java}. * Otherwise use {@link #FlatSVGIcon(URL)}. *

* This is cheap operation because the icon is only loaded when used. * * @param name the name of the SVG resource (a '/'-separated path; e.g. {@code "com/myapp/myicon.svg"}) * @param width the width of the icon * @param height the height of the icon * @param classLoader the class loader used to load the SVG resource * @see ClassLoader#getResource(String) */ public FlatSVGIcon( String name, int width, int height, ClassLoader classLoader ) { this( name, width, height, 1, false, classLoader, null ); } /** * Creates an SVG icon from the given resource name that is scaled by the given amount. *

* The SVG attributes {@code width} and {@code height} (or {@code viewBox}) * in the tag {@code } are used as base icon size, which is multiplied * by the given scale factor. *

* If using Java modules, the package containing the icon must be opened in {@code module-info.java}. * Otherwise use {@link #FlatSVGIcon(URL)}. *

* This is cheap operation because the icon is only loaded when used. * * @param name the name of the SVG resource (a '/'-separated path; e.g. {@code "com/myapp/myicon.svg"}) * @param scale the amount by which the icon size is scaled * @see ClassLoader#getResource(String) */ public FlatSVGIcon( String name, float scale ) { this( name, -1, -1, scale, false, null, null ); } /** * Creates an SVG icon from the given resource name that is scaled by the given amount. * The SVG file is loaded from the given class loader. *

* The SVG attributes {@code width} and {@code height} (or {@code viewBox}) * in the tag {@code } are used as base icon size, which is multiplied * by the given scale factor. *

* If using Java modules, the package containing the icon must be opened in {@code module-info.java}. * Otherwise use {@link #FlatSVGIcon(URL)}. *

* This is cheap operation because the icon is only loaded when used. * * @param name the name of the SVG resource (a '/'-separated path; e.g. {@code "com/myapp/myicon.svg"}) * @param scale the amount by which the icon size is scaled * @param classLoader the class loader used to load the SVG resource * @see ClassLoader#getResource(String) */ public FlatSVGIcon( String name, float scale, ClassLoader classLoader ) { this( name, -1, -1, scale, false, classLoader, null ); } /** * Creates an SVG icon from the given URL. *

* The SVG attributes {@code width} and {@code height} (or {@code viewBox}) * in the tag {@code } are used as icon size. *

* This method is useful if using Java modules and the package containing the icon * is not opened in {@code module-info.java}. * E.g. {@code new FlatSVGIcon( getClass().getResource( "/com/myapp/myicon.svg" ) )}. *

* This is cheap operation because the icon is only loaded when used. * * @param url the URL of the SVG resource * @see ClassLoader#getResource(String) * @since 2 */ public FlatSVGIcon( URL url ) { this( null, -1, -1, 1, false, null, url2uri( url ) ); } /** * Creates an SVG icon from the given URI. *

* The SVG attributes {@code width} and {@code height} (or {@code viewBox}) * in the tag {@code } are used as icon size. *

* This is cheap operation because the icon is only loaded when used. * * @param uri the URI of the SVG resource * @see ClassLoader#getResource(String) * @since 2 */ public FlatSVGIcon( URI uri ) { this( null, -1, -1, 1, false, null, uri ); } /** * Creates an SVG icon from the given file. *

* The SVG attributes {@code width} and {@code height} (or {@code viewBox}) * in the tag {@code } are used as icon size. *

* This is cheap operation because the icon is only loaded when used. * * @param file the SVG file * @since 2 */ public FlatSVGIcon( File file ) { this( null, -1, -1, 1, false, null, file.toURI() ); } /** * Creates an SVG icon from the given input stream. *

* The SVG attributes {@code width} and {@code height} (or {@code viewBox}) * in the tag {@code } are used as icon size. *

* The input stream is loaded, parsed and closed immediately. * * @param in the input stream for reading a SVG resource * @throws IOException if an I/O exception occurs * @since 2 */ public FlatSVGIcon( InputStream in ) throws IOException { this( null, -1, -1, 1, false, null, loadFromStream( in ) ); // since the input stream is already loaded and parsed, // get diagram here and remove it from cache update(); synchronized( FlatSVGIcon.class ) { svgCache.remove( uri ); } } private static synchronized URI loadFromStream( InputStream in ) throws IOException { try( InputStream in2 = in ) { return svgUniverse.loadSVG( in2, "/flatlaf-stream-" + (streamNumber++) ); } } /** * Creates a copy of the given icon. *

* If the icon has a color filter, then it is shared with the new icon. * * @since 2.0.1 */ public FlatSVGIcon( FlatSVGIcon icon ) { this( icon.name, icon.width, icon.height, icon.scale, icon.disabled, icon.classLoader, icon.uri ); colorFilter = icon.colorFilter; diagram = icon.diagram; dark = icon.dark; } protected FlatSVGIcon( String name, int width, int height, float scale, boolean disabled, ClassLoader classLoader, URI uri ) { this.name = name; this.width = width; this.height = height; this.scale = scale; this.disabled = disabled; this.classLoader = classLoader; this.uri = uri; } /** * Returns the name of the SVG resource (a '/'-separated path). * * @since 1.2 */ public String getName() { return name; } /** * Returns the custom icon width specified in {@link #FlatSVGIcon(String, int, int)}, * {@link #FlatSVGIcon(String, int, int, ClassLoader)} or {@link #derive(int, int)}. * Otherwise {@code -1} is returned. *

* To get the painted icon width, use {@link #getIconWidth()}. * * @since 1.2 */ public int getWidth() { return width; } /** * Returns the custom icon height specified in {@link #FlatSVGIcon(String, int, int)}, * {@link #FlatSVGIcon(String, int, int, ClassLoader)} or {@link #derive(int, int)}. * Otherwise {@code -1} is returned. *

* To get the painted icon height, use {@link #getIconHeight()}. * * @since 1.2 */ public int getHeight() { return height; } /** * Returns the amount by which the icon size is scaled. Usually {@code 1}. * * @since 1.2 */ public float getScale() { return scale; } /** * Returns whether the icon is pained in "disabled" state. * * @see #getDisabledIcon() * @since 1.2 */ public boolean isDisabled() { return disabled; } /** * Returns the class loader used to load the SVG resource. * * @since 1.2 */ public ClassLoader getClassLoader() { return classLoader; } /** * Creates a new icon with given width and height, which is derived from this icon. *

* If the icon has a color filter, then it is shared with the new icon. * * @param width the width of the new icon * @param height the height of the new icon * @return a new icon */ public FlatSVGIcon derive( int width, int height ) { if( width == this.width && height == this.height ) return this; FlatSVGIcon icon = new FlatSVGIcon( name, width, height, scale, disabled, classLoader, uri ); icon.colorFilter = colorFilter; icon.diagram = diagram; icon.dark = dark; return icon; } /** * Creates a new icon with given scaling, which is derived from this icon. *

* If the icon has a color filter, then it is shared with the new icon. * * @param scale the amount by which the icon size is scaled * @return a new icon */ public FlatSVGIcon derive( float scale ) { if( scale == this.scale ) return this; FlatSVGIcon icon = new FlatSVGIcon( name, width, height, scale, disabled, classLoader, uri ); icon.colorFilter = colorFilter; icon.diagram = diagram; icon.dark = dark; return icon; } /** * Creates a new icon with disabled appearance, which is derived from this icon. *

* If the icon has a color filter, then it is shared with the new icon. * * @return a new icon */ @Override public Icon getDisabledIcon() { if( disabled ) return this; FlatSVGIcon icon = new FlatSVGIcon( name, width, height, scale, true, classLoader, uri ); icon.colorFilter = colorFilter; icon.diagram = diagram; icon.dark = dark; return icon; } /** * Returns the currently active color filter or {@code null}. * * @since 1.2 */ public ColorFilter getColorFilter() { return colorFilter; } /** * Sets a color filter that can freely modify colors of this icon during painting. *

* This method accepts a {@link ColorFilter}. Usually you would want to use a ColorFilter created using the * {@link ColorFilter#ColorFilter(Function)} constructor. *

* This can be used to brighten colors of the icon: *

icon.setColorFilter( new FlatSVGIcon.ColorFilter( color -> color.brighter() ) );
*

* Using a filter, icons can also be turned monochrome (painted with a single color): *

icon.setColorFilter( new FlatSVGIcon.ColorFilter( color -> Color.RED ) );
*

* Note: If a filter is already set, it will be replaced. * * @param colorFilter The color filter * @since 1.2 */ public void setColorFilter( ColorFilter colorFilter ) { this.colorFilter = colorFilter; } private void update() { if( loadFailed ) return; if( dark == isDarkLaf() && diagram != null ) return; dark = isDarkLaf(); // SVGs already loaded via url or input stream can not have light/dark variants if( uri != null && diagram != null ) return; URI uri = this.uri; if( uri == null ) { URL url = getIconURL( name, dark ); if( url == null & dark ) url = getIconURL( name, false ); if( url == null ) { loadFailed = true; LoggingFacade.INSTANCE.logConfig( "FlatSVGIcon: resource '" + name + "' not found (if using Java modules, check whether icon package is opened in module-info.java)", null ); return; } uri = url2uri( url ); } diagram = loadSVG( uri ); loadFailed = (diagram == null); } static synchronized SVGDiagram loadSVG( URI uri ) { // get from our cache SVGDiagram diagram = svgCache.get( uri ); if( diagram != null ) return diagram; // load/get SVG diagram diagram = svgUniverse.getDiagram( uri ); if( diagram == null ) { LoggingFacade.INSTANCE.logSevere( "FlatSVGIcon: failed to load '" + uri + "'", null ); return null; } // add to our (soft) cache and remove from SVGUniverse (hard) cache svgCache.put( uri, diagram ); svgUniverse.removeDocument( uri ); return diagram; } private URL getIconURL( String name, boolean dark ) { if( dark ) { int dotIndex = name.lastIndexOf( '.' ); name = name.substring( 0, dotIndex ) + "_dark" + name.substring( dotIndex ); } ClassLoader cl = (classLoader != null) ? classLoader : FlatSVGIcon.class.getClassLoader(); return cl.getResource( name ); } /** * Returns whether the SVG file was found. * * @return whether the SVG file was found */ public boolean hasFound() { update(); return diagram != null; } /** * Returns the scaled width of the icon. */ @Override public int getIconWidth() { if( width > 0 ) return scaleSize( width ); update(); return scaleSize( (diagram != null) ? Math.round( diagram.getWidth() ) : 16 ); } /** * Returns the scaled height of the icon. */ @Override public int getIconHeight() { if( height > 0 ) return scaleSize( height ); update(); return scaleSize( (diagram != null) ? Math.round( diagram.getHeight() ) : 16 ); } private int scaleSize( int size ) { int scaledSize = UIScale.scale( size ); if( scale != 1 ) scaledSize = Math.round( scaledSize * scale ); return scaledSize; } @Override public void paintIcon( Component c, Graphics g, int x, int y ) { update(); // check whether icon is outside of clipping area Rectangle clipBounds = g.getClipBounds(); if( clipBounds != null && !clipBounds.intersects( new Rectangle( x, y, getIconWidth(), getIconHeight() ) ) ) return; // get gray filter RGBImageFilter grayFilter = null; if( disabled ) { Object grayFilterObj = UIManager.get( "Component.grayFilter" ); grayFilter = (grayFilterObj instanceof RGBImageFilter) ? (RGBImageFilter) grayFilterObj : GrayFilter.createDisabledIconFilter( dark ); } Graphics2D g2 = new GraphicsFilter( (Graphics2D) g.create(), colorFilter, ColorFilter.getInstance(), grayFilter ); try { FlatUIUtils.setRenderingHints( g2 ); g2.setRenderingHint( RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR ); paintSvg( g2, x, y ); } finally { g2.dispose(); } } private void paintSvg( Graphics2D g, int x, int y ) { if( diagram == null ) { paintSvgError( g, x, y ); return; } g.translate( x, y ); g.clipRect( 0, 0, getIconWidth(), getIconHeight() ); UIScale.scaleGraphics( g ); if( width > 0 || height > 0 ) { double sx = (width > 0) ? width / diagram.getWidth() : 1; double sy = (height > 0) ? height / diagram.getHeight() : 1; if( sx != 1 || sy != 1 ) g.scale( sx, sy ); } if( scale != 1 ) g.scale( scale, scale ); diagram.setIgnoringClipHeuristic( true ); try { diagram.render( g ); } catch( SVGException ex ) { paintSvgError( g, 0, 0 ); } } private void paintSvgError( Graphics2D g, int x, int y ) { g.setColor( Color.red ); g.fillRect( x, y, getIconWidth(), getIconHeight() ); } @Override public Image getImage() { update(); // base size int iconWidth = getIconWidth(); int iconHeight = getIconHeight(); Dimension[] dimensions = new Dimension[] { new Dimension( iconWidth, iconHeight ), new Dimension( iconWidth * 2, iconHeight * 2 ), }; Function producer = size -> { BufferedImage image = new BufferedImage( size.width, size.height, BufferedImage.TYPE_INT_ARGB ); Graphics2D g = image.createGraphics(); try { // scale from base size to passed size double sx = (size.width > 0) ? (float) size.width / iconWidth : 1; double sy = (size.height > 0) ? (float) size.height / iconHeight : 1; if( sx != 1 || sy != 1 ) g.scale( sx, sy ); paintIcon( null, g, 0, 0 ); } finally { g.dispose(); } return image; }; return MultiResolutionImageSupport.create( 0, dimensions, producer ); } static URI url2uri( URL url ) { try { return url.toURI(); } catch( URISyntaxException ex ) { throw new IllegalArgumentException( ex ); } } private static Boolean darkLaf; /** * Checks whether the current look and feel is dark. *

* Uses {@link FlatLaf#isLafDark()} and caches the result. * * @since 1.2 */ public static boolean isDarkLaf() { if( darkLaf == null ) { lafChanged(); UIManager.addPropertyChangeListener( e -> { lafChanged(); } ); } return darkLaf; } private static void lafChanged() { darkLaf = FlatLaf.isLafDark(); } //---- class ColorFilter -------------------------------------------------- /** * A color filter that can modify colors of a painted {@link FlatSVGIcon}. *

* The ColorFilter modifies color in two ways. * Either using a color map, where specific colors are mapped to different ones. * And/or by modifying the colors in a mapper function. *

* When filtering a color, mappings are applied first, then the mapper function is applied. *

* Global {@link FlatSVGIcon} ColorFilter can be retrieved using the {@link ColorFilter#getInstance()} method. */ public static class ColorFilter { private static ColorFilter instance; private Map rgb2keyMap; private Map colorMap; private Map darkColorMap; private Function mapper; /** * Returns the global ColorFilter that is applied to all icons. */ public static ColorFilter getInstance() { if( instance == null ) { instance = new ColorFilter(); // add default color palette instance.rgb2keyMap = new HashMap<>(); for( FlatIconColors c : FlatIconColors.values() ) instance.rgb2keyMap.put( c.rgb, c.key ); } return instance; } /** * Creates an empty color filter. */ public ColorFilter() { } /** * Creates a color filter with a color modifying function that changes painted colors. * The {@link Function} gets passed the original color and returns a modified one. *

* Examples: * A ColorFilter can be used to brighten colors of the icon: *

new ColorFilter( color -> color.brighter() );
*

* Using a ColorFilter, icons can also be turned monochrome (painted with a single color): *

new ColorFilter( color -> Color.RED );
* * @param mapper The color mapper function * @since 1.2 */ public ColorFilter( Function mapper ) { setMapper( mapper ); } /** * Returns a color modifying function or {@code null} * * @since 1.2 */ public Function getMapper() { return mapper; } /** * Sets a color modifying function that changes painted colors. * The {@link Function} gets passed the original color and returns a modified one. *

* Examples: * A ColorFilter can be used to brighten colors of the icon: *

filter.setMapper( color -> color.brighter() );
*

* Using a ColorFilter, icons can also be turned monochrome (painted with a single color): *

filter.setMapper( color -> Color.RED );
* * @param mapper The color mapper function * @since 1.2 */ public void setMapper( Function mapper ) { this.mapper = mapper; } /** * Returns the color mappings used for light themes. * * @since 1.2 */ public Map getLightColorMap() { return (colorMap != null) ? Collections.unmodifiableMap( colorMap ) : Collections.emptyMap(); } /** * Returns the color mappings used for dark themes. * * @since 1.2 */ public Map getDarkColorMap() { return (darkColorMap != null) ? Collections.unmodifiableMap( darkColorMap ) : getLightColorMap(); } /** * Adds color mappings. Used for light and dark themes. */ public ColorFilter addAll( Map from2toMap ) { ensureColorMap(); colorMap.putAll( from2toMap ); if( darkColorMap != null ) darkColorMap.putAll( from2toMap ); return this; } /** * Adds a color mappings, which has different colors for light and dark themes. * * @since 1.2 */ public ColorFilter addAll( Map from2toLightMap, Map from2toDarkMap ) { ensureColorMap(); ensureDarkColorMap(); colorMap.putAll( from2toLightMap ); darkColorMap.putAll( from2toDarkMap ); return this; } /** * Adds a color mapping. Used for light and dark themes. */ public ColorFilter add( Color from, Color to ) { ensureColorMap(); colorMap.put( from, to ); if( darkColorMap != null ) darkColorMap.put( from, to ); return this; } /** * Adds a color mapping, which has different colors for light and dark themes. * * @since 1.2 */ public ColorFilter add( Color from, Color toLight, Color toDark ) { ensureColorMap(); ensureDarkColorMap(); if( toLight != null ) colorMap.put( from, toLight ); if( toDark != null ) darkColorMap.put( from, toDark ); return this; } /** * Removes a specific color mapping. */ public ColorFilter remove( Color from ) { if( colorMap != null ) colorMap.remove( from ); if( darkColorMap != null ) darkColorMap.remove( from ); return this; } /** * Removes all color mappings. * * @since 1.2 */ public ColorFilter removeAll() { colorMap = null; darkColorMap = null; return this; } private void ensureColorMap() { if( colorMap == null ) colorMap = new HashMap<>(); } private void ensureDarkColorMap() { if( darkColorMap == null ) darkColorMap = new HashMap<>( colorMap ); } public Color filter( Color color ) { // apply mappings color = applyMappings( color ); // apply mapper function if( mapper != null ) color = mapper.apply( color ); return color; }; private Color applyMappings( Color color ) { if( colorMap != null ) { Map map = (darkColorMap != null && isDarkLaf()) ? darkColorMap : colorMap; Color newColor = map.get( color ); if( newColor != null ) return newColor; } if( rgb2keyMap != null ) { // RGB is mapped to a key in UI defaults, which contains the real color. // IntelliJ themes define such theme specific icon colors in .theme.json files. String colorKey = rgb2keyMap.get( color.getRGB() & 0xffffff ); if( colorKey == null ) return color; Color newColor = UIManager.getColor( colorKey ); if( newColor == null ) return color; // preserve alpha of original color return (newColor.getAlpha() != color.getAlpha()) ? new Color( (newColor.getRGB() & 0x00ffffff) | (color.getRGB() & 0xff000000) ) : newColor; } return color; } /** * Creates a color modifying function that uses {@link RGBImageFilter#filterRGB(int, int, int)}. * Can be set to a {@link ColorFilter} using {@link ColorFilter#setMapper(Function)}. * * @see GrayFilter * @since 1.2 */ public static Function createRGBImageFilterFunction( RGBImageFilter rgbImageFilter ) { return color -> { int oldRGB = color.getRGB(); int newRGB = rgbImageFilter.filterRGB( 0, 0, oldRGB ); return (newRGB != oldRGB) ? new Color( newRGB, true ) : color; }; } } //---- class GraphicsFilter ----------------------------------------------- private static class GraphicsFilter extends Graphics2DProxy { private final ColorFilter colorFilter; private final ColorFilter globalColorFilter; private final RGBImageFilter grayFilter; GraphicsFilter( Graphics2D delegate, ColorFilter colorFilter, ColorFilter globalColorFilter, RGBImageFilter grayFilter ) { super( delegate ); this.colorFilter = colorFilter; this.globalColorFilter = globalColorFilter; this.grayFilter = grayFilter; } @Override public void setColor( Color c ) { super.setColor( filterColor( c ) ); } @Override public void setPaint( Paint paint ) { if( paint instanceof Color ) paint = filterColor( (Color) paint ); super.setPaint( paint ); } private Color filterColor( Color color ) { if( colorFilter != null ) { Color newColor = colorFilter.filter( color ); color = (newColor != color) ? newColor : globalColorFilter.filter( color ); } else color = globalColorFilter.filter( color ); if( grayFilter != null ) { int oldRGB = color.getRGB(); int newRGB = grayFilter.filterRGB( 0, 0, oldRGB ); color = (newRGB != oldRGB) ? new Color( newRGB, true ) : color; } return color; } } }




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