Many resources are needed to download a project. Please understand that we have to compensate our server costs. Thank you in advance. Project price only 1 $
You can buy this project and download/modify it how often you want.
/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
*
* Copyright (c) 2011-2013 Oracle and/or its affiliates. All rights reserved.
*
* The contents of this file are subject to the terms of either the GNU
* General Public License Version 2 only ("GPL") or the Common Development
* and Distribution License("CDDL") (collectively, the "License"). You
* may not use this file except in compliance with the License. You can
* obtain a copy of the License at
* https://glassfish.dev.java.net/public/CDDL+GPL_1_1.html
* or packager/legal/LICENSE.txt. See the License for the specific
* language governing permissions and limitations under the License.
*
* When distributing the software, include this License Header Notice in each
* file and include the License file at packager/legal/LICENSE.txt.
*
* GPL Classpath Exception:
* Oracle designates this particular file as subject to the "Classpath"
* exception as provided by Oracle in the GPL Version 2 section of the License
* file that accompanied this code.
*
* Modifications:
* If applicable, add the following below the License Header, with the fields
* enclosed by brackets [] replaced by your own identifying information:
* "Portions Copyright [year] [name of copyright owner]"
*
* Contributor(s):
* If you wish your version of this file to be governed by only the CDDL or
* only the GPL Version 2, indicate your decision by adding "[Contributor]
* elects to include this software in this distribution under the [CDDL or GPL
* Version 2] license." If you don't indicate a single choice of license, a
* recipient has the option to distribute your version of this file under
* either the CDDL, the GPL Version 2 or to extend the choice of license to
* its licensees as provided above. However, if you add GPL Version 2 code
* and therefore, elected the GPL Version 2 license, then the option applies
* only if the new code is made subject to such option by the copyright
* holder.
*/
package com.pdd.pop.ext.glassfish.grizzly.utils;
import com.pdd.pop.ext.glassfish.grizzly.Buffer;
import com.pdd.pop.ext.glassfish.grizzly.memory.MemoryManager;
import java.io.IOException;
import java.io.OutputStream;
import com.pdd.pop.ext.glassfish.grizzly.memory.Buffers;
import com.pdd.pop.ext.glassfish.grizzly.memory.CompositeBuffer;
/**
* {@link OutputStream} implementation to write to a {@link Buffer}.
*/
public class BufferOutputStream extends OutputStream {
private final static int BUFFER_SIZE = 8192;
final MemoryManager mm;
final boolean reallocate;
private Buffer currentBuffer;
private CompositeBuffer compositeBuffer;
// ------------------------------------------------------------ Constructors
/**
* Creates the BufferOutputStream without initial Buffer.
* Created BufferOutputStream won't use "reallocate" strategy, which means
* if internal {@link Buffer} window gets overloaded - it will be appended
* to the {@link CompositeBuffer} and new window will be allocated.
*
* @param mm {@link MemoryManager}
*/
public BufferOutputStream(final MemoryManager mm) {
this(mm, null);
}
/**
* Creates the BufferOutputStream using passed {@link Buffer} as initial.
* Created BufferOutputStream won't use "reallocate" strategy, which means
* if internal {@link Buffer} window gets overloaded - it will be appended
* to the {@link CompositeBuffer} and new window will be allocated.
*
* @param mm {@link MemoryManager}
* @param buffer initial {@link Buffer}
*/
public BufferOutputStream(final MemoryManager mm, final Buffer buffer) {
this(mm, buffer, false);
}
/**
* Creates the BufferOutputStream using passed {@link Buffer} as initial.
* Created BufferOutputStream can choose whether use or not "reallocate"
* strategy. Using "reallocate" strategy means following:
* if internal {@link Buffer} window gets overloaded - it will be reallocated
* using {@link MemoryManager#reallocate(com.pdd.pop.ext.glassfish.grizzly.Buffer, int)},
* which may lead to extra memory allocation and bytes copying
* (bigger memory chunk might be allocated to keep original stream data plus
* extra data been written to stream), the benefit of this is that stream
* data will be located in the single memory chunk. If we don't use "reallocate"
* strategy - when internal {@link Buffer} gets overloaded it will be appended
* to the {@link CompositeBuffer} and new window {@link Buffer} will be allocated then.
*
* @param mm {@link MemoryManager}
* @param buffer initial {@link Buffer}
*/
public BufferOutputStream(final MemoryManager mm, final Buffer buffer,
final boolean reallocate) {
this.currentBuffer = buffer;
this.mm = mm;
this.reallocate = reallocate;
}
// ----------------------------------------------- Public methods
public void setInitialOutputBuffer(final Buffer initialBuffer) {
if (currentBuffer != null || compositeBuffer != null) {
throw new IllegalStateException("Can not set initial buffer on non-reset OutputStream");
}
currentBuffer = initialBuffer;
}
/**
* Get the result {@link Buffer} (not flipped).
* @return the result {@link Buffer} (not flipped).
*/
public Buffer getBuffer() {
if (reallocate || compositeBuffer == null) {
return currentBuffer != null ? currentBuffer : Buffers.EMPTY_BUFFER;
} else {
if (currentBuffer != null && currentBuffer.position() > 0) {
flushCurrent();
}
return compositeBuffer;
}
}
/**
* Returns true if "reallocate" strategy is used or false
* otherwise.
* Using "reallocate" strategy means following:
* if internal {@link Buffer} window gets overloaded - it will be reallocated
* using {@link MemoryManager#reallocate(com.pdd.pop.ext.glassfish.grizzly.Buffer, int)},
* which may lead to extra memory allocation and bytes copying
* (bigger memory chunk might be allocated to keep original stream data plus
* extra data been written to stream), the benefit of this is that stream
* data will be located in the single memory chunk. If we don't use "reallocate"
* strategy - when internal {@link Buffer} gets overloaded it will be appended
* to the {@link CompositeBuffer} and new window {@link Buffer} will be allocated then.
*
* @return true if "reallocate" strategy is used or false
* otherwise.
*/
public boolean isReallocate() {
return reallocate;
}
// ----------------------------------------------- Methods from OutputStream
@Override
public void write(int b) throws IOException {
ensureCapacity(1);
currentBuffer.put((byte) b);
}
@Override
public void write(byte[] b) throws IOException {
write(b, 0, b.length);
}
@Override
public void write(byte[] b, int off, int len) throws IOException {
ensureCapacity(len);
currentBuffer.put(b, off, len);
}
@Override
public void flush() throws IOException {
// no-op
}
@Override
public void close() throws IOException {
// no-op
}
public void reset() {
currentBuffer = null;
compositeBuffer = null;
}
// --------------------------------------------------------- Protected Methods
protected Buffer allocateNewBuffer(final MemoryManager memoryManager,
final int size) {
return memoryManager.allocate(size);
}
// --------------------------------------------------------- Private Methods
@SuppressWarnings({"unchecked"})
private void ensureCapacity(final int len) {
if (currentBuffer == null) {
currentBuffer = allocateNewBuffer(mm, Math.max(BUFFER_SIZE, len));
} else if (currentBuffer.remaining() < len) {
if (reallocate) {
currentBuffer = mm.reallocate(currentBuffer, Math.max(
currentBuffer.capacity() + len,
(currentBuffer.capacity() * 3) / 2 + 1));
} else {
flushCurrent();
currentBuffer = allocateNewBuffer(mm, Math.max(BUFFER_SIZE, len));
}
}
}
private void flushCurrent() {
currentBuffer.trim();
if (compositeBuffer == null) {
compositeBuffer = CompositeBuffer.newBuffer(mm);
}
compositeBuffer.append(currentBuffer);
compositeBuffer.position(compositeBuffer.limit());
currentBuffer = null;
}
}