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package com.gempukku.libgdx.graph.plugin.models.config.attribute;
import com.gempukku.libgdx.graph.data.NodeConfigurationImpl;
import com.gempukku.libgdx.graph.pipeline.producer.node.GraphNodeOutputImpl;
import com.gempukku.libgdx.graph.shader.ShaderFieldType;
public class AttributeUVShaderNodeConfiguration extends NodeConfigurationImpl {
public AttributeUVShaderNodeConfiguration() {
super("AttributeUV", "UV attribute", "Attribute");
addNodeOutput(
new GraphNodeOutputImpl("uv", "UV", ShaderFieldType.Vector2));
}
}
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