com.gempukku.libgdx.graph.plugin.sprites.config.SpriteLayerShaderNodeConfiguration Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of libgdx-graph Show documentation
Show all versions of libgdx-graph Show documentation
libGDX-graph runtime library for pipeline rendering
The newest version!
package com.gempukku.libgdx.graph.plugin.sprites.config;
import com.gempukku.libgdx.graph.data.NodeConfigurationImpl;
import com.gempukku.libgdx.graph.pipeline.producer.node.GraphNodeOutputImpl;
import com.gempukku.libgdx.graph.shader.ShaderFieldType;
public class SpriteLayerShaderNodeConfiguration extends NodeConfigurationImpl {
public SpriteLayerShaderNodeConfiguration() {
super("SpriteLayer", "Sprite Layer", "Sprite");
addNodeOutput(
new GraphNodeOutputImpl("layer", "Layer", ShaderFieldType.Float));
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy