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com.gempukku.libgdx.graph.plugin.sprites.config.SpriteUVShaderNodeConfiguration Maven / Gradle / Ivy

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package com.gempukku.libgdx.graph.plugin.sprites.config;

import com.gempukku.libgdx.graph.data.NodeConfigurationImpl;
import com.gempukku.libgdx.graph.pipeline.producer.node.GraphNodeOutputImpl;
import com.gempukku.libgdx.graph.shader.ShaderFieldType;

public class SpriteUVShaderNodeConfiguration extends NodeConfigurationImpl {
    public SpriteUVShaderNodeConfiguration() {
        super("SpriteUV", "Sprite UV", "Sprite");
        addNodeOutput(
                new GraphNodeOutputImpl("uv", "UV", ShaderFieldType.Vector2));
    }
}




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