
com.gempukku.libgdx.graph.shader.common.noise.PerlinNoise2DShaderNodeBuilder Maven / Gradle / Ivy
package com.gempukku.libgdx.graph.shader.common.noise;
import com.badlogic.gdx.utils.JsonValue;
import com.badlogic.gdx.utils.ObjectMap;
import com.badlogic.gdx.utils.ObjectSet;
import com.gempukku.libgdx.graph.shader.GraphShader;
import com.gempukku.libgdx.graph.shader.GraphShaderContext;
import com.gempukku.libgdx.graph.shader.ShaderFieldType;
import com.gempukku.libgdx.graph.shader.builder.CommonShaderBuilder;
import com.gempukku.libgdx.graph.shader.common.math.value.RemapShaderNodeBuilder;
import com.gempukku.libgdx.graph.shader.config.common.noise.PerlinNoise2DNodeConfiguration;
import com.gempukku.libgdx.graph.shader.node.ConfigurationCommonShaderNodeBuilder;
import com.gempukku.libgdx.graph.shader.node.DefaultFieldOutput;
import com.gempukku.libgdx.graph.util.LibGDXCollections;
public class PerlinNoise2DShaderNodeBuilder extends ConfigurationCommonShaderNodeBuilder {
public PerlinNoise2DShaderNodeBuilder() {
super(new PerlinNoise2DNodeConfiguration());
}
@Override
protected ObjectMap buildCommonNode(boolean designTime, String nodeId, JsonValue data, ObjectMap inputs, ObjectSet producedOutputs,
CommonShaderBuilder commonShaderBuilder, GraphShaderContext graphShaderContext, GraphShader graphShader) {
FieldOutput uvValue = inputs.get("uv");
FieldOutput progressValue = inputs.get("progress");
FieldOutput scaleValue = inputs.get("scale");
FieldOutput rangeValue = inputs.get("range");
String scale = scaleValue != null ? scaleValue.getRepresentation() : "1.0";
String name = "result_" + nodeId;
String output;
commonShaderBuilder.addMainLine("// Perlin noise 2D node");
if (progressValue != null) {
loadFragmentIfNotDefined(commonShaderBuilder, "noise/common");
loadFragmentIfNotDefined(commonShaderBuilder, "noise/perlinNoise3d");
if (uvValue.getFieldType() == ShaderFieldType.Vector2) {
output = "perlinNoise3d(vec3(" + uvValue.getRepresentation() + " * " + scale + ", " + progressValue.getRepresentation() + "))";
} else {
output = "perlinNoise3d(vec3(" + uvValue.getRepresentation() + " * " + scale + ", 0.0, " + progressValue.getRepresentation() + "))";
}
} else {
loadFragmentIfNotDefined(commonShaderBuilder, "noise/common");
loadFragmentIfNotDefined(commonShaderBuilder, "noise/perlinNoise2d");
if (uvValue.getFieldType() == ShaderFieldType.Vector2) {
output = "perlinNoise2d(" + uvValue.getRepresentation() + " * " + scale + ")";
} else {
output = "perlinNoise2d(vec2(" + uvValue.getRepresentation() + ", 0.0) * " + scale + ")";
}
}
String noiseRange = "vec2(-1.0, 1.0)";
if (rangeValue != null) {
String functionName = RemapShaderNodeBuilder.appendRemapFunction(commonShaderBuilder, ShaderFieldType.Float);
commonShaderBuilder.addMainLine("float " + name + " = " + functionName + "(" + output + ", " + noiseRange + ", " + rangeValue.getRepresentation() + ");");
} else {
commonShaderBuilder.addMainLine("float " + name + " = " + output + ";");
}
return LibGDXCollections.singletonMap("output", new DefaultFieldOutput(ShaderFieldType.Float, name));
}
}
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