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package com.gempukku.libgdx.graph.shader.config.common.effect;
import com.gempukku.libgdx.graph.data.NodeConfigurationImpl;
import com.gempukku.libgdx.graph.pipeline.producer.node.GraphNodeInputImpl;
import com.gempukku.libgdx.graph.pipeline.producer.node.GraphNodeOutputImpl;
import com.gempukku.libgdx.graph.shader.ShaderFieldType;
public class GradientShaderNodeConfiguration extends NodeConfigurationImpl {
public GradientShaderNodeConfiguration() {
super("Gradient", "Gradient", "Effect");
addNodeInput(
new GraphNodeInputImpl("input", "Input", true, ShaderFieldType.Float));
addNodeOutput(
new GraphNodeOutputImpl("output", "Color", ShaderFieldType.Vector4));
}
}
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