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package com.gempukku.libgdx.graph.shader.node;
import com.badlogic.gdx.utils.JsonValue;
import com.badlogic.gdx.utils.ObjectMap;
import com.badlogic.gdx.utils.ObjectSet;
import com.gempukku.libgdx.graph.data.NodeConfiguration;
import com.gempukku.libgdx.graph.shader.GraphShader;
import com.gempukku.libgdx.graph.shader.GraphShaderContext;
import com.gempukku.libgdx.graph.shader.ShaderFieldType;
import com.gempukku.libgdx.graph.shader.builder.CommonShaderBuilder;
import com.gempukku.libgdx.graph.shader.builder.FragmentShaderBuilder;
import com.gempukku.libgdx.graph.shader.builder.VertexShaderBuilder;
public abstract class ConfigurationCommonShaderNodeBuilder extends ConfigurationShaderNodeBuilder {
public ConfigurationCommonShaderNodeBuilder(NodeConfiguration configuration) {
super(configuration);
}
protected abstract ObjectMap buildCommonNode(boolean designTime, String nodeId, JsonValue data, ObjectMap inputs, ObjectSet producedOutputs,
CommonShaderBuilder commonShaderBuilder, GraphShaderContext graphShaderContext, GraphShader graphShader);
@Override
public ObjectMap buildVertexNodeSingleInputs(boolean designTime, String nodeId, JsonValue data, ObjectMap inputs, ObjectSet producedOutputs, VertexShaderBuilder vertexShaderBuilder, GraphShaderContext graphShaderContext, GraphShader graphShader) {
return buildCommonNode(designTime, nodeId, data, inputs, producedOutputs, vertexShaderBuilder, graphShaderContext, graphShader);
}
@Override
public ObjectMap buildFragmentNodeSingleInputs(boolean designTime, String nodeId, JsonValue data, ObjectMap inputs, ObjectSet producedOutputs, VertexShaderBuilder vertexShaderBuilder, FragmentShaderBuilder fragmentShaderBuilder, GraphShaderContext graphShaderContext, GraphShader graphShader) {
return buildCommonNode(designTime, nodeId, data, inputs, producedOutputs, fragmentShaderBuilder, graphShaderContext, graphShader);
}
}
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