com.github.abel533.echarts.series.Effect Maven / Gradle / Ivy
/*
* The MIT License (MIT)
*
* Copyright (c) 2014-2015 [email protected]
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.github.abel533.echarts.series;
import com.github.abel533.echarts.code.Symbol;
import lombok.Getter;
import lombok.Setter;
import java.io.Serializable;
/**
* 图形炫光特效
*
* @author liuzh
*/
@Getter
@Setter
public class Effect implements Serializable {
private static final long serialVersionUID = 2768587032945006946L;
/**
* 特效类型,默认为'scale'(放大),可选还有'bounce'(跳动)
*
* @since 2.2.0
*/
private Type type;
/**
* 是否开启,默认关闭
*/
private Boolean show;
/**
* 循环动画,默认开启
*/
private Boolean loop;
/**
* 运动周期,无单位,值越大越慢,默认为15
*/
private Integer period;
/**
* 放大倍数,以markPoint symbolSize为基准
*/
private Integer scaleSize;
/**
* 炫光颜色,默认跟随markPoint itemStyle定义颜色
*/
private String color;
/**
* 光影颜色,默认跟随color
*/
private String shadowColor;
/**
* 光影模糊度,默认为0
*/
private Integer shadowBlur;
/**
* 跳动距离,单位为px,type为bounce时有效
*/
private Integer bounceDistance;
/**
* 特效图形的标记
*/
private Object symbol;
/**
* 特效标记的大小,可以设置成诸如 10 这样单一的数字,也可以用数组分开表示高和宽,例如 [20, 10] 表示标记宽为20,高为10
*/
private Object symbolSize;
/**
* 特效尾迹的长度。取从 0 到 1 的值,数值越大尾迹越长
*/
private Double trailLength;
/**
* 获取type值
*/
public Type type() {
return this.type;
}
/**
* 设置type值
*
* @param type
*/
public Effect type(Type type) {
this.type = type;
return this;
}
/**
* 获取show值
*/
public Boolean show() {
return this.show;
}
/**
* 设置show值
*
* @param show
*/
public Effect show(Boolean show) {
this.show = show;
return this;
}
/**
* 获取loop值
*/
public Boolean loop() {
return this.loop;
}
/**
* 设置loop值
*
* @param loop
*/
public Effect loop(Boolean loop) {
this.loop = loop;
return this;
}
/**
* 获取period值
*/
public Integer period() {
return this.period;
}
/**
* 设置period值
*
* @param period
*/
public Effect period(Integer period) {
this.period = period;
return this;
}
/**
* 获取scaleSize值
*/
public Integer scaleSize() {
return this.scaleSize;
}
/**
* 设置scaleSize值
*
* @param scaleSize
*/
public Effect scaleSize(Integer scaleSize) {
this.scaleSize = scaleSize;
return this;
}
/**
* 获取color值
*/
public String color() {
return this.color;
}
/**
* 设置color值
*
* @param color
*/
public Effect color(String color) {
this.color = color;
return this;
}
/**
* 获取shadowColor值
*/
public String shadowColor() {
return this.shadowColor;
}
/**
* 设置shadowColor值
*
* @param shadowColor
*/
public Effect shadowColor(String shadowColor) {
this.shadowColor = shadowColor;
return this;
}
/**
* 获取shadowBlur值
*/
public Integer shadowBlur() {
return this.shadowBlur;
}
/**
* 设置shadowBlur值
*
* @param shadowBlur
*/
public Effect shadowBlur(Integer shadowBlur) {
this.shadowBlur = shadowBlur;
return this;
}
/**
* 获取bounceDistance值
*/
public Integer bounceDistance() {
return this.bounceDistance;
}
/**
* 设置bounceDistance值
*
* @param bounceDistance
*/
public Effect bounceDistance(Integer bounceDistance) {
this.bounceDistance = bounceDistance;
return this;
}
public Object symbol() {
return this.symbol;
}
public Effect symbol(Object symbol) {
this.symbol = symbol;
return this;
}
public Effect symbol(Symbol symbol) {
this.symbol = symbol;
return this;
}
public Object symbolSize() {
return this.symbolSize;
}
public Effect symbolSize(Object symbolSize) {
this.symbolSize = symbolSize;
return this;
}
public Effect symbolSize(Object[] symbolSize) {
this.symbolSize = symbolSize;
return this;
}
public Effect symbolSize(Object width, Object height) {
this.symbolSize = new Object[]{width, height};
return this;
}
public Double trailLength() {
return this.trailLength;
}
public Effect trailLength(Double trailLength) {
this.trailLength = trailLength;
return this;
}
public static enum Type {
scale, bounce
}
}