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A port of "LIFX Android SDK" to Java
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/*
* The MIT License
*
* Copyright 2014 Richard Löfberg.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.github.besherman.lifx;
import com.github.besherman.lifx.impl.light.LFXDefaultLightHandler;
import com.github.besherman.lifx.impl.network.LFXNetworkLoop;
import java.io.IOException;
import java.util.concurrent.TimeUnit;
/**
*
*/
public class LFXClient {
private final LFXDefaultLightHandler lightHandler = new LFXDefaultLightHandler();
private final LFXNetworkLoop loop;
/**
* Creates a new client.
*/
public LFXClient() {
loop = LFXNetworkLoop.getLoop();
loop.addHandler(lightHandler);
}
/**
* Returns the collection of lights.
*/
public LFXLightCollection getLights() {
return lightHandler.getLights();
}
/**
* Returns the collection of groups.
*/
public LFXGroupCollection getGroups() {
return lightHandler.getGroups();
}
/**
* Returns true if the client is opened.
*/
public boolean isOpen() {
return loop.isOpen();
}
/**
* Opens the client for reading/writing on the network.
* @param block if true the call will block until the lights has been loaded
* @throws IOException if the client fails to connect to the network.
*/
public void open(boolean block) throws IOException, InterruptedException {
loop.open();
if(block) {
lightHandler.waitForLoaded(300, TimeUnit.SECONDS);
}
}
/**
* Closes the client and stops all threads.
*/
public void close() {
loop.close();
}
}
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