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An API for reading, writing and manipulating fonts, images and sounds.
/*
* Copyright (c) 2013-2018, João Vitor Verona Biazibetti - All Rights Reserved
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*
* https://www.github.com/BloodShura
*/
package com.github.bloodshura.x.assets.image.source;
import com.github.bloodshura.x.assets.exception.AssetException;
import com.github.bloodshura.x.assets.image.Image;
import com.github.bloodshura.x.assets.image.ImageFormat;
import com.github.bloodshura.x.assets.image.ImageSource;
import javax.annotation.Nonnull;
import java.awt.image.BufferedImage;
public class AWTImageSource extends ImageSource {
private final BufferedImage input;
public AWTImageSource(@Nonnull String name, @Nonnull ImageFormat format, @Nonnull BufferedImage input) {
super(name, format);
this.input = input;
}
@Nonnull
@Override
public BufferedImage getInput() {
return input;
}
@Nonnull
@Override
public Image load() throws AssetException {
return new Image(getFormat(), getInput());
}
}
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