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/*
 * Copyright (c) 2013-2018, João Vitor Verona Biazibetti - All Rights Reserved
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see .
 *
 * https://www.github.com/BloodShura
 */

package com.github.bloodshura.x.venus.value;

import com.github.bloodshura.x.venus.type.Type;

public abstract class Value implements Cloneable {
	private final Type type;

	public Value(Type type) {
		this.type = type;
	}

	public Value and(Value value) {
		return null;
	}

	@Override
	public abstract Value clone();

	public Integer compareTo(Value value) {
		return null;
	}

	public Value divide(Value value) {
		return null;
	}

	public BoolValue equals(Value value) {
		return new BoolValue(value().equals(value.value()));
	}

	public final Type getType() {
		return type;
	}

	public Value higherEqualThan(Value value) {
		Integer comparation = compareTo(value);

		return comparation != null ? new BoolValue(comparation >= 0) : null;
	}

	public Value higherThan(Value value) {
		Integer comparation = compareTo(value);

		return comparation != null ? new BoolValue(comparation > 0) : null;
	}

	public Value lowerEqualThan(Value value) {
		Integer comparation = compareTo(value);

		return comparation != null ? new BoolValue(comparation <= 0) : null;
	}

	public Value lowerThan(Value value) {
		Integer comparation = compareTo(value);

		return comparation != null ? new BoolValue(comparation < 0) : null;
	}

	public Value minus(Value value) {
		return null;
	}

	public Value multiply(Value value) {
		return null;
	}

	public Value negate() {
		return null;
	}

	public Value not() {
		return null;
	}

	public Value or(Value value) {
		return null;
	}

	public Value plus(Value value) {
		if (value instanceof StringValue) {
			StringValue string = (StringValue) value;

			return new StringValue(value() + string.value());
		}

		return null;
	}

	public Value remainder(Value value) {
		return null;
	}

	public Value shiftLeft(Value value) {
		return null;
	}

	public Value shiftRight(Value value) {
		return null;
	}

	public abstract Object value();

	// TODO Not OO, but fast (no need to use Reflection, etc)
	public static Value construct(Object object) {
		if (object instanceof Boolean) {
			return new BoolValue((Boolean) object);
		}

		if (object instanceof CharSequence) {
			return new StringValue(object.toString());
		}

		if (object instanceof Double || object instanceof Float) {
			return new DecimalValue((Double) object);
		}

		if (object instanceof Number) {
			return new IntegerValue(((Number) object).longValue());
		}

		if (object instanceof Type) {
			return new TypeValue((Type) object);
		}

		return null;
	}
}




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